Dungeon Sprint DCSS version 0.32.1 (webtiles) character file. Game seed: 6410950966127999521 328 BlasphemerAmon the Destroyer (level 6, 0/45 HPs) Began as a Demigod Conjurer on Oct 8, 2024. Hit by a boomerang thrown by a merfolk (22 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:59 (458 turns). BlasphemerAmon the Destroyer (Demigod Conjurer) Turns: 458, Time: 00:01:59 Health: 0/45 AC: 2 Str: 8 XL: 6 Next: 4% Magic: 16/17 EV: 11 Int: 46 God: Gold: 0 SH: 0 Dex: 12 Spells: 5/8 levels left rFire . . . D - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ t - +6 ring of intelligence HPRegen 0.27/turn u - +6 ring of intelligence MPRegen 0.15/turn %: no teleportation @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons D - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). Armour a - a +0 robe (worn) Jewellery q - a ring of flight r - a +6 ring of dexterity s - a +6 ring of dexterity t - a +6 ring of intelligence (left hand) u - a +6 ring of intelligence (right hand) v - a +6 ring of strength w - a +6 ring of strength E - a ring of fire Talismans z - a beast talisman A - a blade talisman B - a maw talisman C - a serpent talisman Scrolls g - 4 scrolls of blinking m - 4 scrolls of amnesia n - 7 scrolls of fog o - 5 scrolls of identify Potions b - 8 potions of magic c - 10 potions of curing d - 8 potions of heal wounds e - 6 potions of haste f - 3 potions of berserk rage h - 2 potions of brilliance i - 2 potions of invisibility j - 4 potions of resistance l - 5 potions of might Miscellaneous k - a phial of floods Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 1.7 Spellcasting + Level 11.3 Conjurations + Level 6.9 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 27% 3d13 2% 4 Iskenderun's Mystic Bla Conj/Tloc 54% 2d12 (+2d62% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Unknown command. Unknown command. Unknown command. Aiming: Mindburst Press: ? - help, Shift-Dir - straight line, f - merfolk Aim: a merfolk, wielding a +0 trident and quivering boomerangs (chance to affect: 73%) The merfolk's mind is blasted!! The merfolk throws a boomerang. The boomerang barely misses you. The merfolk tries to recover its lost courage. The merfolk wails, "Help!" Unknown command. Unknown command. Press: ? - help, v - describe, . - travel, g - get item Item here: a throwing net. A transporter landing site, spattered with blood. Aiming: Mindburst Press: ? - help, Shift-Dir - straight line, f/p - merfolk Aim: a merfolk, wielding a +0 trident and quivering boomerangs (moderately wounded, chance to affect: 73%) The merfolk's mind is blasted!! The merfolk throws a boomerang. The boomerang closely misses you. Cornered, the merfolk turns to fight! The merfolk screams, "Help!" Unknown command. Aiming: Mindburst Press: ? - help, Shift-Dir - straight line, f/p - merfolk Aim: a merfolk, wielding a +0 trident and quivering boomerangs (severely wounded, chance to affect: 73%) The merfolk's mind is blasted!! The now-empty wand crumbles to dust. Cornered, the merfolk turns to fight! Unknown command. Unknown command. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - merfolk Aim: a merfolk, wielding a +0 trident and quivering boomerangs (almost dead, 100% to hit) The magic dart hits the merfolk. You feel better. The merfolk is almost dead. The merfolk throws a boomerang. The boomerang misses you. The merfolk throws a boomerang. The boomerang hits you!! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.ß©ß.▓.ß©ß.▓.ß©ß.▓ ▓.")m.▓.))..▓.....▓ ▓.mm..▓.....▓...).▓ ▓.....▓.....▓.....▓ ▓....)▓.....▓.....▓ ▓.....▓.....▓..©..▓ ▓..@..▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see 3 merfolk. Vanquished Creatures A merfolk (D) A weeping skull (D) A crimson imp (D) An adder zombie (D) A giant cockroach zombie (D) A quokka zombie (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | BlasphemerAmon the Demigod Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 5/5 1 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 1 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 1 | D | Found the +10 dark maul {heavy} 1 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 1 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 1 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 1 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 1 | D | Found the +6 shillelagh "Devastator" {shatter} 1 | D | Found the +11 plutonium sword {^Contam Stlth-} 1 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 1 | D | Found the +9 sword of Zonguldrok {reap} 1 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 1 | D | Found the +9 sword of Power {lifebolt} 1 | D | Found the +7 mace of Variability {chaos, chaos arc} 1 | D | Found the +11 Singing Sword {sonic wave} 1 | D | Found the +8 storm bow {elec, penet} 3 | D | Found a transporter. 130 | D | Reached skill level 7 in Conjurations 130 | D | Reached XP level 2. HP: 20/20 MP: 7/7 134 | D | Learned a level 2 spell: Searing Ray 135 | D | Entered arena 2. 135 | D | Found a transporter. 149 | D | HP: 1/20 [crimson imp (2)] 154 | D | Reached skill level 8 in Conjurations 154 | D | Reached XP level 3. HP: 20/26 MP: 0/8 426 | D | Entered arena 3. 426 | D | Noticed a weeping skull 426 | D | Found a transporter. 431 | D | Killed a weeping skull 432 | D | Reached skill level 9 in Conjurations 432 | D | Reached XP level 4. HP: 33/33 MP: 9/9 443 | D | Entered arena 4. 443 | D | Noticed a merfolk 443 | D | Noticed a merfolk 443 | D | Noticed a merfolk 443 | D | Noticed a merfolk 443 | D | Found a transporter. 453 | D | Killed a merfolk 454 | D | Reached skill level 11 in Conjurations 454 | D | Reached XP level 5. HP: 15/38 MP: 10/10 454 | D | Reached XP level 6. HP: 17/45 MP: 11/11 458 | D | Hit by a boomerang thrown by a merfolk Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 7 8 9 11 | 11.3 Evocations | 3 6 | 6.9 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 8 | 1 || 9 Searing Ray | 2 | || 2 Evoke: Wand | 5 | 9 || 14 Phial of floods | 1 | || 1 Use: Potion | 2 | 1 || 3 Scroll | | 2 || 2 Armour: Robe | 8 | 4 || 12 Dodge: Dodged | 3 | 5 || 8