BlasphemerAmon the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (7, 6, D) 4 scrolls of amnesia (7, 7, D) 2 potions of brilliance (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). Trog disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (59, 36, D) a scroll of brand weapon (59, 37, D) a book of Spontaneous Combustion (60, 36, D) a potion of might (60, 37, D) a +3 heavy spear (unseen) (61, 0, D) a book of Movement (61, 8, D) a +2 antimagic quarterstaff (unseen) (61, 16, D) the staff of False Hope {Fly rF+ rC+ Int+2 Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+2: It affects your intelligence (+2). rF+: It protects you from fire. rC+: It protects you from cold. Fly: It grants you flight. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-graspered weapon. Trog disapproves of the use of such an item. (unseen) (61, 26, D) the +9 great sword of Day {freeze, Fly MP-12 Int+6} Int+6: It affects your intelligence (+6). MP-12: It affects your magic capacity (-12). Fly: It grants you flight. (61, 37, D) the +4 falchion of Inopri {freeze, *Corrode Fly rF+++ Stlth+} rF+++: It renders you almost immune to fire. Fly: It grants you flight. *Corrode: It may corrode you when you take damage. Stlth+: It makes you more stealthy. (unseen) (61, 41, D) a +2 long sword of electrocution (unseen) (62, 0, D) the +5 short sword of a bazaar {antimagic, rElec rCorr SInv} rElec: It insulates you from electricity. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (62, 8, D) the +4 falchion of Dividends {heavy, rElec rPois rN++ Int-2} Int-2: It affects your intelligence (-2). rElec: It insulates you from electricity. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. (62, 9, D) a book of Sloth (62, 16, D) a +1 rapier of venom (62, 26, D) the +2 pair of boots "Xeexoix" {*Slow Will+ rCorr Int+2} Int+2: It affects your intelligence (+2). Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. (62, 27, D) a staff of air (62, 36, D) a staff of conjuration (unseen) (62, 37, D) a dragon-blood talisman (62, 42, D) a +0 short sword a +0 leather armour (63, 0, D) a +2 dagger of venom (unseen) (63, 8, D) the +0 scale mail of Refuge {Fly rC+++ Str-5 Int-4} Str-5: It affects your strength (-5). Int-4: It affects your intelligence (-4). rC+++: It renders you almost immune to cold. Fly: It grants you flight. (unseen) (63, 16, D) the +6 bardiche "Uhuddium" {flame, rPois Str+3 Dex-2} Str+3: It affects your strength (+3). Dex-2: It affects your dexterity (-2). rPois: It protects you from poison. (63, 21, D) a +2 scimitar of flaming (63, 27, D) a staff of earth (63, 32, D) a +0 hand axe a +0 robe (63, 33, D) a +0 heavy broad axe (63, 36, D) a book of Dangerous Friends (63, 37, D) a scroll of fog (64, 16, D) a staff of cold (unseen) (64, 17, D) the Unrestrained Analects (64, 26, D) a +6 ring of strength (67, 2, D) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (68, 0, D) a staff of earth (68, 2, D) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (69, 2, D) a +0 trident (still there?) a +2 robe of willpower (still there?) the orc corpse of Blorkula the Orcula (skeletalised by now) (still there?) (69, 10, D) a +0 club an orc corpse (skeletalised by now) (69, 36, D) a +3 chain mail of willpower (unseen) (70, 8, D) a +5 ring of evasion (70, 9, D) a +2 long sword of venom (unseen) (70, 10, D) a +0 short sword an orc corpse (skeletalised by now) (70, 36, D) a +5 ring of evasion (70, 37, D) a +3 halberd of venom (unseen) (71, 9, D) a +0 trident a +0 leather armour an orc corpse (skeletalised by now) (71, 10, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (71, 11, D) a +5 heavy scimitar (71, 16, D) a book of the Wilderness (71, 17, D) a +4 ring of protection (71, 26, D) a +0 scimitar of protection (71, 27, D) a staff of cold (71, 37, D) the +4 morningstar of Kujul {flame, Will+} Will+: It increases your willpower. (71, 40, D) a hell hound corpse (72, 8, D) a ring of protection from cold (72, 9, D) the ring of Tuepra {rF+ Str-4 Int+5 Dex+6} [ring of dexterity] Str-4: It affects your strength (-4). Int+5: It affects your intelligence (+5). Dex+6: It affects your dexterity (+6). rF+: It protects you from fire. (72, 10, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (72, 16, D) the Incunable of Formation Spells Type Level a - Summon Mana Viper Hexes/Summoning 5 b - Malign Gateway Summoning/Translocation 7 c - Summon Horrible Things Summoning 8 Trog disapproves of the use of such an item. (72, 17, D) a +2 chain mail of cold resistance (72, 26, D) a Compendium of Siegecraft (72, 27, D) a ring of protection from cold (72, 29, D) a +0 war axe (72, 30, D) a +0 club a naga skeleton a black mamba skeleton (72, 31, D) a +0 heavy war axe (72, 36, D) a +1 shortbow of electrocution (unseen) (72, 37, D) a staff of death (unseen) (73, 1, D) a staff of death (unseen) (73, 3, D) a +0 dagger a +0 shortbow a +0 leather armour (73, 17, D) a +1 mace of protection (unseen) (73, 26, D) a staff of conjuration (73, 36, D) a +6 flail of draining (unseen) (73, 37, D) a staff of alchemy (unseen) (75, 1, D) a +1 vampiric battleaxe (unseen)