Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 18189563742641858899 65 Biscolet the Magician (level 4, -2/33 HPs) Began as a Djinni Conjurer on July 2, 2025. Killed from afar by Sigmund (10 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:02:37 (1366 turns). Biscolet the Magician (Djinni Conjurer) Turns: 1366, Time: 00:02:37 Health: -2/33 AC: 2 Str: 6 XL: 4 Next: 34% Gold: 16 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . e - +2 whip (freeze) rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 55 gold pieces. You spent 39 gold pieces at shops. Inventory: Hand Weapons e - a +2 whip of freezing (weapon) Missiles d - 3 datura-tipped darts g - 6 boomerangs Armour a - a +0 robe (worn) Magical Staves k - a staff of fire Scrolls b - 2 scrolls of enchant armour {unknown} f - 2 scrolls of identify {unknown} i - a scroll of teleportation {unknown} Potions c - a potion of haste {unknown} h - a potion of brilliance {unknown} j - a potion of curing Skills: + Level 1.8 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.1 Spellcasting + Level 4.1 Conjurations - Level 4.1 Hexes - Level 4.1 Summonings - Level 4.1 Necromancy - Level 4.1 Translocations - Level 4.1 Forgecraft - Level 4.1 Fire Magic - Level 4.1 Ice Magic - Level 4.1 Air Magic - Level 4.1 Earth Magic - Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Fulminant Prism Conj/Alch 10% 3d8 22% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 22% 4 e - Slow Hex 84% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Zin Shops: D:2 * Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Sigmund points at you and mumbles some strange words. You resist with some effort. You barely miss Sigmund. Sigmund is heavily wounded. The kobold throws a stone. The stone hits you. Sigmund laughs darkly. Sigmund hits you with a +2 scythe of flaming! * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. Sorry, you're not good enough to have a special ability. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits Sigmund. Sigmund is severely wounded. Sigmund is knocked back by the mystic blast. * * * LOW HITPOINT WARNING * * * You feel better. Casting: Iskenderun's Mystic Blast (extremely dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits Sigmund! Sigmund is almost dead. Sigmund is knocked back by the mystic blast. The mystic blast hits the kobold! You kill the kobold! * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (extremely dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Iskenderun's Mystic Blast (extremely dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +2 scythe of flaming and wearing a +2 robe of cold resistance (almost dead, 100% to hit) The magic dart hits Sigmund. Sigmund is almost dead. * * * LOW HITPOINT WARNING * * * Sigmund gestures at you while chanting. The magic dart hits you! You die... Sigmund begins carving another notch in his scythe. #.. ## #.# #. #.# ##+# #. #.# #... ## #. #.# #... .. #. #.##########... ####.#. #.#..†......... .....).###.#.########... ..@....@......>..# #... ..<..........#+#.####.†. ...........#............ ....#########.........## ... ............# .# #...........# #...........# #...........## #### #............# You could see Sigmund. Vanquished Creatures 3 adders (D:2) A dart slug (D:1) 3 ribbon worms (D:2) 7 endoplasms A giant cockroach (D:1) A hobgoblin (D:1) A quokka (D:2) 4 ball pythons 2 bats (D:1) 4 frilled lizards 4 goblins 5 kobolds 2 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Biscolet the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Biscolet set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 216 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/0 354 | D:1 | Reached skill level 1 in Fighting 739 | D:1 | Reached XP level 3. HP: 26/27 MP: 0/0 739 | D:1 | Learned a level 1 spell: Slow 853 | D:2 | Found Viussal's General Store. 965 | D:2 | Bought a potion of curing for 39 gold pieces 1182 | D:2 | Reached XP level 4. HP: 31/32 MP: 0/0 1302 | D:2 | Found a glowing silver altar of Zin. 1350 | D:2 | Noticed Sigmund 1366 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_basic D:2: layout_basic, serial_shops, shop, shop, nicolae_shop_rolled_up, basic_altar, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.8 Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Forgecraft | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Whip | | 5 || 5 Cast: Magic Dart | 69 | 18 || 87 Searing Ray | 7 | 3 || 10 Iskenderun's Myst | | 2 || 2 Fulminant Prism | | 1 || 1 Use: Potion | | 1 || 1 Armour: Robe | 7 | 7 || 14 Dodge: Dodged | 16 | 2 || 18