Dungeon Sprint DCSS version 0.32.1 (webtiles) character file. Game seed: 7123327710075248796 146 BlasphemerAmon the Reanimator (level 4, -8/33 HPs) Began as a Demigod Necromancer on Oct 15, 2024. Killed from afar by a deep elf zephyrmancer (12 damage) ... with a bolt of lightning ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:44 (513 turns). BlasphemerAmon the Reanimator (Demigod Necromancer) Turns: 513, Time: 00:01:45 Health: -8/33 AC: 2 Str: 9 XL: 4 Next: 79% Magic: 15/15 EV: 3 Int: 27 God: Gold: 0 SH: 27 Dex: 14 Spells: 3/6 levels left rFire + . . F - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold + . . G - +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} rNeg + . . b - +0 robe rPois + (no helmet) rElec + (no cloak) rCorr + (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.14/turn %: no teleportation @: resistant, invisible A: high MP 1, forlorn, divine attributes a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger F - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). Armour b - a +0 robe (worn) G - the +18 shield of the Gong (worn) {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Jewellery u - a ring of flight v - a +6 ring of dexterity w - a +6 ring of dexterity x - a +6 ring of intelligence y - a +6 ring of intelligence z - a +6 ring of strength A - a +6 ring of strength Talismans B - a beast talisman C - a blade talisman D - a maw talisman E - a serpent talisman Wands l - a wand of polymorph (4) r - a wand of mindburst (4) s - a wand of iceblast (7) Scrolls h - 4 scrolls of blinking n - 4 scrolls of amnesia o - 7 scrolls of fog p - 5 scrolls of identify q - 2 scrolls of fear Potions c - 8 potions of magic d - 10 potions of curing e - 10 potions of heal wounds f - 6 potions of haste g - 3 potions of berserk rage i - 2 potions of brilliance j - a potion of invisibility k - 3 potions of resistance m - 5 potions of might Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.4 Shields - Level 1.7 Spellcasting + Level 9.1 Necromancy + Level 4.0 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 1% 1 b - Grave Claw Necr 100% 2d14 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 51% 2d9 3% 3 Lesser Beckoning Tloc 4% N/A 56% 2 Momentum Strike Conj/Tloc 4% 3d8 56% 2 Animate Dead Necr 51% N/A 11% 4 Curse of Agony Necr 51% N/A 30% 5 Dispersal Tloc 1% N/A 100% 6 Sculpt Simulacrum Ice/Alch 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Unknown command. Unknown command. Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line, f/p - deep elf zephyrmancer Aim: a deep elf zephyrmancer, wielding a +0 rapier and wearing a +0 leather armour (severely wounded, unable to see you, covered in acid, 64% to hit) The bolt of acid misses the deep elf zephyrmancer. The now-empty wand crumbles to dust. The thermic dynamo overcharges itself and releases excess heat at you. The rebounding bolt of fire hits you. You resist. You block the deep elf zephyrmancer's attack. BONNNG! The deep elf archer shoots an arrow. The arrow closely misses the thermic dynamo. Unknown command. Unknown command. There are monsters nearby! Okay, then. Unknown command. Unknown command. Aiming: Mindburst Press: ? - help, Shift-Dir - straight line, f/p - deep elf zephyrmancer Aim: a deep elf zephyrmancer, wielding a +0 rapier and wearing a +0 leather armour (severely wounded, unable to see you, covered in acid, chance to affect: 64%) The deep elf zephyrmancer struggles to resist. You block the thermic dynamo's attack. GONNNNG! You block the thermic dynamo's attack. GONNNNG! The deep elf zephyrmancer gestures wildly while chanting. The deep elf zephyrmancer blinks! The deep elf archer shoots an arrow. Unknown command. Aiming: Mindburst Press: ? - help, Shift-Dir - straight line, f/p - deep elf zephyrmancer Aim: a deep elf zephyrmancer, wielding a +0 rapier and wearing a +0 leather armour (severely wounded, unable to see you, covered in acid, chance to affect: 64%) The deep elf zephyrmancer struggles to resist. A wild whirl of ice shoots out from the thermic dynamo at you. The rebounding bolt of cold hits you! You resist. * * * LOW HITPOINT WARNING * * * The deep elf zephyrmancer points at you and mumbles some strange words. The bolt of lightning hits you! You resist. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.ß©ß.▓.ß©ß.▓.ß©ß.▓ ▓.))?.▓.)...▓.....▓ ▓..)..▓.....▓.).[.▓ ▓.e...▓.....▓.....▓ ▓.....▓.....▓.....▓ ▓..)v.▓...†.▓..©..▓ ▓e.@..▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a deep elf archer (repels missiles, unable to see you, corroded), a deep elf zephyrmancer (unable to see you, corroded) and a thermic dynamo (unable to see you). Vanquished Creatures A deep elf pyromancer (D) 2 ufetubi (D) A jackal (D) 4 creatures vanquished. Vanquished Creatures (collateral kills) 2 jackals (D) 2 creatures vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | BlasphemerAmon the Demigod Necromancer began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 5/5 1 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 1 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 1 | D | Found the +10 dark maul {heavy} 1 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 1 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 1 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 1 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 1 | D | Found the +6 shillelagh "Devastator" {shatter} 1 | D | Found the +11 plutonium sword {^Contam Stlth-} 1 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 1 | D | Found the +9 sword of Zonguldrok {reap} 1 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 1 | D | Found the +9 sword of Power {lifebolt} 1 | D | Found the +7 mace of Variability {chaos, chaos arc} 1 | D | Found the +11 Singing Sword {sonic wave} 1 | D | Found the +8 storm bow {elec, penet} 3 | D | Found a transporter. 58 | D | Reached skill level 7 in Necromancy 58 | D | Reached XP level 2. HP: 20/20 MP: 7/7 216 | D | Learned a level 2 spell: Grave Claw 217 | D | Entered arena 2. 217 | D | Found a transporter. 228 | D | Reached skill level 1 in Shields 472 | D | Entered arena 3. 472 | D | Found a transporter. 477 | D | Reached skill level 8 in Necromancy 497 | D | Got the Spellbook of Polluted Portals 503 | D | Entered arena 4. 503 | D | Noticed a deep elf archer 503 | D | Noticed a deep elf pyromancer 503 | D | Noticed a thermic dynamo 503 | D | Noticed a deep elf zephyrmancer 503 | D | Found a transporter. 508 | D | Killed a deep elf pyromancer 509 | D | Reached skill level 9 in Necromancy 509 | D | Reached XP level 3. HP: 17/26 MP: 8/8 509 | D | Reached XP level 4. HP: 22/33 MP: 9/9 513 | D | Killed from afar by a deep elf zephyrmancer Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 | ---------------+-------+----- Necromancy | 7 9 | 9.1 Shields | 4 | 4.4 Evocations | 4 | 4.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Bo | 8 | || 8 Cast: Soul Splinter | 3 | || 3 Grave Claw | 1 | || 1 Evoke: Wand | 5 | 5 || 10 Use: Potion | 3 | || 3 Armour: Robe | 14 | 4 || 18 Dodge: Dodged | 4 | || 4 Block: Kite shield | 33 | 5 || 38