Blackhawk Level 1 of the Dungeon (2, 4, D:1) a +0 short sword 5 stones (8, -23, D:1) a +0 hand axe (9, -15, D:1) a +0 club (10, 19, D:1) a +0 dagger (12, -4, D:1) 27 stones (19, -13, D:1) 5 large rocks (19, -2, D:1) 22 sling bullets (23, 14, D:1) a +0 whip (23, 21, D:1) a +0 club (25, 11, D:1) a +0 robe (36, -12, D:1) 20 sling bullets (40, -16, D:1) 26 stones (41, -22, D:1) a stone a +0 robe (41, -21, D:1) a +0 club (46, -29, D:1) a +0 club (46, -14, D:1) 6 atropa-tipped darts (47, -21, D:1) 15 stones (49, -14, D:1) 7 boomerangs (54, -5, D:1) a cursed +0 robe (64, -28, D:1) a cursed -2 mace Level 2 of the Dungeon (0, 0, D:2) a +0 whip (6, 13, D:2) a +1 dagger of venom (7, 28, D:2) a +0 hand axe (12, 24, D:2) a +0 dagger (21, 10, D:2) 2 boomerangs (25, 12, D:2) a +0 club (26, 13, D:2) 8 stones (29, -9, D:2) a +0 dagger a +0 hunting sling 21 stones (32, 2, D:2) a +0 club (38, 14, D:2) 18 arrows (39, 0, D:2) a cursed -3 club (41, 11, D:2) 15 arrows (42, -3, D:2) 15 stones (48, 8, D:2) 21 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (6, -9, D:3) 25 stones (7, -29, D:3) a +0 dagger (8, -3, D:3) a cursed -3 short sword a +0 club a +0 ring mail (20, -30, D:3) a +0 hunting sling (21, -8, D:3) a +0 ring mail a +0 animal skin (22, 6, D:3) a +0 ring mail (25, -31, D:3) 6 sling bullets (26, 5, D:3) 18 arrows (27, 4, D:3) a +0 club (30, -38, D:3) a +0 club (37, -17, D:3) a +0 dagger (40, -25, D:3) 8 sling bullets (41, -36, D:3) a +0 scale mail a +0 club (41, -35, D:3) a cursed +0 scale mail a +0 dagger of venom (42, -23, D:3) a +0 club (45, -30, D:3) a +0 leather armour (48, -2, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) 7 boomerangs (20, -29, D:4) a +0 club (20, 3, D:4) a cursed -1 giant club (26, -22, D:4) a +0 club a +1 vampiric whip (27, -22, D:4) a +0 flail (28, -22, D:4) a +0 whip (29, 14, D:4) a +0 whip (34, 3, D:4) a +0 rapier (46, -6, D:4) 20 stones (49, -2, D:4) 16 stones Level 5 of the Dungeon (0, 0, D:5) an uncursed amulet of magic regeneration (3, -11, D:5) 16 bolts (9, -22, D:5) a +0 dagger a +0 animal skin (10, -30, D:5) 19 stones (22, 9, D:5) 23 stones (26, -13, D:5) a +0 robe a +0 dagger (26, -12, D:5) a +0 flail a +0 ring mail (29, -13, D:5) a +0 plate armour a +0 mace (36, -13, D:5) a +0 leather armour (36, -11, D:5) a +0 vorpal quarterstaff (41, 5, D:5) a +0 pair of boots (49, 5, D:5) a +0 club (50, 8, D:5) a book of Misfortune Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (1, -11, D:6) a +1 whip of freezing 2 boomerangs (1, -10, D:6) a +0 war axe (2, -11, D:6) a +0 war axe a +0 plate armour (5, -10, D:6) a +0 club a cursed -2 leather armour (6, -10, D:6) a +0 club a +0 scale mail (6, 12, D:6) a +0 long sword a +0 plate armour (7, -11, D:6) a +0 dagger a +0 ring mail (7, 12, D:6) a +0 flail 2 boomerangs (7, 18, D:6) a +0 chain mail (11, 7, D:6) 8 javelins (12, -9, D:6) a +0 battleaxe (14, 4, D:6) a +0 robe (16, 3, D:6) 2 boomerangs (19, -20, D:6) a +0 hand axe (20, -2, D:6) a +1 shortbow of freezing 16 arrows (27, 8, D:6) an