Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 8985801719551620920 2515 Biscolet the Fighter (level 9, -11/71 HPs) Began as a Djinni Hedge Wizard on Jan 29, 2024. Was an Initiate of Ashenzari. Mangled by a two-headed ogre ... wielding a +0 giant club (20 damage) ... on level 7 of the Dungeon. The game lasted 00:16:23 (6898 turns). Biscolet the Fighter (Djinni Hedge Wizard) Turns: 6898, Time: 00:16:23 Health: -11/71 AC: 2 Str: 9 XL: 9 Next: 83% Gold: 303 EV: 13 Int: 21 God: Ashenzari [......] SH: 5 Dex: 12 rFire + + . d - +2 dagger (speed) rCold x . . p - +0 buckler rNeg + . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr + (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ k - ring of positive energy HPRegen 0.31/turn m - ring of resist corrosion MPRegen 0.00/turn %: infuse magic (-12 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 7 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 303 gold pieces. Inventory: Hand Weapons a - a +0 dagger d - a +2 dagger of speed (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) p - a +0 buckler (worn) B - +0 steam dragon scales Jewellery k - a ring of positive energy (left hand) m - a ring of resist corrosion (right hand) F - a ring of protection from fire Wands C - a wand of mindburst (9) Scrolls e - 10 scrolls of identify {unknown} g - 6 scrolls of teleportation {unknown} o - 2 scrolls of noise {unknown} q - a scroll of fog {unknown} r - 3 scrolls of amnesia {unknown} u - a scroll of blinking {unknown} w - a scroll of vulnerability {unknown} x - a scroll of brand weapon {unknown} y - a scroll of immolation {unknown} A - a scroll of torment {unknown} D - 2 scrolls of enchant weapon {unknown} E - a scroll of acquirement {unknown} G - a scroll of revelation {unknown} Potions f - a potion of might {unknown} h - 3 potions of degeneration {unknown} i - 2 potions of magic {unknown} j - 4 potions of attraction {unknown} l - 3 potions of enlightenment {unknown} n - a potion of heal wounds {unknown} s - a potion of resistance {unknown} t - 2 potions of curing {unknown} v - 2 potions of brilliance {unknown} z - a potion of ambrosia {unknown} Skills: + Level 8.4 Fighting - Level 5.0 Dodging - Level 1.5 Stealth - Level 5.0 Shields - Level 6.0 Spellcasting - Level 6.0 Conjurations - Level 6.0 Hexes - Level 6.0 Summonings - Level 6.0 Necromancy - Level 6.0 Translocations - Level 6.0 Fire Magic - Level 6.0 Ice Magic - Level 6.0 Air Magic - Level 6.0 Earth Magic - Level 6.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Slow Hex 100% N/A 1% 1 c - Blink Tloc 62% N/A 1% 2 d - Call Imp Summ 62% N/A 1% 2 e - Mephitic Cloud Conj/Alch/Air 31% N/A 3% 3 f - Necrotise Necr 100% 1d9 1% 1 g - Searing Ray Conj 62% 2d6 1% 2 h - Hailstorm Conj/Ice 31% 3d8 3% 3 i - Leda's Liquefaction Alch/Erth 15% N/A 12% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Ashenzari Hepliaklqana Okawaru Shops: D:1 [ Annotations: D:4 Menkaure Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The searing ray hits the two-headed ogre! The two-headed ogre is heavily wounded. (Press . to maintain the ray.) The two-headed ogre is engulfed in noxious fumes. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (noxious fumes, heavily wounded, confused, 98% to hit) The searing ray hits the two-headed ogre! The two-headed ogre is severely wounded. (Press . to maintain the ray.) The two-headed ogre is engulfed in noxious fumes. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (noxious fumes, severely wounded, confused, 98% to hit) The searing ray hits the two-headed ogre. The two-headed ogre is almost dead. (Press . to maintain the ray.) The two-headed ogre seems less confused. The two-headed ogre is engulfed in noxious fumes. The two-headed ogre hits you with a +0 giant club! The two-headed ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (noxious fumes, severely wounded, 90% to hit) The searing ray hits the two-headed ogre. The two-headed ogre is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The two-headed ogre is engulfed in noxious fumes. The two-headed ogre barely misses you. The two-headed ogre hits you with a +0 giant club!! You die... ###......## ####...## ##...##### ##........ ########...###### . #)........## .. #.)######## #.# ##)## #..#O@# #○○.)# #§☼§....... #....###### ......# ##..###. ..# #. #.# # .