Dungeon Sprint DCSS version 0.32.1 (webtiles) character file. Game seed: 8134544094027685391 123 BlasphemerAmon the Grave Robber (level 5, -8/42 HPs) Began as a Gnoll Necromancer on Oct 10, 2024. Was an Initiate of Yredelemnul. Mangled by a vault warden ... wielding a +1 battleaxe of flaming (10 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:00:52 (103 turns). BlasphemerAmon the Grave Robber (Gnoll Necromancer) Turns: 103, Time: 00:00:53 Health: -8/42 AC: 12 Str: 7 XL: 5 Next: 7% Magic: 12/13 EV: 21 Int: 16 God: Yredelemnul [......] Gold: 0 SH: 0 Dex: 13 Spells: 15/16 levels left rFire . . . A - melded +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold . . . (shield currently unavailable) rNeg . . . b - melded +0 robe rPois + (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.13/turn %: no teleportation @: confused, fungus-form, wreathed by umbra, invisible, lit torch A: spores, torment immunity, poison resistance, terrified, no casting, tiny, (fangs 1), strong nose, distributed training a: Renounce Religion, Light the Black Torch, Recall Undead Harvest You were in the Dungeon. You worshipped Yredelemnul. Yredelemnul was noncommittal. You were a sentient fungus. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger A - the +6 Majin-Bo (melded) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). Armour b - a +0 robe (melded) Jewellery t - a ring of flight u - a +6 ring of dexterity v - a +6 ring of dexterity w - a +6 ring of intelligence x - a +6 ring of intelligence y - a +6 ring of strength z - a +6 ring of strength Talismans B - a beast talisman C - a blade talisman D - a maw talisman E - a serpent talisman Wands r - a wand of mindburst (6) Scrolls h - 4 scrolls of blinking n - 4 scrolls of amnesia o - 7 scrolls of fog p - 5 scrolls of identify q - 2 scrolls of fear Potions c - 8 potions of magic d - 10 potions of curing e - 9 potions of heal wounds f - 6 potions of haste g - 3 potions of berserk rage i - 2 potions of brilliance j - a potion of invisibility k - 4 potions of resistance m - 5 potions of might Skills: + Level 3.8 Fighting + Level 3.8 Short Blades + Level 3.8 Long Blades + Level 3.8 Axes + Level 3.8 Maces & Flails + Level 3.8 Polearms + Level 3.8 Staves + Level 3.8 Ranged Weapons + Level 3.8 Throwing + Level 3.8 Armour + Level 6.0 Dodging + Level 5.7 Stealth + Level 3.8 Shields + Level 3.8 Unarmed Combat + Level 6.3 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 7.8 Necromancy + Level 3.1 Translocations + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy + Level 4.2 Invocations + Level 3.8 Evocations + Level 3.4 Shapeshifting You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 60% 2d11 1% 2 Vampiric Draining Necr 30% 2d8 1% 3 Curse of Agony Necr 30% N/A 14% 5 Animate Dead Necr Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are a sentient fungus. You are tiny and evasive. Your melee attacks release spores that confuse breathing creatures. You are immune to unholy pain and torment. You are resistant to poisons. (rPois) You become terrified and freeze when enemies are visible. You cannot cast spells. You are incapable of wielding weapons or throwing items. Your armour is entirely melded. ((You have very sharp teeth.)) Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The great orb of eyes is moderately wounded. The bolt of acid hits the vault warden!! The vault warden seems to be corroded for longer. The vault warden is heavily wounded. The great orb of eyes pulsates ominously. Unknown command. Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line, f/p - vault warden Aim: a vault warden, wielding a +0 arbalest and wearing a +0 chain mail (heavily wounded, covered in acid, chance to confuse on hit: 26%, 71% to hit) The bolt of acid hits the great orb of eyes! The great orb of eyes seems to be corroded for longer. The great orb of eyes is heavily wounded. The bolt of acid hits the vault warden! The vault warden seems to be corroded for longer. The vault warden is severely wounded. The now-empty wand crumbles to dust. The great orb of eyes gazes at you. You are confused. Unknown command. You are too confused! The great orb of eyes barely misses you. The great orb of eyes misses you. The vault warden unwields a +0 arbalest. The vault warden wields a +1 battleaxe of flaming. It bursts into flame! The vault warden closely misses you. You release spores at the great orb of eyes. The great orb of eyes appears confused. The great orb of eyes is heavily wounded. The great orb of eyes closely misses you. The great orb of eyes bites itself! The vault warden hits you with a +1 battleaxe of flaming. The vault warden burns you. Unknown command. The vault warden attacks as it pursues you! The vault warden hits you with a +1 battleaxe of flaming!