BlasphemerAmon the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (61, 0, D) a phial of floods (61, 8, D) a +4 shortbow of draining (unseen) (61, 10, D) a +0 dagger of flaming (still there?) a +0 robe (still there?) (61, 16, D) the amulet "Otu Wiho" {Acrobat rF+} [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. rF+: It protects you from fire. (61, 18, D) a wolf corpse (62, 0, D) a staff of conjuration (unseen) (62, 1, D) a +3 ring mail of fire resistance (unseen) (62, 8, D) a +0 dagger a +0 robe (62, 9, D) +0 fire dragon scales (62, 11, D) a +1 trident of protection (still there?) a +0 leather armour (still there?) (62, 16, D) a wand of mindburst (6) (62, 17, D) a +2 long sword of flaming (unseen) (62, 19, D) a wolf corpse (63, 0, D) the Book of Sanguinolent Wanderlust Spells Type Level a - Blink Translocation 2 b - Vampiric Draining Necromancy 3 c - Rimeblight Ice/Necromancy 7 d - Disjunction Translocation 8 (unseen) (63, 9, D) a +0 flail a +0 chain mail an orc corpse (skeletalised by now) (63, 16, D) a +0 vampiric halberd (unseen) (63, 17, D) a wand of warping (6) (63, 18, D) a +0 short sword a +0 robe (64, 16, D) the +1 hand axe "Wuroxub" {antimagic, Str+2 Int+2} Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). (unseen) (64, 17, D) 4 potions of haste (68, 3, D) a hell hound corpse (skeletalised by now) (69, 0, D) the +7 great mace "Undeadhunter" {deathbane, rN+} rN+: It protects you from negative energy. (70, 8, D) a +0 falchion a +0 arbalest a +0 ring mail a staff of fire a human corpse (skeletalised by now) (70, 9, D) the ring "Daupt" {rC+ Will+ rCorr Str+6 Int-2} [ring of strength] Str+6: It affects your strength (+6). Int-2: It affects your intelligence (-2). rC+: It protects you from cold. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (70, 10, D) a +0 ring mail (71, 8, D) a +0 war axe of electrocution (71, 9, D) a lindwurm corpse (skeletalised by now) (71, 10, D) a harpy corpse (skeletalised by now) (71, 17, D) a ring of protection from cold (71, 27, D) a +0 antimagic battleaxe (72, 0, D) a +0 hand axe (72, 9, D) a +1 robe of resistance (72, 16, D) a ring of protection from cold (72, 17, D) a +0 glaive of protection (72, 26, D) a +2 leather armour of fire resistance (72, 28, D) a ball python corpse (73, 1, D) a staff of earth (unseen) (73, 17, D) a staff of alchemy (unseen) (73, 27, D) a +0 spear (still there?) the +7 chain mail "Quoquzol" {rElec MP+6} (still there?) rElec: It insulates you from electricity. MP+6: It affects your magic capacity (+6). (73, 28, D) a +0 trident a naga corpse (73, 29, D) an adder corpse (75, 1, D) a staff of earth (unseen) (75, 3, D) a +0 dagger of electrocution (unseen)