# You could see a two-headed ogre. Vanquished Creatures A troll (D:5) A steam dragon (D:6) Edmund (D:4) A water moccasin (D:5) 2 ice beasts A black bear (D:6) 3 centaurs 3 phantoms A kobold brigand (D:6) Blork the orc (D:4) A killer bee (D:7) A bombardier beetle (D:4) A jelly (D:6) 2 gnoll boudas 3 hounds Terence (D:2) 2 orc priests (D:5) Jessica (D:2) 4 iguanas 4 orc wizards Natasha (D:2) Robin (D:2) 8 adders 11 gnolls 2 ufetubi (D:7) 2 ribbon worms (D:2) 2 dart slugs 15 orcs 4 bats 4 endoplasms 5 giant cockroaches 14 goblins 5 hobgoblins 3 jackals (D:1) 3 quokkas 6 ball pythons 2 frilled lizards 11 kobolds 2 rats (D:1) 136 creatures vanquished. Vanquished Creatures (collateral kills) A scorpion (D:5) 2 killer bees (D:7) 2 gnolls (D:4) An endoplasm (D:2) A ball python (D:4) 7 creatures vanquished. Grand Total: 143 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Biscolet the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | Biscolet set off with the following spells memorised: Magic | Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 92 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 230 | D:1 | Found Nileif's Armour Shoppe. 278 | D:1 | Reached XP level 3. HP: 20/25 MP: 0/0 278 | D:1 | Learned a level 1 spell: Necrotise 640 | D:2 | Noticed Jessica 646 | D:2 | Killed Jessica 647 | D:2 | Reached XP level 4. HP: 25/31 MP: 0/0 796 | D:2 | Found a hazy altar of Hepliaklqana. 847 | D:2 | Noticed Terence 864 | D:2 | Killed Terence 865 | D:2 | Reached XP level 5. HP: 28/35 MP: 0/0 865 | D:2 | Learned a level 2 spell: Searing Ray 1088 | D:2 | Noticed Natasha 1088 | D:2 | Noticed Robin 1110 | D:2 | Killed Natasha 1120 | D:2 | Reached skill level 5 in Spellcasting 1120 | D:2 | Reached skill level 5 in Conjurations 1120 | D:2 | Reached skill level 5 in Hexes 1120 | D:2 | Reached skill level 5 in Summonings 1120 | D:2 | Reached skill level 5 in Necromancy 1120 | D:2 | Reached skill level 5 in Translocations 1120 | D:2 | Reached skill level 5 in Fire Magic 1120 | D:2 | Reached skill level 5 in Ice Magic 1120 | D:2 | Reached skill level 5 in Air Magic 1120 | D:2 | Reached skill level 5 in Earth Magic 1120 | D:2 | Reached skill level 5 in Alchemy 1245 | D:2 | Killed Robin 1411 | D:3 | Noticed an ice beast 1439 | D:3 | Killed an ice beast 1440 | D:3 | Reached skill level 1 in Fighting 1440 | D:3 | Reached skill level 1 in Shields 1440 | D:3 | Reached XP level 6. HP: 17/42 MP: 0/0 2002 | D:3 | Found a faded altar of an unknown god. 2179 | D:4 | Noticed Blork the orc 2188 | D:4 | Killed Blork the orc 2189 | D:4 | Reached skill level 2 in Fighting 2189 | D:4 | Reached XP level 7. HP: 19/49 MP: 0/0 2189 | D:4 | Learned a level 3 spell: Hailstorm 2352 | D:4 | Noticed Edmund 2357 | D:4 | Noticed Menkaure 2388 | D:4 | Killed Edmund 2578 | D:4 | Reached skill level 3 in Fighting 2745 | D:4 | Found an iron altar of Okawaru. 2899 | D:4 | Reached XP level 8. HP: 51/56 MP: 0/0 3361 | D:5 | Entered Level 5 of the Dungeon 3375 | D:5 | Reached skill level 5 in Dodging 3521 | D:5 | Reached skill level 4 in Fighting 4119 | D:5 | Noticed a troll 4134 | D:5 | Killed a troll 4135 | D:5 | Reached skill level 5 in Fighting 4135 | D:5 | Reached skill level 5 in Shields 4514 | D:5 | Reached XP level 9. HP: 56/66 MP: 0/0 4514 | D:5 | Learned a level 4 spell: Leda's Liquefaction 4973 | D:6 | Reached skill level 6 in Fighting 5568 | D:6 | Reached skill level 7 in Fighting 5748 | D:6 | Found a broken altar of Ashenzari. 5793 | D:6 | Became a worshipper of Ashenzari the Shackled 6644 | D:7 | Reached skill level 8 in Fighting 6888 | D:7 | Noticed a two-headed ogre 6898 | D:7 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_rooms, serial_shops, shop_fountains D:2: layout_basic, basic_altar, uniq_jessica, uniq_natasha, uniq_terence, uniq_robin D:3: layout_basic, chequers_ecumenical_altar_lobes D:4: layout_cave_pools, kennysheep_mini_moat, nicolae_overflow_hidden_temple, chequers_serial_rivers_large_b, uniq_edmund, uniq_blork_the_orc, uniq_menkaure D:5: layout_layer_cave, eino_curves_03 D:6: layout_loops_ring, nicolae_vehumet_radiance, overflow_temple_1_default, mrwooster_statue_mirror D:7: layout_layer_cave, minmay_temple_entry_slanted Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 4 5 6 | 6.0 Conjurations | 4 5 6 | 6.0 Hexes | 4 5 6 | 6.0 Summonings | 4 5 6 | 6.0 Necromancy | 4 5 6 | 6.0 Translocations | 4 5 6 | 6.0 Fire Magic | 4 5 6 | 6.0 Ice Magic | 4 5 6 | 6.0 Air Magic | 4 5 6 | 6.0 Earth Magic | 4 5 6 | 6.0 Alchemy | 4 5 6 | 6.0 Fighting | 1 2 3 5 8 | 8.4 Shields | 1 2 3 5 | 5.0 Dodging | 3 4 5 | 5.0 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | | 16 | 41 || 57 Cast: Magic Dart | 58 | 77 | 178 || 313 Mephitic Cloud | | 8 | 21 || 29 Call Imp | | 4 | 11 || 15 Necrotise | | 9 | 27 || 36 Slow | | 3 | 3 || 6 Searing Ray | | 5 | 47 || 52 Hailstorm | | | 10 || 10 Stab: Confused | | | 5 || 5 Armour: Robe | | 11 | 69 || 80 Dodge: Dodged | 7 | 17 | 73 || 97 Block: Buckler | | 2 | 30 || 32