BlasphemerAmon the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +10 dark maul {heavy} the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} (still there?) the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (61, 8, D) a ring of flight (61, 12, D) a +0 hand axe a +0 leather armour (61, 18, D) an adder corpse (61, 21, D) a +0 halberd (61, 26, D) a staff of death (unseen) (62, 0, D) a staff of alchemy (62, 1, D) the +7 orcbow of Syklot {freeze, rPois rCorr Stlth+} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (62, 8, D) a staff of earth (62, 9, D) a staff of air (62, 10, D) a +0 dagger a +0 robe (62, 12, D) a +0 club a +0 dagger a +0 robe (62, 17, D) the +4 arbalest "Duostyc" {heavy, rPois MP-5 Str+7} Str+7: It affects your strength (+7). rPois: It protects you from poison. MP-5: It affects your magic capacity (-5). (unseen) (62, 20, D) a +0 mace (62, 26, D) the ring "Sejalom" {Str+6 Int+2 Stlth+} [ring of strength] Str+6: It affects your strength (+6). Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. (unseen) (62, 27, D) a book of Blasting (63, 0, D) a staff of air (unseen) (63, 8, D) a staff of death (unseen) (63, 26, D) a +3 ring mail of fire resistance (unseen) (63, 27, D) a staff of alchemy (unseen) (64, 16, D) a +4 scale mail of cold resistance (unseen) (64, 17, D) a staff of earth (64, 18, D) a ball python corpse (64, 26, D) a +2 short sword of venom (unseen) (64, 27, D) the +7 hand axe of Conscience {venom, rF+ rC+++ Dex-4 Stlth+} Dex-4: It affects your dexterity (-4). rF+: It protects you from fire. rC+++: It renders you almost immune to cold. Stlth+: It makes you more stealthy. (unseen) (65, 26, D) the ring "Nankad" {Int+6 Dex+2 Stlth+} [ring of intelligence] Int+6: It affects your intelligence (+6). Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. (unseen) (67, 0, D) a +2 rapier of venom (unseen) (69, 0, D) the +3 dagger of the Farrago {protect, rF+ Str+2 Int+2 Dex+3} Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. (unseen) (70, 8, D) a +2 short sword of draining (71, 16, D) a wand of warping (7) (71, 17, D) a +0 scimitar (still there?) a +0 plate armour (still there?) the ring of the Rhinotaur {rElec rF- MP+9 Int+5 Slay+2} (still there?) [ring of magical power] Int+5: It affects your intelligence (+5). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). (71, 27, D) a +2 ring mail of fire resistance (unseen) (72, 8, D) a staff of alchemy (unseen) (72, 9, D) a +2 orcbow of draining (unseen) (72, 16, D) a +0 short sword of venom a +2 war axe of pain (72, 17, D) a +0 hand axe a +0 leather armour a +2 antimagic great mace (72, 21, D) a +0 mace a +0 chain mail (73, 16, D) a +4 flail of draining (unseen) (73, 17, D) a +0 club (still there?) a +0 leather armour (still there?) the orb of Leaves {mayhem, ^Contam rC+ Regen+} (still there?) rC+: It protects you from cold. ^Contam: It causes magical contamination when unequipped. Regen+: It increases your rate of health regeneration. (73, 18, D) a +0 dagger a +0 robe (73, 27, D) a staff of death (unseen)