Blackhawk Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -5, D:1) a stone (2, 8, D:1) 26 stones (5, -18, D:1) a +0 club (26, 27, D:1) a +0 club (27, -28, D:1) a +4 short sword (32, -24, D:1) a stone (35, 3, D:1) a +0 club (41, 11, D:1) a +0 club (41, 17, D:1) a +0 whip a +0 club (45, 26, D:1) a +0 naga barding (51, 24, D:1) 15 stones Level 2 of the Dungeon (0, 0, D:2) 25 stones (15, 1, D:2) 22 stones (20, 18, D:2) 26 stones (21, 3, D:2) 20 stones (30, 5, D:2) a +0 club (30, 13, D:2) a +0 club (31, 36, D:2) a +0 dagger (45, 12, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) 21 stones (1, -13, D:3) a +0 shortbow (3, 0, D:3) a +0 club (28, 5, D:3) a +0 club (30, -22, D:3) a +0 ring mail (33, 8, D:3) a +0 club a stone (38, -15, D:3) a +0 trident (39, -17, D:3) a +0 club (39, -16, D:3) a +0 hand axe a +0 club (39, -15, D:3) a +0 short sword a +0 leather armour (39, 7, D:3) a stone (43, -26, D:3) 8 stones (53, -13, D:3) a +1 dagger of freezing a +0 short sword a +0 chain mail (62, -26, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (6, -35, D:4) 2 tomahawks (7, -8, D:4) a +0 trident (11, -16, D:4) a +0 giant club (12, -34, D:4) a cursed -1 mace a +0 club a +0 dagger a +0 robe (13, -34, D:4) a +0 flail (18, -41, D:4) a +0 giant spiked club a +0 war axe (18, -23, D:4) a +0 shortbow (19, -17, D:4) a +0 hand axe (19, -16, D:4) a +0 robe a +0 leather armour a +0 club (25, -36, D:4) 17 stones (34, -3, D:4) a +0 club (39, -12, D:4) a +0 robe (44, -16, D:4) a +0 ring mail (48, 2, D:4) a +0 dagger Level 5 of the Dungeon (13, 12, D:5) a +0 dagger (14, 12, D:5) a +0 trident a +0 leather armour a +2 flail of draining (14, 13, D:5) a cursed +0 robe a +0 dagger (15, 13, D:5) a +0 trident a +0 falchion a +0 leather armour a +0 mace (16, 14, D:5) a +0 leather armour a cursed -3 hand axe (35, 28, D:5) 16 stones Level 6 of the Dungeon [Shop] Qudojymu's Antique Weapon Shoppe a +0 hunting sling (37 gold) a +2 rapier of venom (420 gold) a +0 great mace (162 gold) a +2 hunting sling of velocity (355 gold) a +1 quarterstaff of crushing (325 gold) a +3 giant club (467 gold) a +0 war axe (87 gold) the +10 dark maul {crush} (1667 gold) It inflicts extra damage upon your enemies. (0, 0, D:6) 16 stones (5, -26, D:6) 23 stones (8, -26, D:6) a +0 robe (11, -10, D:6) 18 stones (11, -4, D:6) a +0 leather armour (15, 0, D:6) a +0 mace (20, -4, D:6) a +0 dagger a cursed +0 ring mail a +0 trident of piercing (20, -1, D:6) a +0 scale mail (29, 12, D:6) a +0 short sword (31, -4, D:6) 20 poisoned needles (33, 7, D:6) 23 stones (39, 11, D:6) a +0 scale mail (43, 3, D:6) a +0 hunting sling (50, 15, D:6) a +0 robe Level 7 of the Dungeon (4, -37, D:7) a +0 dagger a +0 robe a +0 dagger a cursed +0 robe (7, -35, D:7) a cursed -2 dagger a +0 robe (7, -27, D:7) a +0 flail a cursed +0 ring mail a +1 dagger of draining (7, -26, D:7) a +0 war axe a +0 mace a +0 leather armour (7, -14, D:7) 22 stones (8, -27, D:7) a cursed +0 dagger a cursed +0 leather armour (18, -17, D:7) a +0 shortbow (25, -41, D:7) a +0 hand axe (25, -21, D:7) a +0 club (27, -21, D:7) a +0 club (33, -27, D:7) a +0 dagger a +0 robe (45, -32, D:7) a +0 club (45, -31, D:7) a +0 halberd (45, -17, D:7) a +0 dagger a +0 leather armour a +0 flail a +0 dagger a +0 scale mail (46, -32, D:7) a +0 trident a +0 scale mail a +0 buckler (46, -17, D:7) a +0 dagger a +0 robe (58, -45, D:7) a +0 mace (59, -15, D:7) a +0 flail a +3 leather armour a +0 dagger a +0 robe (60, -15, D:7) a +0 dagger of venom a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 club a +0 