Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 18414020957157920250 40 Biscolet the Magician (level 3, -1/27 HPs) Began as a Djinni Fire Elementalist on Jan 30, 2024. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:58 (1093 turns). Biscolet the Magician (Djinni Fire Elementalist) Turns: 1093, Time: 00:01:59 Health: -1/27 AC: 6 Str: 7 XL: 3 Next: 72% Gold: 64 EV: 12 Int: 18 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ g - +4 ring of protection HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: attractive, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, clumsy 1, robust 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery g - a +4 ring of protection (left hand) Scrolls b - a scroll of revelation {unknown} c - 3 scrolls of identify {unknown} e - a scroll of teleportation {unknown} f - a scroll of noise {unknown} h - 3 scrolls of enchant armour {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.0 Spellcasting + Level 4.0 Conjurations + Level 4.0 Hexes + Level 4.0 Summonings + Level 4.0 Necromancy + Level 4.0 Translocations + Level 4.0 Fire Magic + Level 4.0 Ice Magic + Level 4.0 Air Magic + Level 4.0 Earth Magic + Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 72% 2x1d7 2% 1 b - Scorch Fire 36% 2d6 4% 2 c - Volatile Blastmotes Fire/Tloc 36% 2d13 9% 3 d - Inner Flame Hex/Fire 18% N/A 9% 3 e - Flame Wave Conj/Fire 18% 2d7 28% 4 f - Shock Conj/Air 72% 1d7 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) You are clumsy. (Dex -2) You are robust. (+10% HP) Message History It was a potion of mutation. You feel extremely strange. You feel clumsy. You feel robust. The adder bites you but does no damage. The gnoll closely misses you. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. It was a potion of curing. You feel better. The gnoll is no longer more vulnerable to fire. The adder misses you. The gnoll hits you with a +0 club. The gnoll closely misses you. Unknown command. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (quite dangerous; 9% risk of failure) Press: ? - help, Dir - move target, f - gnoll Aim: a gnoll, wielding a +0 spear (heavily wounded, chance to affect: 80%) The gnoll barely resists. The adder bites you but does no damage. The gnoll misses you. The gnoll barely misses you. Casting: Inner Flame (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is heavily wounded. The gnoll's fire resistance burns away. * * * LOW HITPOINT WARNING * * * The adder bites you but does no damage. The adder closely misses you. The gnoll closely misses you. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The adder barely misses you. The gnoll barely misses you. The gnoll hits you but does no damage. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is almost dead. The gnoll's fire resistance burns away. * * * LOW HITPOINT WARNING * * * The adder barely misses you. The gnoll hits you but does no damage. The gnoll barely misses you. The adder bites you. You die... #.# ..... ##### #.# ....# ##...## #........ ##.....## #.#g..|.# #.......# #.).....$ #.......# #.# ........# ######)# ##.....## #....gg####.# ##.....# #[####@.....# #.#.#.###.####S###### ###.#..........#.# ....###.###.##.#.# ###.###.###... ..# #......#####.### #......#### # #....<....# #......##.# You could see 2 gnolls and an adder. Vanquished Creatures 2 gnolls (D:2) 3 ball pythons 3 bats (D:1) 3 endoplasms A giant cockroach (D:1) 3 goblins (D:1) A kobold (D:1) 3 rats (D:1) 19 creatures vanquished. Vanquished Creatures (others) 55 foxfires 55 creatures vanquished. Grand Total: 74 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Biscolet the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Biscolet set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 361 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 1041 | D:2 | Reached XP level 3. HP: 25/25 MP: 0/0 1041 | D:2 | Learned a level 1 spell: Shock 1087 | D:2 | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 1087 | D:2 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 1093 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_basic, serial_co_window_serial, co_window_corner_a, co_window_paths_b, co_window_paths_b, co_window_paths_a, co_window_corner_a, co_window_paths_b, co_window_cross_4, co_window_cross_4, co_window_2corner, co_window_2corner, co_window_of_opportunity_b, co_window_2corner, co_window_paths_e, glass_columns_a, minmay_misc_feat_tiny D:2: layout_loops_cross, ebering_ecumenical_altar_abandoned, uniq_jessica, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Foxfire || 39 Scorch || 8 Inner Flame || 1 Volatile Blastmot || 1 Use: Potion || 3 Armour: Robe || 25 Dodge: Dodged || 20