uncursed ring of positive energy (27, 9, D:6) a potion of curing Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow 20 arrows (6, 16, D:7) a scarf of harm (10, 7, D:7) 18 stones (16, 5, D:7) a +0 falchion (16, 9, D:7) a +0 pair of boots (26, 18, D:7) a -1 chain mail (27, 1, D:7) 23 arrows (28, -12, D:7) a +0 club (28, 6, D:7) a +0 giant spiked club (28, 29, D:7) 18 arrows (31, 27, D:7) a +3 morningstar a +0 robe (32, 27, D:7) a +0 short sword a cursed +0 robe (33, 33, D:7) a +4 mace a +0 robe (35, 24, D:7) 19 sling bullets (41, -3, D:7) 25 arrows (43, 10, D:7) a cursed amulet of inaccuracy (45, 24, D:7) a +0 pair of boots of running (46, 24, D:7) a +0 club (46, 25, D:7) a +0 dagger (58, -2, D:7) a +0 giant club (61, -1, D:7) a +0 club a +0 ring mail a +0 dagger a cursed -2 ring mail a +0 flail 6 boomerangs of dispersal a +0 chain mail (61, 1, D:7) a +0 whip of electrocution a +0 falchion Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (7, 8, D:8) a +3 spear of freezing a +0 robe (8, 7, D:8) a +2 ring mail of poison resistance (9, 11, D:8) a +0 robe (14, -6, D:8) a +0 falchion (14, 16, D:8) 14 sling bullets (17, -20, D:8) 16 stones (20, -4, D:8) a +5 short sword a +0 robe (21, -4, D:8) a +3 battleaxe a +0 robe (22, 8, D:8) 20 arrows (27, 23, D:8) a +0 quarterstaff a +0 hunting sling 9 sling bullets a +0 ring mail (28, 20, D:8) a +3 great sword a +0 robe (28, 21, D:8) a +1 flail of freezing a +0 robe (29, 20, D:8) a +0 trident a +0 robe (35, 22, D:8) a +3 long sword a +0 robe (39, 23, D:8) a +0 whip Level 9 of the Dungeon [Shop] Waloni's Assorted Antiques a scroll of summoning (266 gold) a condenser vane (1120 gold) the +4 dagger "Hydraslayer" {venom, +Inv rPois MP-9 Str+4} (842 gold) It poisons the flesh of those it strikes. It affects your strength (+4). It protects you from poison. It affects your magic capacity (-9). It lets you turn invisible. a scroll of blinking (210 gold) a +0 great mace (182 gold) a scroll of enchant weapon (210 gold) a scroll of identify (56 gold) a potion of brilliance (112 gold) a +1 ring mail of willpower (448 gold) 2 potions of cancellation (448 gold) a scroll of identify (56 gold) a phantom mirror (1120 gold) a wand of flame (28) (420 gold) a potion of ambrosia (224 gold) [Shop] Qoorhink's Assorted Antiques a wand of polymorph (7) (315 gold) a scroll of remove curse (105 gold) a box of beasts (1400 gold) a wand of flame (23) (437 gold) Teozeras's Papyrus of Attacks (1610 gold) Spells Type Level Known a - Conjure Flame Conjuration/Fire 3 no b - Static Discharge Conjuration/Air 3 no c - Sticky Flame Conjuration/Fire 4 no d - Fireball Conjuration/Fire 5 no e - Iskenderun's Battlesphere Conjuration 5 no Trog disapproves of the use of such an item. a potion of heal wounds (175 gold) [Shop] Erioxah's Magic Scroll Boutique a scroll of identify (24 gold) a scroll of remove curse (36 gold) a scroll of amnesia (42 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of enchant weapon (90 gold) 2 scrolls of identify (48 