Bluezure Level 1 of the Dungeon (0, 0, D:1) 2 stones (7, 8, D:1) a +0 spear (15, -34, D:1) a +0 trident (27, 5, D:1) a +0 dagger 3 stones (36, -2, D:1) a +0 whip 3 stones (46, 6, D:1) 5 poisoned darts Level 2 of the Dungeon (0, 0, D:2) a +0 club (13, 9, D:2) 5 stones (19, 16, D:2) 5 stones (33, 18, D:2) 5 stones (35, 33, D:2) 5 curare-tipped darts (37, 44, D:2) a +0 dagger (47, 43, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) the +11 hammer of Eternal Vigilance {distort, *Noise rElec Str+2 Dex+4} Str: It affects your strength (+2). Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. *Noise: It may make noises in combat. (unseen) (9, 20, D:3) a +0 dagger (16, 15, D:3) a +0 club (20, -25, D:3) 4 stones (31, 2, D:3) a +0 dagger (34, -15, D:3) 4 stones (39, 9, D:3) a +0 scale mail (45, -12, D:3) a +0 club (46, -24, D:3) a +0 dagger a +0 sling (50, -30, D:3) 4 stones (51, -17, D:3) 4 stones (59, -24, D:3) a +0 short sword a stone (65, -40, D:3) a +0 club