Dungeon Sprint DCSS version 0.32.1 (webtiles) character file. Game seed: 12022298778190328807 4456 BlasphemerAmon the Ruinous (level 10, -6/49 (56) HPs) Began as an Octopode Conjurer on Oct 8, 2024. Was a High Priest of Vehumet. Mangled by a sphinx (7 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:06:06 (1177 turns). BlasphemerAmon the Ruinous (Octopode Conjurer) Turns: 1177, Time: 00:06:06 HP: -6/49 (56) AC: 1 Str: 19 XL: 10 Next: 37% MP: 19/22 EV: 13 Int: 41 God: Vehumet [*****.] Gold: 0 SH: 0 Dex: 23 Spells: 2/13 levels left rFire + . . (no weapon) rCold + . . F - orb of Bulalad {mayhem, Int+5 Ice} rNeg . . . (helmet restricted) rPois + (no amulet) rElec + s - +6 ring of intelligence rCorr + t - +6 ring of intelligence SInv . u - +6 ring of strength Will ..... v - +6 ring of strength Stlth ++ q - +6 ring of dexterity HPRegen 0.28/turn r - +6 ring of dexterity MPRegen 0.18/turn f - ring of magical power (no ring) %: no teleportation, mayhem @: confused, resistant, drained, invisible A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was extremely pleased with you. You visited 1 branch Inventory: Hand Weapons D - the +6 Majin-Bo {spellvamp, MP+6 Int+6} (You found it in the Dungeon) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). E - the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} (You found it in the Dungeon) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. Armour F - the orb of Bulalad (worn) {mayhem, Int+5 Ice} (You found it in the Dungeon) Int+5: It affects your intelligence (+5). Ice: It increases the power of your Ice spells. Jewellery f - a ring of magical power (on tentacle) p - a ring of flight q - a +6 ring of dexterity (on tentacle) r - a +6 ring of dexterity (on tentacle) s - a +6 ring of intelligence (left tentacle) t - a +6 ring of intelligence (right tentacle) u - a +6 ring of strength (on tentacle) v - a +6 ring of strength (on tentacle) Talismans z - a beast talisman A - a blade talisman B - a maw talisman C - a serpent talisman Wands j - a wand of digging (5) w - a wand of mindburst (7) x - a wand of iceblast (4) y - a wand of paralysis (16) Scrolls l - 4 scrolls of amnesia m - 7 scrolls of fog n - 5 scrolls of identify o - a scroll of fear Potions a - 3 potions of magic b - 9 potions of curing c - 2 potions of heal wounds d - 6 potions of haste e - 3 potions of berserk rage g - 2 potions of brilliance i - 2 potions of resistance k - 5 potions of might Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 23.2 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 0% 1 b - Searing Ray Conj 100% 2d8 0% 2 c - Iskenderun's Mystic Conj/Tloc 79% 2d16 (+2d81% 4 d - Fulminant Prism Conj/Alch 39% 3d17 1% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 100% 3-8/arc 1% 2 Sting Conj/Alch 100% 1d9 1% 1 Apportation Tloc 8% N/A 3% 1 Soul Splinter Necr 16% N/A 3% 1 Summon Small Mammal Summ 16% N/A 3% 1 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The ironbound convoker is severely wounded. The blast of energy engulfs the yaktaur captain!! You feel better. The yaktaur captain is heavily wounded. The blast of energy engulfs the vault guard!! The vault guard is heavily wounded. The glowing orange brain pulsates. You are confused. The vault guard hits you with a +1 great sword of draining!! You feel drained. Unknown command. The vault guard closely misses you. Unknown command. You feel much better. The sphinx closely misses you. The sphinx hits you! x2 * * * LOW HITPOINT WARNING * * * The vault guard hits you with a +1 great sword of draining. * * * LOW HITPOINT WARNING * * * You feel drained. You feel better. The sphinx mumbles some strange words. You are confused. The vault guard hits you with a +1 great sword of draining! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * The slime creature quivers. Unknown command. You feel much better. The sphinx hits you! The sphinx completely misses you. The sphinx hits you! * * * LOW HITPOINT WARNING * * * The vault guard closely misses you. You're too confused to cast spells. You feel your magic capacity decrease. The darkness slowly releases its grasp on your magic. You are now empty-tentacled. The yaktaur captain shoots a bolt. The bolt hits the slime creature!!! The sphinx barely misses you. The sphinx hits you! * * * LOW HITPOINT WARNING * * * The sphinx hits you! You die... ▓..%/:..▓ ▓..|[[..▓ ▓c......▓ ▓..p....▓ ▓...G...▓ ▓.......▓ ▓..JpH..▓ ▓...@...▓ ▓▓▓▓▓▓▓▓▓ You could see a sphinx (empowered), a yaktaur captain (unable to see you), a vault guard, a slime creature (wandering, unable to see you), a glowing orange brain and an ironbound convoker (wandering, empowered, unable to see you). Vanquished Creatures 2 dancing weapons (D) A deep elf archer (D) A large abomination (D) A deep elf zephyrmancer (D) A deep elf pyromancer (D) 3 toenail golems (D) A small abomination (D) A water moccasin (D) A phantom (D) An earth elemental (D) A crimson imp (D) A quasit (D) An orc priest (D) An orc wizard (D) 3 adders (D) 2 orcs (D) A ball python (D) A quokka skeleton (D) 24 creatures vanquished. Vanquished Creatures (others) 7 fulminant prisms (D) 7 creatures vanquished. Grand Total: 31 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | BlasphemerAmon the Octopode Conjurer began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 1 | D | Found a sparkling altar of Nemelex Xobeh. 