BlasphemerAmon the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (59, 37, D) a +1 lajatang of pain (unseen) (60, 37, D) a +2 halberd of protection (unseen) (61, 8, D) a +0 rapier of draining (unseen) (61, 16, D) a +3 ring mail of poison resistance (unseen) (61, 37, D) the +5 dagger "Plog" {flame, Int+4} Int+4: It affects your intelligence (+4). (unseen) (62, 1, D) a +0 sling of freezing (62, 9, D) a staff of conjuration (62, 16, D) a staff of alchemy (unseen) (62, 17, D) a +4 dagger of venom (unseen) (62, 19, D) a +0 short sword a +0 scale mail (62, 20, D) a +4 hand axe of flaming (unseen) (62, 37, D) a wand of mindburst (5) (63, 8, D) a +0 quarterstaff of draining (unseen) (63, 19, D) a +0 dagger a +0 shortbow a +0 leather armour a +3 antimagic short sword (63, 22, D) an elf corpse (63, 29, D) a +0 long sword a +0 ring mail (63, 32, D) a +1 long sword of freezing (63, 37, D) a ring of ice (64, 26, D) the +6 lajatang of Zaucofe {heavy, rF++ Str+5 Int-2} Str+5: It affects your strength (+5). Int-2: It affects your intelligence (-2). rF++: It greatly protects you from fire. (64, 27, D) the +6 glaive of the Invisible Teeth {flame, Str-4 Int+7 Dex-3} Str-4: It affects your strength (-4). Int+7: It affects your intelligence (+7). Dex-3: It affects your dexterity (-3). (64, 28, D) a +0 rapier a +0 long sword an elf corpse an elf corpse (64, 29, D) a +0 short sword (still there?) a +3 flail of draining (still there?) (69, 36, D) a +3 leather armour of fire resistance (unseen) (70, 36, D) a +2 war axe of freezing (unseen) (70, 37, D) the +0 rapier "Tioc" {venom, ^Drain rCorr SInv} SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. ^Drain: It drains your maximum health when unequipped. (unseen) (71, 16, D) the +4 shortbow "Xuyll" {drain, rF+++ rCorr MP-9 Int-3} Int-3: It affects your intelligence (-3). rF+++: It renders you almost immune to fire. MP-9: It affects your magic capacity (-9). rCorr: It protects you from acid and corrosion. (unseen) (72, 17, D) the +1 war axe "Paiculaa" {elec, rF+++ Str+2 Int-5 SInv} Str+2: It affects your strength (+2). Int-5: It affects your intelligence (-5). rF+++: It renders you almost immune to fire. SInv: It lets you see invisible. (72, 26, D) the +3 shortbow of the Spider Nest {speed, Dex+2 Stlth+} Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. (72, 27, D) a +2 leather armour of poison resistance (72, 37, D) a ring of flight (73, 16, D) the +0 scale mail "Abek" {rElec} rElec: It insulates you from electricity. (unseen) (73, 17, D) a +2 battleaxe of pain (unseen) (73, 26, D) a staff of earth (unseen) (73, 27, D) a +0 vampiric hand axe (unseen) (73, 36, D) a +0 quarterstaff of distortion (unseen) (73, 37, D) a +1 chain mail of poison resistance (unseen)