BlasphemerAmon the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (59, 37, D) a wand of iceblast (3) (60, 37, D) the ring "Faokhloc" {rF+ rC++ Dex+6} [ring of dexterity] Dex+6: It affects your dexterity (+6). rF+: It protects you from fire. rC++: It greatly protects you from cold. (61, 0, D) the ring of the Postmodern Xeniums {MP+9 Dex-2 Slay+5 Stlth+} [ring of magical power] Dex-2: It affects your dexterity (-2). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). MP+9: It affects your magic capacity (+9). Stlth+: It makes you more stealthy. (61, 4, D) a +0 dagger (61, 16, D) a staff of fire (unseen) (61, 26, D) the staff of Kial {rF+ Int+4 Dex-5 Stlth+ Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+4: It affects your intelligence (+4). Dex-5: It affects your dexterity (-5). rF+: It protects you from fire. Stlth+: It makes you more stealthy. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-graspered weapon. (unseen) (61, 37, D) a +2 long sword of draining (unseen) (61, 40, D) a ball python corpse (62, 0, D) an orb of light (62, 1, D) a ring of poison resistance (62, 4, D) a +0 club a +0 short sword (62, 8, D) a +3 chain mail of poison resistance (62, 9, D) a dragon-blood talisman (62, 17, D) a staff of air (unseen) (62, 26, D) a +5 trident (unseen) (62, 27, D) a staff of death (unseen) (62, 37, D) a wand of flame (7) (63, 4, D) a +0 war axe (63, 8, D) a +1 falchion of protection (unseen) (63, 16, D) a +4 broad axe of venom (63, 19, D) a yak corpse (63, 26, D) a +0 rapier of venom (63, 27, D) the +2 orcbow of Defiance {antimagic, rPois Int-3 Dex+4 Stlth+} Int-3: It affects your intelligence (-3). Dex+4: It affects your dexterity (+4). rPois: It protects you from poison. Stlth+: It makes you more stealthy. (63, 37, D) a scroll of brand weapon (64, 17, D) a staff of death (unseen) (64, 19, D) a river rat corpse (64, 26, D) the ring "Raliowip" {Fly rCorr} [ring of resist corrosion] Fly: It grants you flight. rCorr: It protects you from acid and corrosion. (66, -1, D) a +0 trident (67, 0, D) an amulet of magic regeneration (67, 1, D) a +0 trident 3 boomerangs a merfolk corpse (skeletalised by now) (68, 3, D) a +0 trident (69, 0, D) the +8 quarterstaff "Loplim Ves" {holy, Fly rElec Will-} rElec: It insulates you from electricity. Will-: It decreases your willpower. Fly: It grants you flight. (unseen) (69, 36, D) a staff of conjuration (unseen) (70, 8, D) a +5 vampiric halberd (unseen) (70, 9, D) a +1 falchion of protection (unseen) (70, 10, D) a +0 hand axe (70, 12, D) a +0 flail (70, 37, D) the +6 orcbow "Buakkiru" {chaos, rF+ Will+} rF+: It protects you from fire. Will+: It increases your willpower. (70, 40, D) a +0 rapier a +0 robe (70, 42, D) a +0 rapier a +0 robe (71, 8, D) a staff of air (71, 10, D) a +0 dagger a draconian corpse (skeletalised by now) (71, 17, D) the scarf of Somewhere Else {repulsion, Will- Str+5} Str+5: It affects your strength (+5). Will-: It decreases your willpower. (71, 26, D) a book of Cantrips (71, 27, D) a +0 vampiric broad axe (unseen) (71, 31, D) a +0 spear a spriggan skeleton (71, 37, D) a +2 robe (71, 40, D) a +0 short sword a +0 robe (71, 41, D) a +0 spear a spriggan corpse (71, 42, D) a hornet corpse (72, 9, D) a +1 leather armour of fire resistance (72, 11, D) a +0 flail (72, 13, D) a +0 whip a draconian corpse (skeletalised by now) (72, 17, D) a +3 broad axe of flaming (72, 26, D) the +1 mace of Fuwabec {freeze, rElec rPois rC+} rC+: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. (72, 31, D) a +0 spear (72, 32, D) a wolf skeleton (72, 36, D) +0 ice dragon scales (72, 40, D) a black bear corpse (72, 41, D) a +0 spear a +0 spear a +0 buckler a spriggan corpse a spriggan corpse (73, 1, D) the +5 scale mail of Intuition {*Slow rElec rC++ rCorr} rC++: It greatly protects you from cold. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. (unseen) (73, 16, D) a ring of flight (73, 17, D) a +1 dagger of speed (unseen) (73, 27, D) a staff of earth (unseen) (73, 31, D) a black bear skeleton (73, 36, D) a staff of conjuration (unseen) (73, 37, D) the ring "Anutufyem" {Will+ Int+6 SInv Stlth+} [ring of intelligence] Int+6: It affects your intelligence (+6). Will+: It increases your willpower. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (75, 0, D) a shapeshifter corpse (skeletalised by now) (75, 1, D) an amulet of reflection