Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 6690011138125380307 90 Biscolet the Vexing (level 4, -8/32 HPs) Began as a Barachi Hexslinger on July 11, 2025. Mangled by an ice beast (9 damage) ... on level 3 of the Dungeon. The game lasted 00:05:07 (2097 turns). Biscolet the Vexing (Barachi Hexslinger) Turns: 2097, Time: 00:05:07 Health: -8/32 AC: 2 Str: 9 XL: 4 Next: 56% Magic: 1/5 EV: 11 Int: 13 God: Gold: 159 SH: 0 Dex: 17 Spells: 0/5 levels left rFire . . . a - +1 sling rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: unable to hop, slow A: amphibious, frog-like legs 1, +LOS a: Hop You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 159 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison f - 3 scrolls of identify {unknown} h - 2 scrolls of enchant armour {unknown} j - a scroll of immolation {unknown} l - a scroll of blinking {unknown} m - a scroll of revelation {unknown} n - 3 scrolls of teleportation {unknown} o - a scroll of noise {unknown} p - a scroll of vulnerability {unknown} Potions d - a potion of brilliance e - a potion of enlightenment {unknown} g - 2 potions of heal wounds i - a potion of moonshine {unknown} k - a potion of might {unknown} Skills: - Level 1.2 Fighting + Level 3.5 Ranged Weapons - Level 2.1 Dodging - Level 1.1 Spellcasting + Level 4.6 Hexes - Level 1.1 Fire Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 24% N/A 6% 2 b - Sigil of Binding Hex 12% N/A 13% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 8% N/A 26% 3 Cause Fear Hex 6% N/A 38% 4 Dimensional Bullseye Hex/Tloc 3% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 = Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You shoot a sling bullet. The sling bullet hits the ice beast but does no damage. You shoot a sling bullet. The sling bullet closely misses the ice beast. You shoot a sling bullet. The sling bullet hits the ice beast! The ice beast is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the ice beast. The ice beast's lost momentum returns! The ice beast barely misses you. Hop to where? Press: ? - help, Dir - move target Boing! The ice beast cannot be bound by the sigil due to its high momentum! Your magical contamination has completely faded away. You shoot a sling bullet. The sling bullet closely misses the ice beast. The ice beast misses you. You shoot a sling bullet. The sling bullet hits the ice beast. The ice beast is moderately wounded. The ice beast closely misses you. The ice beast misses you. You shoot a sling bullet. The sling bullet hits the ice beast but does no damage. The ice beast is moderately wounded. Your binding sigil disappears. The ice beast hits you. The ice beast freezes you! You shoot a sling bullet. The sling bullet hits the ice beast. The ice beast is heavily wounded. The ice beast barely misses you. You shoot a sling bullet. The sling bullet hits the ice beast. The ice beast is severely wounded. The ice beast is no longer moving quickly. The ice beast hits you. The ice beast freezes you! You shoot a sling bullet. The sling bullet barely misses the ice beast. The ice beast hits you. The ice beast freezes you. * * * LOW HITPOINT WARNING * * * The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... ..........#.#.#.# #.# .......##.#...#.# #.# ..........#.###.####.# ..##.................# ..##........##.......# ..##.....#..##.......# ...###...#..########.# ##.###.#<#........##.# #..##.###...÷..@.##.# ##.##.......####Y...# ###..#†###...# #.#..############ .....#.###...# #.#..)÷.......... .............# #.#.############# .....#.####..# #.#.# #.. .............# #.#.# #.# .....#.......####.#.# #.# ####.#.......#....#.# #.# You could see an ice beast. Vanquished Creatures 3 adders (D:3) A gnoll (D:1) 2 dart slugs An orc (D:3) 4 endoplasms 3 giant cockroaches 6 hobgoblins 5 jackals 3 quokkas 5 ball pythons 3 bats A frilled lizard (D:1) 8 goblins 5 kobolds 4 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Biscolet the Barachi Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 134 | D:1 | Reached XP level 2. HP: 18/21 MP: 3/3 155 | D:1 | Learned a level 2 spell: Jinxbite 275 | D:1 | Found a faded altar of an unknown god. 308 | D:1 | Reached skill level 4 in Hexes 308 | D:1 | Reached XP level 3. HP: 14/26 MP: 1/4 586 | D:1 | Found Dosuiv's Jewellery Shop. 1720 | D:3 | Reached XP level 4. HP: 32/32 MP: 5/5 1724 | D:3 | Learned a level 3 spell: Sigil of Binding 2009 | D:3 | Noticed an ice beast 2097 | D:3 | HP: 1/32 [ice beast (4)] 2097 | D:3 | Mangled by an ice beast Illustrated notes Levels and vault maps discovered: D:1: arrival_zaba_pyramid, layout_basic, serial_shops, nicolae_shop_behind_doors, ebering_ecumenical_altar_webs D:2: layout_basic D:3: layout_basic, grunt_ministairs_13, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 4 | 4.6 Ranged Weapons | 3 | 3.5 Fighting | | 1.2 Dodging | | 2.1 Spellcasting | | 1.1 Fire Magic | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 111 | 39 || 150 Cast: Jinxbite | 1 | 1 || 2 Sigil of Binding | | 1 || 1 Ability: Hop | | 2 || 2 Use: Potion | | 2 || 2 Armour: Robe | 24 | 23 || 47 Dodge: Dodged | 15 | 21 || 36