Blarmy Level 1 of the Dungeon [Shop] Arush's Assorted Antiques a wand of charming (2) (76 gold) a +0 robe (14 gold) the +7 shadow dragon scales "Walo" {+Inv rN+ Stlth+} (1720 gold) +Inv: It lets you turn invisible. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 leather armour (32 gold) a +2 hand axe of sundering (240 gold) a +6 ring of intelligence (576 gold) a Gell's gravitambourine (2/2) (640 gold) [Shop] Ihust's Antique Weapon Emporium a +0 mace (69 gold) a +1 great mace of protection (437 gold) a +0 mace (69 gold) a +0 dagger (46 gold) a +0 whip (57 gold) a +3 battleaxe of flaming (805 gold) a +1 heavy hand axe (285 gold) a +0 dagger (46 gold) a +0 dagger (46 gold) [Shop] Cetefevo's Antique Weapon Boutique a +0 short sword (84 gold) a +0 great sword of protection (392 gold) a +0 athame of protection (392 gold) a +0 spear (84 gold) a +0 mace (84 gold) a +0 rapier (154 gold) a +0 hand axe (84 gold) a +0 dagger (56 gold) a +0 hand axe (84 gold) [Shop] Numyblan's Magic Scroll Boutique a scroll of butterflies (unknown) (133 gold) a scroll of blinking (unknown) (133 gold) a scroll of immolation (56 gold) a scroll of fear (56 gold) [Shop] Amimm's Magic Scroll Emporium a scroll of enchant weapon (90 gold) a scroll of identify (24 gold) a scroll of amnesia (48 gold) a scroll of teleportation (36 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of enchant weapon (90 gold) a parchment of Fulminant Prism (156 gold) a scroll of enchant weapon (90 gold) a scroll of enchant armour (90 gold) (0, 0, D:1) a +0 sling (0, 5, D:1) a +0 whip (2, 3, D:1) a +0 scale mail (5, -1, D:1) a +0 whip (6, 15, D:1) a bat skeleton (7, 18, D:1) a bat skeleton (8, 4, D:1) a rat skeleton (9, 4, D:1) a +0 short sword a kobold skeleton (17, 13, D:1) a +0 club (29, 25, D:1) a jackal skeleton (30, 25, D:1) a frilled lizard skeleton (34, 31, D:1) a bat corpse (skeletalised by now) (39, 28, D:1) a quokka corpse (skeletalised by now) (40, 15, D:1) a +0 club (47, 42, D:1) a +0 leather armour Level 2 of the Dungeon (4, 26, D:2) a +0 robe (9, 7, D:2) a +0 dagger (14, 42, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (14, 43, D:2) a hobgoblin skeleton (16, 3, D:2) a bat skeleton (16, 14, D:2) a +0 ring mail (17, 14, D:2) 2 scrolls of noise a potion of moonshine (18, 7, D:2) a +0 club (18, 17, D:2) a +0 ring mail (20, 6, D:2) a +0 quarterstaff (22, 24, D:2) a ball python corpse (skeletalised by now) (23, 31, D:2) a hobgoblin skeleton (33, 8, D:2) a bat skeleton (37, 28, D:2) a +0 club (47, -5, D:2) a rat corpse (skeletalised by now) (56, 41, D:2) a +0 ring mail Level 3 of the Dungeon (2, 0, D:3) a +0 scale mail (21, 14, D:3) a +0 ring mail (21, 30, D:3) a +0 trident (26, 30, D:3) a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (26, 31, D:3) a +1 whip of draining 3 stones (27, 30, D:3) a +0 dagger a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (27, 32, D:3) a +0 hand axe an orc corpse (skeletalised by now) (29, 36, D:3) the +0 leather armour "Tabrock" {rC++ Stlth+} rC++: It greatly protects you from cold. Stlth+: It makes you more stealthy. It cannot be enchanted further. (30, -6, D:3) a ball python corpse (skeletalised by now) (30, 18, D:3) a +0 dagger (32, 22, D:3) a +0 robe (45, 12, D:3) a +0 whip Level 4 of the Dungeon (20, 5, D:4) a +0 club (37, 20, D:4) a +0 dagger 5 stones an adder corpse a kobold corpse (49, 0, D:4) a +0 short sword the Ecumenical Temple (20, -6, Temple) a quokka corpse