gold) a scroll of teleportation (36 gold) a scroll of teleportation (36 gold) a scroll of enchant weapon (90 gold) [Shop] Qeparch's Assorted Antiques a +0 halberd (128 gold) a scroll of blinking (240 gold) a wand of flame (12) (224 gold) a +0 trident (112 gold) a +0 falchion (96 gold) a potion of curing (96 gold) a scroll of identify (64 gold) the +2 leather armour of the Wary Ziggurats {Harm rCorr Int+5 SInv} (1257 gold) It affects your intelligence (+5). It lets you see invisible. It provides partial protection from all sources of acid and corrosion. It increases damage dealt and taken. a scroll of immolation (112 gold) (4, 11, D:9) a +0 hand axe a +0 club a +0 leather armour a +0 scale mail a +0 trident a +0 chain mail (5, -20, D:9) a +0 giant club a +0 giant spiked club (7, -24, D:9) a +0 spear (19, 14, D:9) a +0 giant club (20, -17, D:9) a +1 falchion of holy wrath (26, -29, D:9) a +3 dagger a +0 robe (26, -28, D:9) a +0 club a +0 chain mail a +0 dagger a +0 ring mail a +0 leather armour (29, -8, D:9) a +0 short sword a +0 cloak (32, 9, D:9) a +1 whip of draining (37, -29, D:9) a scroll of amnesia (39, -13, D:9) a +0 leather armour (39, 5, D:9) a +0 short sword 3 stones (40, 5, D:9) a +0 dagger 8 stones (41, 5, D:9) a +0 short sword a +0 whip 12 stones (42, -17, D:9) a +0 leather armour (42, -16, D:9) a +0 whip a +0 ring mail a +0 battleaxe a +0 chain mail (42, 4, D:9) 5 curare-tipped darts (42, 5, D:9) a +0 whip 2 stones (42, 6, D:9) a +0 short sword (43, -14, D:9) a +0 dagger a +0 robe (43, -4, D:9) a +0 club a +0 robe (47, -12, D:9) a +0 short sword (47, -11, D:9) a cursed -3 club (50, 5, D:9) an uncursed amulet of magic regeneration (53, -33, D:9) 12 stones (55, -21, D:9) a +0 flail a +0 hand axe (56, -21, D:9) a +0 battleaxe a +0 plate armour Level 10 of the Dungeon [Shop] Joytaargh's Jewellery Shoppe a cursed amulet of inaccuracy (26 gold) an uncursed ring of ice (325 gold) an uncursed ring of willpower (325 gold) an uncursed ring of willpower (325 gold) a cursed ring of teleportation (58 gold) the ring "Rishrit" {+Fly rCorr Int+2 Dex-3} (351 gold) [ring of resist corrosion] It affects your intelligence (+2). It affects your dexterity (-3). It lets you fly. It provides partial protection from all sources of acid and corrosion. the ring "Siamar" {*Tele rF+ Str+7} (470 gold) [ring of teleportation] It may teleport you next to monsters. It affects your strength (+7). It protects you from fire. a +4 ring of protection (468 gold) a +6 ring of dexterity (760 gold) a cursed amulet of inaccuracy (26 gold) an uncursed ring of poison resistance (260 gold) a +4 ring of slaying (1014 gold) an uncursed ring of willpower (325 gold) a cursed -4 ring of strength (26 gold) (0, 0, D:10) 23 arrows (4, -9, D:10) the +2 rapier of Untruth {vorpal, +Rage rPois rF- Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It makes you vulnerable to fire. It protects you from poison. It lets you go berserk. (11, 10, D:10) a +0 scimitar (12, 10, D:10) 6 bolts (14, -21, D:10) a +0 club (16, -19, D:10) the +11 quarterstaff "Rasosh" {drain, *Rage rN+ Str+2 Dex+3 SInv} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It affects your dexterity (+3). It protects you from negative energy. It lets you see invisible. It may make you go berserk in combat. a +0 ring mail a +0 scimitar a +0 plate armour a +0 dagger a +0 robe (17, -19, D:10) a +2 dagger of draining a +0 chain mail (18, -10, D:10) a +0 quarterstaff (20, -20, D:10) a +0 morningstar (21, -25, D:10) 17 stones (23, -4, D:10) a +0 robe (24, -29, D:10) a cursed +0 great sword (still there?) a +0 robe (still there?) 13 gold pieces (still there?) (25, -31, D:10) a cursed +1 flail (still there?) 21 stones (still there?) a +0 robe (still there?) 20 gold pieces (still there?) (25, -30, D:10) a cursed +3 hand axe a +0 robe (25, -29, D:10) a cursed +0 great sword (still there?) a +0 robe (still there?) a wand of flame (12) (still there?) an uncursed ring of protection from fire (still there?) (25, 15, D:10) a scroll of immolation (25, 16, D:10) an uncursed staff of earth (26, 15, D:10) a potion of heal wounds (27, -36, D:10) a +0 mace a +0 whip 7 atropa-tipped darts (28, -36, D:10) a +0 falchion a +0 chain mail (28, -17, D:10) 16 gold pieces (29, -38, D:10) a cursed +0 hand axe (29, -36, D:10) a +0 dagger a +0 robe (30, -16, D:10) a scroll of immolation (30, -15, D:10) 19 stones (30, 14, D:10) a +0 robe (31, 3, D:10) a +0 leather armour (32, -16, D:10) 16 gold pieces (32, 5, D:10) a +0 kite shield a +0 ring mail a +0 long sword (33, 5, D:10) a +0 buckler a +0 leather armour a +0 war axe (37, -18, D:10) a scroll of random uselessness (38, -19, D:10) a +0 leather armour (38, -18, D:10) 8 gold pieces (48, -18, D:10) a +0 giant club Level 11 of the Dungeon (0, 0, D:11) a +0 quarterstaff (6, -4, D:11) a lightning rod (4/4) (12, 15, D:11) a +0 giant club (still there?) an ogre corpse (still there?) (14, -9, D:11) a +0 hand axe (15, -13, D:11) a +0 hand axe a +3 hand axe (15, -12, D:11) a +0 leather armour a +0 flail (15, -11, D:11) a +0 whip a +0 scale mail a +0 club a cursed +0 leather armour a +2 vorpal falchion (15, -10, D:11) a cursed +0 leather armour a +0 dagger a +0 hand axe (20, 13, D:11) a troll corpse (24, -6, D:11) a +0 leather armour (26, 6, D:11) a cursed -3 hunting sling (28, -2, D:11) a +0 quarterstaff (34, -10, D:11) a +0 mace (35, -10, D:11) a +0 mace (35, 6, D:11) a cursed +0 trident a +0 robe (35, 9, D:11) a cursed +2 scimitar a +0 robe (36, -10, D:11) a +0 dagger (36, 6, D:11) a +2 long sword a +0 robe a +1 dagger of protection a +2 robe of fire resistance (38, -6, D:11) the Compendium of Illusion and Fire Spells Type Level Known a - Summon Small Mammal Summoning 1 no b - Summon Guardian Golem Hexes/Summoning 3 no c - Inner Flame Hexes/Fire 3 no d - Starburst Conjuration/Fire 6 no e - Summon Hydra Summoning 7 no Trog disapproves of the use of such an item. (42, -8, D:11) a +0 scale mail (46, -14, D:11) a +0 giant club (47, -11, D:11) a +0 flail the Ecumenical Temple