Dungeon Crawl Stone Soup version 0.30.0 (webtiles) character file. Game seed: 5057202316633889447 70 BogsyCalzone the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on Sept 13, 2023. Succumbed to a gnoll's poison ... on level 2 of the Dungeon. The game lasted 00:02:52 (1685 turns). BogsyCalzone the Conjurer (Deep Elf Conjurer) Turns: 1685, Time: 00:02:53 Health: 0/24 AC: 2 Str: 4 XL: 4 Next: 4% Magic: 0/10 EV: 12 Int: 25 God: Gold: 60 SH: 0 Dex: 13 Spells: 3/9 levels left rFire . . . m - +0 sling rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.12/turn %: no passive effects @: lethally poisoned (0 -> -18) A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons m - a +0 sling (weapon) Missiles n - a throwing net Armour a - a +0 robe (worn) Jewellery e - a ring of fire Scrolls d - 2 scrolls of identify {unknown} g - a scroll of amnesia {unknown} i - a scroll of teleportation {unknown} j - a scroll of enchant armour {unknown} l - a scroll of blinking {unknown} Potions b - a potion of magic c - a potion of flight {unknown} f - a potion of lignification {unknown} h - a potion of brilliance {unknown} k - 2 potions of heal wounds {unknown} Skills: - Level 2.4 Dodging + Level 4.3 Stealth - Level 3.0 Spellcasting + Level 5.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 c - Dazzling Flash Conj/Hex 34% N/A 10% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Aim: a gnoll, wielding a +0 whip of venom and wearing a +0 chain mail (100% to hit) The magic dart hits the gnoll but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, p - gnoll (Press . to maintain the ray.) Unknown command. The searing ray hits the gnoll but does no damage. The searing ray hits the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. The searing ray hits the gnoll. The gnoll is heavily wounded. You finish channelling your searing ray. The gnoll hits you with a +0 whip of venom. You are poisoned. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the gnoll. The gnoll is severely wounded. (Press . to maintain the ray.) You feel very sick. The gnoll hits you with a +0 whip of venom. You are lethally poisoned! The searing ray hits the gnoll. The gnoll is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The gnoll closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is almost dead. You die... #.# #.#.#........ # #.# #.#.#.###.... # #.# #.#.#.####.############# #.######.#......#.#..........## #.#....#.##...#.#.#...........# #.#.##.#.##...#.#.#.).).......# ###.#....#.##.###....##.###...... #........#.##.####.♣.P♣.# #...... #.#.##...#..#...@g♣♣...♣♣ ###.##. #.#.........).).##♣♣...♣ #.##. #.#.............# #♣♣.♣.♣ #.##. ..#.##..........# #.♣♣♣..♣♣##.### ###.##..........###..♣ ...♣...### # #.##.....♣....#....♣♣...♣.....# # #.##....♣P....#.....♣♣♣.♣.....# # #.##...♣♣.P♣..#....)..........# # #.##.P.P♣♣♣P..#....#..........# You could see a gnoll. Vanquished Creatures An adder (D:2) 3 gnolls (D:2) 2 dart slugs An endoplasm (D:2) 6 goblins A hobgoblin (D:1) A kobold (D:2) 2 quokkas 5 ball pythons (D:1) 2 bats A frilled lizard (D:2) 5 rats (D:1) 30 creatures vanquished. Vanquished Creatures (others) 6 plants (D:2) 6 creatures vanquished. Grand Total: 36 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BogsyCalzone the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 278 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 281 | D:1 | Learned a level 2 spell: Searing Ray 981 | D:2 | Reached skill level 5 in Conjurations 981 | D:2 | Reached XP level 3. HP: 16/19 MP: 2/9 1490 | D:2 | Reached XP level 4. HP: 24/24 MP: 5/10 1581 | D:2 | Learned a level 3 spell: Dazzling Flash 1685 | D:2 | Succumbed to a gnoll's poison Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_loops_ring, minmay_misc_feat_five D:2: layout_basic, serial_forest, infiniplex_forest_lined_3_way, infiniplex_forest_clump_C, infiniplex_forest_straight_1, infiniplex_forest_straight_2, infiniplex_forest_clump_diagonal, infiniplex_forest_clump_medium, infiniplex_forest_diagonal, grunt_decor_junction Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 4 | 4.3 Conjurations | 5 | 5.3 Dodging | | 2.4 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 1 | 1 || 2 Cast: Magic Dart | 54 | 7 || 61 Searing Ray | 2 | 2 || 4 Armour: Robe | 1 | || 1 Dodge: Dodged | 5 | 2 || 7