1 | D | Found a blossoming altar of Fedhas. 1 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 1 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 1 | D | Found the +10 dark maul {heavy} 1 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 1 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 1 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 1 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 1 | D | Found the +6 shillelagh "Devastator" {shatter} 1 | D | Found the +11 plutonium sword {^Contam Stlth-} 1 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 1 | D | Found the +9 sword of Zonguldrok {reap} 1 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 1 | D | Found the +9 sword of Power {lifebolt} 1 | D | Found the +7 mace of Variability {chaos, chaos arc} 1 | D | Found the +11 Singing Sword {sonic wave} 1 | D | Found the +8 storm bow {elec, penet} 3 | D | Found a transporter. 3 | D | Found an ancient bone altar of Kikubaaqudgha. 3 | D | Found a viscous altar of Jiyva. 3 | D | Found a corrupted altar of Lugonu. 3 | D | Found a hazy altar of Hepliaklqana. 3 | D | Found a burning altar of Makhleb. 3 | D | Found an opulent altar of Gozag. 114 | D | Became a worshipper of Vehumet 131 | D | Reached skill level 8 in Conjurations 131 | D | Reached XP level 2. HP: 17/17 MP: 5/5 135 | D | Learned a level 2 spell: Searing Ray 135 | D | Entered arena 2. 135 | D | Noticed a phantom 135 | D | Found a transporter. 143 | D | Killed a phantom 144 | D | Reached skill level 10 in Conjurations 144 | D | Reached XP level 3. HP: 17/21 MP: 6/6 144 | D | Reached XP level 4. HP: 23/27 MP: 7/7 323 | D | Learned a level 4 spell: Iskenderun's Mystic Blast 323 | D | Entered arena 3. 323 | D | Noticed a toenail golem 323 | D | Noticed a toenail golem 323 | D | Noticed a toenail golem 323 | D | Found a transporter. 342 | D | Killed a toenail golem 342 | D | Reached * piety under Vehumet 342 | D | Offered knowledge of Sting by Vehumet. 343 | D | Reached skill level 14 in Conjurations 343 | D | Reached XP level 5. HP: 11/31 MP: 1/8 343 | D | Reached XP level 6. HP: 13/36 MP: 1/9 345 | D | Killed a toenail golem 346 | D | Reached skill level 16 in Conjurations 346 | D | Reached XP level 7. HP: 36/41 MP: 10/10 348 | D | Killed a toenail golem 349 | D | Reached skill level 17 in Conjurations 349 | D | Reached XP level 8. HP: 30/46 MP: 3/11 567 | D | Learned a level 4 spell: Fulminant Prism 568 | D | Entered arena 4. 568 | D | Found a transporter. 571 | D | Offered knowledge of Scorch by Vehumet. 571 | D | Reached ** piety under Vehumet 573 | D | Reached skill level 18 in Conjurations 581 | D | Entered arena 5. 581 | D | Noticed a large abomination 581 | D | Found a transporter. 584 | D | Reached *** piety under Vehumet 589 | D | HP: 1/46 [large abomination (28)] 617 | D | Killed a large abomination 618 | D | Reached skill level 19 in Conjurations 618 | D | Reached XP level 9. HP: 17/51 MP: 6/12 922 | D | Entered arena 6. 922 | D | Found the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} 922 | D | Found a transporter. 925 | D | Offered knowledge of Static Discharge by Vehumet. 925 | D | Reached **** piety under Vehumet 943 | D | Entered arena 7. 943 | D | Noticed a +2 short sword of venom 943 | D | Noticed a deep elf archer 943 | D | Noticed a deep elf pyromancer 943 | D | Noticed a deep elf zephyrmancer 943 | D | Noticed a +1 heavy war axe 957 | D | Killed a deep elf pyromancer 957 | D | Reached ***** piety under Vehumet 957 | D | Killed a +1 heavy war axe 957 | D | Killed a deep elf zephyrmancer 958 | D | Reached skill level 22 in Conjurations 958 | D | Reached XP level 10. HP: 44/56 MP: 13/13 961 | D | Killed a +2 short sword of venom 961 | D | Killed a deep elf archer 962 | D | Reached skill level 23 in Conjurations 964 | D | Found a transporter. 974 | D | Got the orb of Bulalad {mayhem, Int+5 Ice} 1166 | D | Entered arena 8. 1166 | D | Noticed a sphinx 1166 | D | Noticed a vault guard 1166 | D | Noticed a glowing orange brain 1166 | D | Noticed an ironbound convoker 1166 | D | Noticed a yaktaur captain 1177 | D | HP: 1/49 [sphinx (10)] 1177 | D | Mangled by a sphinx Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Conjurations | 8 10 14 16 17 19 22 23 | 23.2 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Cast: Iskenderun's Myst | | 10 | 15 | || 25 Searing Ray | | | 3 | || 3 Magic Dart | | | 3 | || 3 Fulminant Prism | | | 4 | 3 || 7 Evoke: Wand | 7 | | 5 | || 12 Use: Potion | 2 | 5 | 7 | 5 || 19 Scroll | | 3 | 2 | || 5 Armour: Skin | 4 | 3 | 8 | 11 || 26 Dodge: Dodged | 1 | 4 | 3 | 6 || 14