Dungeon Sprint DCSS version 0.32.1 (webtiles) character file. Game seed: 7437707673601148900 233 BlasphemerAmon the Thaumaturge (level 6, -10/40 HPs) Began as a Djinni Necromancer on Oct 15, 2024. Was a Follower of Yredelemnul. Shot with an arrow by a deep elf archer (21 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:32 (101 turns). BlasphemerAmon the Thaumaturge (Djinni Necromancer) Turns: 101, Time: 00:01:32 Health: -10/40 AC: 2 Str: 7 XL: 6 Next: 25% Gold: 0 EV: 11 Int: 24 God: Yredelemnul [*.....] SH: 0 Dex: 14 rFire + + . y - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) %: no teleportation, infuse magic (-11 HP) @: on fire, flying, glowing, lit torch A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Light the Black Torch, Recall Undead Harvest You were in the Dungeon. You worshipped Yredelemnul. Yredelemnul was aware of your devotion. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger y - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). Armour b - a +0 robe (worn) Jewellery n - a ring of fire s - a +6 ring of dexterity t - a +6 ring of dexterity u - a +6 ring of intelligence v - a +6 ring of intelligence w - a +6 ring of strength x - a +6 ring of strength Wands p - a wand of mindburst (7) q - a wand of iceblast (7) r - a wand of quicksilver (2) Scrolls g - 4 scrolls of blinking h - 7 scrolls of fog i - 5 scrolls of identify Potions c - 10 potions of curing d - 8 potions of heal wounds e - 6 potions of haste f - 3 potions of berserk rage k - 2 potions of brilliance l - 2 potions of invisibility m - 4 potions of resistance o - 5 potions of might Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 10.6 Spellcasting + Level 10.6 Conjurations + Level 10.6 Hexes + Level 10.6 Summonings + Level 10.6 Necromancy + Level 10.6 Translocations + Level 10.6 Fire Magic + Level 10.6 Ice Magic + Level 10.6 Air Magic + Level 10.6 Earth Magic + Level 10.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 1% 1 b - Grave Claw Necr 100% 2d14 1% 2 c - Vampiric Draining Necr 59% 2d10 1% 3 d - Animate Dead Necr 59% N/A 1% 4 e - Curse of Agony Necr 59% N/A 1% 5 f - Sandblast Erth 100% 2d20 1% 1 g - Ensorcelled Hibernat Hex/Ice 100% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The deep elf archer blinks! The deep elf pyromancer hits you with a +0 dagger. The deep elf pyromancer mumbles some strange words. The deep elf pyromancer blinks! The deep elf zephyrmancer almost stumbles in trying to escape. The deep elf zephyrmancer mumbles some strange words. The deep elf zephyrmancer blinks! Unknown command. Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - deep elf pyromancer Aim: a deep elf pyromancer, wielding a +0 dagger (moderately wounded, umbra) You draw life force from the deep elf pyromancer! You feel life coursing into your body! The liquid fire burns you! The deep elf archer seems to regain its courage. The deep elf pyromancer casts a spell. The deep elf pyromancer blinks! The deep elf zephyrmancer casts a spell. The deep elf zephyrmancer blinks! The deep elf pyromancer hits you with a +0 dagger. Unknown command. Unknown command. Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - deep elf pyromancer Aim: a deep elf pyromancer, wielding a +0 dagger (almost dead, umbra) You draw life force from the deep elf pyromancer! You kill the deep elf pyromancer! Its soul becomes fuel for the torch. You have harvested enough death to cast Grave Claw an additional time. You feel life coursing into your body. The dead are walking! The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The deep elf archer shoots an arrow. The arrow hits you!! Ouch! That really hurt! You die... Your body vanishes in a gout of umbral fire. ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓§ß©ß.▓.ß©ß.▓.ß©ß.▓ ▓.=Ze.▓.).|.▓.....▓ ▓..|..▓.))..▓.)†).▓ ▓.....▓.....▓.....▓ ▓.eZ..▓..)..▓.....▓ ▓...).▓.....▓..©..▓ ▓§.e@.▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a deep elf archer (repels missiles, ally target), a deep elf pyromancer (fleeing), a deep elf zephyrmancer (fleeing, ally target), a friendly orc priest zombie (slow) and a friendly deep elf pyromancer zombie. Vanquished Creatures A deep elf pyromancer (D) A black bear (D) A wolf (D) An orc priest (D) An orc (D) 5 creatures vanquished. Vanquished Creatures (collateral kills) An orc priest (D) 1 creature vanquished. Vanquished Creatures (others) A wolf zombie (D) 1 creature vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | BlasphemerAmon the Djinni Necromancer began the quest for | the Orb. 0 | D | BlasphemerAmon set off with the following spells memorised: | Soul Splinter, Grave Claw, Vampiric Draining, Animate Dead, | Curse of Agony. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 2 | D | Found a sparkling altar of Nemelex Xobeh. 2 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 2 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 2 | D | Found the +10 dark maul {heavy} 2 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 2 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 2 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 2 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 2 | D | Found the +6 shillelagh "Devastator" {shatter} 2 | D | Found the +11 plutonium sword {^Contam Stlth-} 2 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 2 | D | Found the +9 sword of Zonguldrok {reap} 2 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 2 | D | Found the +9 sword of Power {lifebolt} 2 | D | Found the +7 mace of Variability {chaos, chaos arc} 2 | D | Found the +11 Singing Sword {sonic wave} 2 | D | Found the +8 storm bow {elec, penet} 4 | D | Found a corrupted altar of Lugonu. 4 | D | Found a transporter. 4 | D | Found a burning altar of Makhleb. 4 | D | Found a viscous altar of Jiyva. 4 | D | Found a hazy altar of Hepliaklqana. 5 | D | Found an opulent altar of Gozag. 6 | D | Found a blossoming altar of Fedhas. 27 | D | Reached XP level 2. HP: 21/21 MP: 0/0 45 | D | Became a worshipper of Yredelemnul the Fallen 60 | D | Entered arena 2. 60 | D | Noticed a black bear 60 | D | Noticed a wolf 60 | D | Found a transporter. 67 | D | Killed a wolf 68 | D | Reached XP level 3. HP: 25/25 MP: 0/0 68 | D | Learned a level 1 spell: Sandblast 68 | D | Reached XP level 4. HP: 31/31 MP: 0/0 68 | D | Killed a black bear 69 | D | Reached skill level 10 in Spellcasting 69 | D | Reached skill level 10 in Conjurations 69 | D | Reached skill level 10 in Hexes 69 | D | Reached skill level 10 in Summonings 69 | D | Reached skill level 10 in Necromancy 69 | D | Reached skill level 10 in Translocations 69 | D | Reached skill level 10 in Fire Magic 69 | D | Reached skill level 10 in Ice Magic 69 | D | Reached skill level 10 in Air Magic 69 | D | Reached skill level 10 in Earth Magic 69 | D | Reached skill level 10 in Alchemy 69 | D | Reached XP level 5. HP: 35/35 MP: 0/0 69 | D | Learned a level 2 spell: Ensorcelled Hibernation 75 | D | Entered arena 3. 75 | D | Found a transporter. 81 | D | Reached XP level 6. HP: 6/40 MP: 0/0 82 | D | Reached * piety under Yredelemnul 90 | D | Entered arena 4. 90 | D | Noticed a deep elf archer 90 | D | Noticed a deep elf pyromancer 90 | D | Noticed a deep elf pyromancer 90 | D | Noticed a deep elf zephyrmancer 90 | D | Found a transporter. 101 | D | Killed a deep elf pyromancer 101 | D | Shot with an arrow by a deep elf archer Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 6 8 10 | 10.6 Conjurations | 6 8 10 | 10.6 Hexes | 6 8 10 | 10.6 Summonings | 6 8 10 | 10.6 Necromancy | 6 8 10 | 10.6 Translocations | 6 8 10 | 10.6 Fire Magic | 6 8 10 | 10.6 Ice Magic | 6 8 10 | 10.6 Air Magic | 6 8 10 | 10.6 Earth Magic | 6 8 10 | 10.6 Alchemy | 6 8 10 | 10.6 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Sandblast | | 3 || 3 Soul Splinter | | 3 || 3 Grave Claw | | 1 || 1 Vampiric Draining | | 3 || 3 Ensorcelled Hiber | | 3 || 3 Invoke: Light the Black T | | 1 || 1 Evoke: Wand | 5 | || 5 Use: Potion | 1 | 2 || 3 Scroll | 1 | 1 || 2 Armour: Robe | | 4 || 4 Dodge: Dodged | | 1 || 1