Seeded DCSS version 0.33-b1 (webtiles) character file. Game seed: 12137789806747437208 (custom seed) 4 Biscolet the Magician (level 1, 16/16 HPs) Began as a Djinni Conjurer on July 3, 2025. Was a Follower of Fedhas. Quit the game on level 1 of the Dungeon. The game lasted 00:01:50 (236 turns). Biscolet the Magician (Djinni Conjurer) Turns: 236, Time: 00:01:50 Health: 16/16 AC: 2 Str: 6 XL: 1 Next: 66% Gold: 0 EV: 11 Int: 19 God: Fedhas [*.....] SH: 0 Dex: 11 rFire + + . d - +0 short sword rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: no passive effects @: flying, studying Fighting A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Fedhas. Fedhas was aware of your devotion. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of enchant weapon {unknown} c - a scroll of revelation {unknown} e - a scroll of acquirement Skills: + Level 0.3 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.5 Spellcasting + Level 3.5 Conjurations - Level 3.5 Hexes - Level 3.5 Summonings - Level 3.5 Necromancy - Level 3.5 Translocations - Level 3.5 Forgecraft - Level 3.5 Fire Magic - Level 3.5 Ice Magic - Level 3.5 Air Magic - Level 3.5 Earth Magic - Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 c - Fulminant Prism Conj/Alch 8% 3d7 34% 4 d - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 34% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Fedhas Shops: D:1 = Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The quokka bites you. You barely miss the quokka. The quokka is lightly wounded. The quokka barely misses you. You closely miss the quokka. The quokka is lightly wounded. The quokka bites you. You are too injured to fight recklessly! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (lightly wounded, 100% to hit) The magic dart hits the quokka. You kill the quokka! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a staff of death. There is a faded altar of an unknown god here. This altar belongs to (a) Hepliaklqana, (b) the Shining One or (c) Fedhas, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Fedhas accepts your prayer! Fedhas welcomes you! The plants of the dungeon cease their hostilities. You see here a staff of death. You reach down and open the door. Found 6 gold pieces. Found 17 gold pieces. There is an open door here. Found 3 scrolls labelled GAUMOK NIREARGH. A giant cockroach comes into view. Found a rapier. Found a smoky black potion, a whip and 7 gold pieces. You see here 6 gold pieces. e - 3 scrolls labelled GAUMOK NIREARGH This is a scroll of acquirement! Something appears before you! You pick up a manual of Fighting and begin studying. Something appears before you! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ## # ##. .# ... #.# ..# ##..# #.###@# #B#.## ..$.$)####...###### ...........$..).!.# ......####...####.# ..... ##.#.# ...... ##.###.# ......##.#####.. ................. There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) A quokka (D:1) A bat (D:1) A kobold (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Biscolet the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Biscolet set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 58 | D:1 | Found Asecsaum's Jewellery Shop. 145 | D:1 | Found a faded altar of an unknown god. 195 | D:1 | Prayed at the altar of an unknown god. 195 | D:1 | Became a worshipper of Fedhas Madash 195 | D:1 | Reached * piety under Fedhas 233 | D:1 | Identified 3 scrolls of acquirement 233 | D:1 | Acquired a manual of Fighting 235 | D:1 | Acquired 698 gold pieces 236 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_basic, serial_shops, shop, shapermc_ecumenical_altar_pompeii, hex_intersection Action || total ---------------------------++------- Melee: Short sword || 3 Unarmed || 1 Cast: Magic Dart || 10 Use: Scroll || 2 Armour: Robe || 4 Dodge: Dodged || 3