Dungeon Crawl Stone Soup version 0.30.0 (webtiles) character file. Game seed: 1415841358893658200 62 BogsyCalzone the Conjurer (level 3, -3/19 HPs) Began as a Deep Elf Conjurer on Sept 8, 2023. Succumbed to a scorpion's poison ... on level 3 of the Dungeon. The game lasted 00:02:45 (2273 turns). BogsyCalzone the Conjurer (Deep Elf Conjurer) Turns: 2273, Time: 00:02:46 Health: -3/19 AC: 3 Str: 4 XL: 3 Next: 85% Magic: 0/9 EV: 12 Int: 24 God: Gold: 51 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . o - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn %: no passive effects @: lethally poisoned (-3 -> -32) A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 51 gold pieces. Inventory: Armour a - a +0 robe (worn) e - a scarf of invisibility o - a +0 cloak (worn) Jewellery q - an amulet of guardian spirit r - a +6 ring of intelligence Wands t - a wand of mindburst (14) Scrolls c - a scroll of blinking {unknown} d - a scroll of amnesia {unknown} f - a scroll of acquirement {unknown} g - 2 scrolls of teleportation {unknown} i - a scroll of vulnerability {unknown} k - a scroll of noise {unknown} n - a scroll of enchant weapon {unknown} Potions b - a potion of magic h - a potion of might {unknown} j - 2 potions of flight {unknown} l - 2 potions of heal wounds {unknown} m - a potion of lignification {unknown} p - 2 potions of attraction {unknown} s - a potion of haste {unknown} Skills: - Level 2.4 Dodging + Level 4.2 Stealth - Level 3.0 Spellcasting + Level 5.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 12% 1d3 11% 1 Dazzling Flash Conj/Hex 32% N/A 11% 3 Hailstorm Conj/Ice 16% 3d6 11% 3 Stone Arrow Conj/Erth 32% 3d9 11% 3 Frozen Ramparts Ice 6% 1d1 32% 3 Fulminant Prism Conj/Hex 8% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 36% 4 Animate Armour Summ/Erth 6% N/A 71% 4 Lehudib's Crystal Spear Conj/Erth 8% 10d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History Aim: a scorpion (asleep, 100% to hit) The magic dart hits the scorpion but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (79% to hit) The searing ray misses the scorpion. (Press . to maintain the ray.) Unknown command. The searing ray hits the scorpion. The scorpion is lightly wounded. The searing ray hits the scorpion. The scorpion is lightly wounded. The scorpion stings you. The searing ray hits the scorpion but does no damage. The scorpion is lightly wounded. You finish channelling your searing ray. The scorpion stings you. You are poisoned. The scorpion poisons you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (lightly wounded, 79% to hit) The searing ray hits the scorpion! The scorpion is severely wounded. (Press . to maintain the ray.) You feel sick. The scorpion stings you. The searing ray hits the scorpion. The scorpion is almost dead. You feel sick. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The scorpion poisons you! Without enough magic to sustain it, your searing ray dissipates. You die... #........##.##รท# #:.. #..............# .... #..............# ..... #...<..........# ... #...)..........# ... #..............# #'# #..............# #.s##......(.##.#### ##.@...#####.##.# ..............##.##.# ......[.....#).>.##[# ............###.###.# ............###...#.# ###............##.#.# #...............#.# #.............###.# ####........###.# You could see a scorpion. Vanquished Creatures 2 adders A dart slug (D:2) 3 ball pythons 3 bats 3 endoplasms 2 giant cockroaches 5 goblins 5 hobgoblins 2 jackals (D:1) 3 kobolds A quokka (D:2) 3 frilled lizards 6 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BogsyCalzone the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 200 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 203 | D:1 | Learned a level 2 spell: Searing Ray 326 | D:1 | Found a faded altar of an unknown god. 1064 | D:2 | Reached skill level 5 in Conjurations 1064 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/9 2265 | D:3 | Noticed a scorpion 2273 | D:3 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_loops_cross, hellmonk_ecumenical_altar_heavens_door D:2: layout_loops_corners, minmay_misc_feat_nine_boxes, kennysheep_generic_room_16 D:3: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 4 | 4.2 Conjurations | 5 | 5.3 Dodging | | 2.4 Spellcasting | | 3.0 Action || total ---------------------------++------- Cast: Magic Dart || 67 Searing Ray || 2 Dodge: Dodged || 5