Dungeon Crawl Stone Soup version 0.27.0-1-g7a08968 (webtiles) character file. Game seed: 6762881147767983865 25 Bluhz the Vexing (level 2, -2/11 HPs) Began as a Felid Enchanter on Aug 30, 2021. Slain by a goblin (5 damage) ... on level 2 of the Dungeon. The game lasted 00:03:20 (1952 turns). Bluhz the Vexing (Felid Enchanter) Turns: 1952, Time: 00:03:20 Health: -2/11 AC: 1 Str: 4 XL: 2 Next: 82% Magic: 5/6 EV: 17 Int: 16 God: Gold: 22 SH: 0 Dex: 16 Spells: 4/5 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr + Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.03/turn b - ring of resist corrosion MPRegen 0.10/turn (no ring) @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 22 gold pieces. Inventory: Jewellery b - a ring of resist corrosion (left paw) Scrolls c - a scroll of teleportation Potions a - a potion of might {unknown} Skills: + Level 3.0 Dodging + Level 4.5 Stealth * Level 1.7 Unarmed Combat + Level 2.1 Spellcasting + Level 4.7 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Corona Hex 17% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 16% N/A 4% 2 Confusing Touch Hex 16% N/A 9% 3 Tukima's Dance Hex 16% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Conj/Hex 18% N/A 24% 3 Vampiric Draining Necr 0% 2d6 52% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History (D) Dungeon Where to? (? - help) There is a staircase leading out of the dungeon here. You open the door. There is an open door here. There is a stone staircase leading down here. You climb downwards. A quokka and a goblin come into view. Found 11 stones. There is a stone staircase leading up here. Sorry, you're not good enough to have a special ability. Casting: Corona (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (chance to affect: 71%) The goblin is outlined in light. 2 jackals come into view. The jackal barks! You hear a shout! A jackal comes into view. The jackal moves out of view. A jackal comes into view. The goblin hits you with a +0 club. You barely miss the goblin. The jackal barks! You bite the goblin, but do no damage. The goblin hits you with a +0 club. You barely miss the goblin. The jackal barks! You hear a shout! The quokka closely misses you. The goblin closely misses you. You barely miss the goblin. The jackal misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * The goblin closely misses you. The jackal misses you. You barely miss the goblin. The quokka completely misses you. The jackal misses you. The goblin barely misses you. You scratch the goblin. The goblin is heavily wounded. The goblin stops glowing. The jackal closely misses you. The quokka completely misses you. The jackal misses you. The jackal barely misses you. The goblin hits you with a +0 club. You die... #.# .. .# ###########.## .............# ..#..........# #.....hh.....# #....hg@..<..# #.#...hr.....# #...(......# #..........# #..........# #..........# ####.##.#### #. #.# You could see a quokka, 4 jackals and a goblin. Vanquished Creatures 4 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) 3 jackals (D:1) 3 quokkas (D:1) 2 ball pythons (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 2 kobolds (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bluhz the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 397 | D:1 | Reached XP level 2. HP: 11/11 MP: 6/6 1952 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_loops_ring D:2: minmay_thinvault, layout_rooms, st_stairs_3, minmay_misc_feat_hallway, minmay_bisected Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Stealth | | 4.5 Unarmed Combat | | 1.7 Spellcasting | | 2.1 Hexes | | 4.7 Action || total -------------------------++------- Melee: Unarmed || 74 Bite || 7 Cast: Corona || 13 Use: Scroll || 3 Stab: Sleeping || 5 Armor: Skin || 4 Dodge: Dodged || 71