BlasphemerAmon the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (59, 36, D) a book of the Earth (59, 37, D) a +4 sling of draining (unseen) (60, 36, D) a wand of roots (6) (60, 37, D) the ring "Itue" {Fly rElec Will+} [ring of flight] rElec: It insulates you from electricity. Will+: It increases your willpower. Fly: It grants you flight. (unseen) (60, 39, D) a +4 quarterstaff of chaos (still there?) a +0 cloak (still there?) the gnoll corpse of Crazy Yiuf (still there?) (61, 0, D) a +3 whip of flaming (unseen) (61, 36, D) a wand of digging (7) (61, 37, D) a +1 dagger of draining (unseen) (62, 0, D) a staff of cold (62, 1, D) a staff of air (62, 8, D) the +5 glaive "Kose" {flame, *Slow rN+ MP+6 SInv} rN+: It protects you from negative energy. MP+6: It affects your magic capacity (+6). SInv: It lets you see invisible. *Slow: It may slow you when you take damage. (62, 9, D) a staff of death (unseen) (62, 27, D) a staff of fire (62, 28, D) a black mamba corpse a ball python corpse (62, 36, D) a book of Spontaneous Combustion (62, 37, D) a +0 sling (still there?) a +2 spectral quarterstaff (still there?) a +2 ring mail of fire resistance (still there?) a book of Cantrips (still there?) the human corpse of Joseph (still there?) (63, 0, D) a staff of death (unseen) (63, 3, D) a +0 rapier a +0 robe a +0 buckler a spriggan corpse (skeletalised by now) (63, 16, D) a +1 mace of protection (63, 27, D) a +0 mace a +0 long sword a +3 leather armour of poison resistance a naga corpse a naga corpse (63, 28, D) an adder corpse (63, 36, D) a staff of cold (unseen) (63, 37, D) the +10 mace of Painful Death {pain, rF+ rC+ rCorr} rF+: It protects you from fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. (unseen) (64, 16, D) a +2 glaive of venom (64, 26, D) a +0 robe of willpower (65, 26, D) an amulet of reflection (67, 0, D) a +0 spear of venom (unseen) (70, 9, D) a +1 vampiric halberd (unseen) (70, 11, D) a +0 short sword a +0 robe a wolf corpse (skeletalised by now) (70, 36, D) a +4 chain mail of poison resistance (71, 11, D) a wolf corpse (skeletalised by now) (71, 17, D) a staff of death (unseen) (71, 36, D) a +3 vampiric dagger (71, 37, D) a +5 halberd of protection (unseen) (72, 9, D) a +2 robe of resistance (unseen) (72, 16, D) a +0 antimagic spear (72, 17, D) a staff of cold (72, 37, D) a book of Frost (73, 16, D) a +1 demon trident of flaming (73, 17, D) a +0 flail of holy wrath (unseen) (73, 37, D) the +0 leather armour "Numecs" {rF+ Int+2} Int+2: It affects your intelligence (+2). rF+: It protects you from fire. (unseen) (75, 1, D) a staff of fire (76, 0, D) a +0 arbalest a +0 shortbow a centaur skeleton