BlasphemerAmon the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} Cheibriados disapproves of the use of such an item. the +8 storm bow {elec, penet} (49, 36, D) the +0 plate armour of Xom's Reproof {Rampage rElec Stlth-} rElec: It insulates you from electricity. Rampage: It bestows one free step when moving towards enemies. Stlth-: It makes you less stealthy. Cheibriados disapproves of the use of such an item. (unseen) (49, 37, D) a staff of alchemy (unseen) (50, 36, D) a Trismegistus Codex (50, 37, D) a wand of roots (4) (50, 40, D) a +0 trident a merfolk corpse (50, 41, D) a +2 demon trident of venom (still there?) a +0 robe of positive energy (still there?) (50, 42, D) a +3 rapier of venom a +0 robe (51, 37, D) a ring of willpower (51, 41, D) a +4 battleaxe of freezing (still there?) a javelin (still there?) a +0 leather armour (still there?) (52, 36, D) a book of Sloth (52, 37, D) a +2 great mace of draining (unseen) (52, 41, D) a +0 rapier a +0 robe (52, 42, D) a +1 vampiric rapier a +0 robe (53, 36, D) a +4 short sword of protection (unseen) (53, 37, D) a book of Conjurations (54, 35, D) a +0 trident a merfolk corpse (54, 36, D) a +2 spear of venom (unseen) (59, 36, D) a staff of alchemy (unseen) (59, 37, D) a +1 troll leather armour (unseen) (60, 36, D) a staff of earth (60, 37, D) a ring of ice (61, 0, D) a +6 ring of intelligence (61, 8, D) a +6 rapier of holy wrath (unseen) (61, 11, D) a +0 club a +0 dagger a +0 robe (61, 26, D) a staff of alchemy (unseen) (61, 36, D) a +2 troll leather armour (61, 37, D) the staff "Feyrph" {^Contam Str+7 Air Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+7: It affects your strength (+7). ^Contam: It causes magical contamination when unequipped. Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-graspered weapon. (62, 0, D) the staff of Vehumet, Enfolding {rC- MP-4 Dex+5 Necro Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+5: It affects your dexterity (+5). rC-: It makes you vulnerable to cold. MP-4: It affects your magic capacity (-4). Necro: It increases the power of your Necromancy spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-graspered weapon. (62, 1, D) a +2 robe of willpower (62, 3, D) a wolf corpse (skeletalised by now) (62, 8, D) +1 acid dragon scales (62, 9, D) a +6 ring of intelligence (62, 11, D) a +0 hand axe (62, 16, D) a +2 vampiric lajatang (62, 17, D) an amulet of regeneration (62, 27, D) a +0 chain mail of fire resistance (unseen) (62, 37, D) the staff of Mutilation {rPois rC+ Int+6 Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+6: It affects your intelligence (+6). rC+: It protects you from cold. rPois: It protects you from poison. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-graspered weapon. (63, 3, D) a jackal corpse (skeletalised by now) (63, 8, D) a +1 vampiric lajatang (unseen) (63, 11, D) a +0 short sword (63, 26, D) the +1 long sword of Valour {freeze, *Rage rPois Will- Dex+5} Dex+5: It affects your dexterity (+5). rPois: It protects you from poison. Will-: It decreases your willpower. *Rage: It berserks you when you make melee attacks (+20% chance). (64, 16, D) the amulet of Winter {Will+ RegenMP+} [amulet of magic regeneration] It increases your rate of magic regeneration. Will+: It increases your willpower. RegenMP+: It increases your rate of magic regeneration. (64, 26, D) the +4 rapier of Kungeitz {spect, +Blink Will- Str+4 Int+4} Str+4: It affects your strength (+4). Int+4: It affects your intelligence (+4). Will-: It decreases your willpower. +Blink: It lets you blink. (unseen) (64, 27, D) a +1 heavy battleaxe (unseen) (65, 26, D) a staff of death (unseen) (67, 0, D) the +0 robe of Icihe {Rampage Slay+2} Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Rampage: It bestows one free step when moving towards enemies. Cheibriados disapproves of the use of such an item. (67, 2, D) a +0 flail an orc corpse (skeletalised by now) (68, 2, D) a +0 dagger a +0 robe (69, 2, D) a +0 short sword a +0 leather armour (69, 10, D) a +0 arbalest (69, 36, D) the +6 dagger of the Warrior {flame, rC++} rC++: It greatly protects you from cold. (unseen) (69, 39, D) a +0 dagger a +0 robe an orc corpse (70, 8, D) a +3 leather armour of cold resistance (70, 9, D) a +2 shortbow of freezing (70, 10, D) a +0 arbalest a +0 orcbow (70, 20, D) a +0 battleaxe a +0 chain mail (70, 37, D) the +2 war axe "Coet" {vamp, *Corrode rElec rC+ rN+} rC+: It protects you from cold. rElec: It insulates you from electricity. rN+: It protects you from negative energy. *Corrode: It may corrode you when you take damage. (unseen) (70, 41, D) a +0 battleaxe a +0 chain mail (71, 8, D) the ring "Yteotaxi" {Fire *Corrode rPois Dex+4} [ring of fire] Fire: It enhances your fire magic. Dex+4: It affects your dexterity (+4). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. (71, 10, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (71, 17, D) a +1 rapier of speed (71, 20, D) a +1 battleaxe of flaming a +0 chain mail (71, 40, D) a +0 dagger a +0 robe a +1 heavy glaive a +0 plate armour an orc corpse (72, 8, D) a wand of mindburst (7) (72, 9, D) the +8 chain mail of Ewykho {-Cast Slay+4 SInv} Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). SInv: It lets you see invisible. -Cast: It prevents spellcasting. (unseen) (72, 10, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (72, 16, D) a staff of fire (72, 17, D) the +9 quarterstaff of Undoing {vamp, Dex+7} Dex+7: It affects your dexterity (+7). (unseen) (72, 21, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (72, 26, D) a ring of poison resistance (72, 27, D) a staff of alchemy (unseen) (72, 29, D) a +0 flail a +0 robe a naga skeleton (72, 36, D) a +5 flail of protection (72, 37, D) a +0 dagger a +0 robe an orc corpse (72, 40, D) a +0 club a +0 dagger an orc corpse (72, 41, D) a +0 dagger a +0 long sword a +0 chain mail an orc corpse an orc corpse (73, 1, D) a +2 hand axe of electrocution (unseen) (73, 16, D) a ring of fire (73, 17, D) a staff of fire (unseen) (73, 26, D) the amulet of Xom's Sleight of Hands {Faith rF+ Int+3 Dex-5 Stlth+} [amulet of faith] Faith: It allows you to gain divine favour quickly. Int+3: It affects your intelligence (+3). Dex-5: It affects your dexterity (-5). rF+: It protects you from fire. Stlth+: It makes you more stealthy. (73, 27, D) a staff of alchemy (unseen) (73, 31, D) a ball python skeleton (74, 18, D) a +0 war axe a +0 ring mail a human corpse (skeletalised by now) (74, 23, D) a dire elephant corpse (skeletalised by now) (75, 1, D) +1 storm dragon scales (unseen) (75, 19, D) a +0 ring mail a +0 mace