ring mail of fire resistance a +0 mace (1, 0, D:8) a +0 dagger (3, -11, D:8) a +0 dagger a +0 robe (3, -10, D:8) a +0 dagger (4, -11, D:8) a +0 dagger a +0 robe (5, -11, D:8) a +0 club a +0 scale mail (6, -29, D:8) a +0 robe (6, -9, D:8) a tomahawk (6, -6, D:8) a tomahawk (13, 10, D:8) an uncursed staff of wizardry (16, 3, D:8) a +0 spear (30, -25, D:8) a +0 dagger (37, -29, D:8) a +0 cloak a +0 animal skin (59, -6, D:8) a +0 dagger (59, 3, D:8) a +0 robe (59, 11, D:8) a cursed +0 ring mail Level 9 of the Dungeon (12, 20, D:9) a +0 quarterstaff (19, 22, D:9) a +2 spear of flaming (35, -18, D:9) a +0 spear (46, 41, D:9) 17 stones (48, -3, D:9) a cursed -2 club (54, -5, D:9) a +0 flail (65, 31, D:9) a +0 falchion Level 10 of the Dungeon (0, 0, D:10) a +0 quarterstaff (4, -17, D:10) a +0 short sword (5, -16, D:10) a +0 chain mail (5, 4, D:10) a potion of blood (7, -13, D:10) a book of Changes (9, 12, D:10) a +0 shortbow (16, 0, D:10) 16 stones (16, 17, D:10) a +0 shortbow (17, 25, D:10) a steel tomahawk (20, 27, D:10) a +0 leather armour (22, -13, D:10) a +0 hand axe a +0 leather armour (22, 9, D:10) a +0 hand axe (22, 23, D:10) a +0 dagger a +0 robe a +0 mace a +0 plate armour (23, -6, D:10) a +0 hand axe a +0 leather armour (23, 4, D:10) a +0 robe (24, 22, D:10) a +0 short sword 4 steel tomahawks a +0 leather armour (25, -5, D:10) a +0 shortbow (25, -4, D:10) a +0 mace a +2 leather armour of magic resistance (38, -8, D:10) 10 stones (40, 9, D:10) a +0 mace (41, 20, D:10) a +0 long sword (58, -1, D:10) 20 stones Level 11 of the Dungeon (0, 0, D:11) a +0 dagger (1, 0, D:11) a stone a +0 short sword a +0 giant club a +0 giant spiked club a +0 dagger a +1 dagger of electrocution a +0 dagger a +0 robe (2, 0, D:11) 3 stones (3, -1, D:11) a stone (8, 19, D:11) 15 stones (11, -22, D:11) a +0 falchion a +0 ring mail (12, -22, D:11) a +0 hand axe a +0 leather armour (12, -21, D:11) a +0 dagger (12, -20, D:11) a +0 trident 5 tomahawks of returning a +0 plate armour (13, -21, D:11) the +4 short sword "Kuaxoacwom" {flame, rElec Str+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It insulates you from electricity. a +0 trident (14, -21, D:11) a +0 dagger a +0 robe (18, -19, D:11) the +2 Maxwell's thermic engine {flame, freeze} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. a +1 hand axe of electrocution (18, 3, D:11) a +0 scimitar (19, -29, D:11) a +0 ring mail (32, -35, D:11) 2 potions of degeneration a scroll of random uselessness a scroll of noise a +0 great mace of holy wrath (33, -30, D:11) a +0 troll leather armour (36, -1, D:11) a +0 dagger a +0 robe (37, -2, D:11) a +0 dagger a +0 robe (37, -1, D:11) a +0 dagger a +0 robe a +0 falchion (39, -2, D:11) a +0 hand axe (45, 15, D:11) a +0 short sword a +0 cloak (52, 19, D:11) an uncursed ring of magical power a cursed -3 hunting sling a +1 whip of venom (53, -34, D:11) a +0 war axe (55, 6, D:11) 11 poisoned needles Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 battleaxe (1, -26, Lair:1) 21 stones (35, -3, Lair:1) a +0 leather armour (60, -34, Lair:1) 15 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 22 stones (7, 8, Lair:2) 12 stones (13, 21, Lair:2) a +0 long sword (15, 14, Lair:2) 14 poisoned needles (16, -10, Lair:2) an uncursed ring of resist corrosion (27, 34, Lair:2) an uncursed staff of summoning Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 war axe (0, 10, Lair:3) a +0 chain mail (5, -4, Lair:3) a +0 dagger (7, 2, Lair:3) a +0 arbalest (15, 10, Lair:3) a dream sheep corpse (20, 15, Lair:3) 10 sling bullets