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The vault warden burns you! You die... Your body rises from the dead as a mindless zombie. ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.ß©ß.▓.ß©ß.▓ ∆∆∆ ▓.:==.▓.....▓ ∆ ▓...O.▓.).).▓ ▓.....▓.....▓ ▓.....▓.....▓ ▓..Gf.▓..©..▓ ▓..p..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ ∆∆∆ ∆∆∆ ∆ ∆ ∆ You could see a vault warden (corroded), an ironbound thunderhulk (unable to see you) and a great orb of eyes (confused, corroded). Vanquished Creatures 2 scorpions (D) 2 creatures vanquished. Vanquished Creatures (others) A scorpion zombie (D) 1 creature vanquished. Grand Total: 3 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | BlasphemerAmon the Gnoll Necromancer began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 6/6 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 1 | D | Found a sparkling altar of Nemelex Xobeh. 1 | D | Found a blossoming altar of Fedhas. 1 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 1 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 1 | D | Found the +10 dark maul {heavy} 1 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 1 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 1 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 1 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 1 | D | Found the +6 shillelagh "Devastator" {shatter} 1 | D | Found the +11 plutonium sword {^Contam Stlth-} 1 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 1 | D | Found the +9 sword of Zonguldrok {reap} 1 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 1 | D | Found the +9 sword of Power {lifebolt} 1 | D | Found the +7 mace of Variability {chaos, chaos arc} 1 | D | Found the +11 Singing Sword {sonic wave} 1 | D | Found the +8 storm bow {elec, penet} 3 | D | Found a transporter. 3 | D | Found an ancient bone altar of Kikubaaqudgha. 3 | D | Found a viscous altar of Jiyva. 3 | D | Found a corrupted altar of Lugonu. 3 | D | Found a hazy altar of Hepliaklqana. 3 | D | Found a burning altar of Makhleb. 3 | D | Found an opulent altar of Gozag. 41 | D | Became a worshipper of Yredelemnul the Fallen 55 | D | Reached skill level 5 in Dodging 55 | D | Reached skill level 5 in Spellcasting 55 | D | Reached XP level 2. HP: 23/23 MP: 8/8 57 | D | Entered arena 2. 57 | D | Noticed a scorpion 57 | D | Noticed a scorpion 57 | D | Found a transporter. 59 | D | Killed a scorpion 60 | D | Reached skill level 5 in Stealth 60 | D | Reached XP level 3. HP: 29/29 MP: 10/10 60 | D | Reached XP level 4. HP: 35/35 MP: 11/12 61 | D | Killed a scorpion 62 | D | Reached XP level 5. HP: 40/42 MP: 11/13 93 | D | Entered arena 3. 93 | D | Noticed a vault warden 93 | D | Noticed a great orb of eyes 93 | D | Noticed an ironbound thunderhulk 93 | D | Found a transporter. 103 | D | HP: 2/42 [vault warden/+1 battleaxe of flaming (29)] 103 | D | Mangled by a vault warden Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 2 3 | 3.8 Short Blades | 2 3 | 3.8 Long Blades | 2 3 | 3.8 Axes | 2 3 | 3.8 Maces & Flails | 2 3 | 3.8 Polearms | 2 3 | 3.8 Staves | 2 3 | 3.8 Ranged Weapons | 2 3 | 3.8 Throwing | 2 3 | 3.8 Armour | 2 3 | 3.8 Dodging | 5 6 | 6.0 Shields | 2 3 | 3.8 Unarmed Combat | 2 3 | 3.8 Spellcasting | 5 6 | 6.3 Conjurations | 2 3 | 3.1 Hexes | 2 3 | 3.1 Summonings | 2 3 | 3.1 Translocations | 2 3 | 3.1 Fire Magic | 2 3 | 3.1 Ice Magic | 2 3 | 3.1 Air Magic | 2 3 | 3.1 Earth Magic | 2 3 | 3.1 Alchemy | 2 3 | 3.1 Invocations | 2 3 4 | 4.2 Evocations | 2 3 | 3.8 Shapeshifting | 2 3 | 3.4 Stealth | 5 | 5.7 Necromancy | | 7.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 1 || 1 Invoke: Light the Black T | | 1 || 1 Evoke: Wand | 2 | 6 || 8 Use: Potion | 1 | 2 || 3 Armour: Robe | | 2 || 2 Skin | | 2 || 2 Dodge: Dodged | 1 | 5 || 6