Boogie Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, -9, D:1) a +0 short sword (4, -10, D:1) a +0 club a +0 leather armour (8, -9, D:1) a +0 quarterstaff (11, -29, D:1) a +0 whip (18, -6, D:1) a +0 dagger (19, -34, D:1) a +0 club (26, -40, D:1) a +0 chain mail (26, -12, D:1) a +0 leather armour (26, -3, D:1) a +0 dagger of electrocution (32, -19, D:1) a +0 club (40, -29, D:1) a +0 dagger (45, -29, D:1) a +0 ring mail (50, -22, D:1) a +0 dagger (59, -27, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 whip (3, 16, D:2) a +0 club (9, 42, D:2) a +0 whip (10, 11, D:2) a +0 club (16, 40, D:2) a +0 mace (24, 15, D:2) a +0 club (37, -6, D:2) a +0 whip (38, 5, D:2) a +0 whip (38, 9, D:2) a +0 long sword (39, 31, D:2) a +0 club (43, -2, D:2) a +0 club (45, 37, D:2) a +0 mace (56, 17, D:2) a +0 robe (58, 9, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] Xecol's Book Boutique a book of Vapours (338 gold) a book of Minor Magic (234 gold) a book of Callings (260 gold) a book of Armaments (468 gold) a book of Displacement (286 gold) a There-And-Back Book (390 gold) a book of Death (572 gold) a book of Cantrips (156 gold) (0, 0, D:3) a +0 mace (0, 1, D:3) a +0 dagger a +0 club a +0 ring mail (0, 2, D:3) a +0 dagger (5, -21, D:3) a +0 leather armour (8, -3, D:3) a +2 dagger of freezing (14, 0, D:3) a +0 scythe a +0 leather armour (17, -34, D:3) a +0 club (17, 7, D:3) a +0 leather armour (20, -23, D:3) a +0 dagger a +0 robe (21, -22, D:3) a +0 whip (31, 3, D:3) a +0 mace (32, -8, D:3) a +0 mace (34, -32, D:3) a +0 spear (37, -18, D:3) a +0 quarterstaff a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 falchion (6, 6, D:4) a +0 dagger (10, 13, D:4) the +8 short sword "Ushesmer" {flame, *Noise rElec Dex-2 Stlth+} Dex-2: It affects your dexterity (-2). rElec: It insulates you from electricity. *Noise: It may make a loud noise when swung. Stlth+: It makes you more stealthy. (18, 2, D:4) a +0 club (32, 28, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 scimitar (14, -10, D:5) a +0 ring mail (29, -33, D:5) a +0 robe (32, -27, D:5) a +0 hand axe (34, -18, D:5) a +0 long sword (43, 0, D:5) a +0 trident a +0 ring mail (44, -1, D:5) a +0 dagger a +0 whip (45, -1, D:5) a +0 morningstar of protection (46, -2, D:5) a +0 dagger (47, -2, D:5) a +0 flail a +0 leather armour (49, -4, D:5) a +0 dagger a +0 robe (64, 19, D:5) a +0 plate armour (69, -18, D:5) a +0 ring mail Level 6 of the Dungeon [Shop] Zeer's Magic Scroll Emporium a scroll of poison (40 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) 3 scrolls of identify (60 gold) a scroll of enchant weapon (75 gold) a scroll of amnesia (40 gold) (2, 30, D:6) a +0 club (6, 32, D:6) a +0 ring mail (12, 24, D:6) a potion of degeneration (14, -8, D:6) a +0 war axe (14, 26, D:6) a +1 long sword of freezing (16, 11, D:6) a beast talisman (19, 9, D:6) a +0 shortbow (22, 27, D:6) a +0 dagger (40, 21, D:6) a +0 trident (48, 0, D:6) a +0 shortbow (57, 17, D:6) a +0 quick blade (59, 0, D:6) a +0 flail (65, 28, D:6) a +2 dagger of freezing a +0 robe a +0 battleaxe a +0 robe a +0 battleaxe a +0 robe a +3 battleaxe a +0 robe (65, 32, D:6) a +0 scimitar a +0 robe Level 7 of the Dungeon (0, 0, D:7) an orb of mayhem a +0 robe (16, -25, D:7) a +0 flail a +1 spear of distortion a +0 ring mail (17, -27, D:7) a +0 spear (17, -26, D:7) a +0 whip (18, -24, D:7) a +0 scale mail (24, -24, D:7) a +0 ring mail a +0 trident (24, -8, D:7) a +0 dagger of venom a +0 robe (24, -6, D:7) a +2 dagger of venom a +0 leather armour (25, -25, D:7) a +0 hand axe (25, -24, D:7) a +0 chain mail a +0 mace (26, -4, D:7) a +0 dagger a +0 leather armour (26, -3, D:7) a +0 whip a +0 ring mail (26, 0, D:7) a +0 whip a +0 chain mail (34, 3, D:7) a +0 giant club (37, -26, D:7) a +0 dagger a +0 club (37, -25, D:7) the +8 mace of Circular Logic {freeze, rF++} rF++: It greatly protects you from fire. a +0 leather armour a +0 club (37, -18, D:7) a +0 flail (42, -14, D:7) a +0 pair of boots Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 shortbow (13, 36, D:8) a +0 ring mail (18, 14, D:8) a +0 cloak (19, 43, D:8) a +0 halberd (20, -3, D:8) a +0 ring mail (24, 21, D:8) a +0 chain mail (29, 30, D:8) a +0 hand axe a +0 club a +1 short sword of speed a +0 dagger a +0 scale mail a +0 club a +0 club a +0 chain mail a +0 hand axe a +0 dagger a +0 scale mail a +0 club a +0 chain mail a +0 hand axe a +0 short sword a +0 leather armour a +0 ring mail a +0 dagger a +0 mace a +0 long sword a +0 chain mail a +0 long sword a +0 chain mail a +0 mace a +0 chain mail a +0 club a +0 ring mail (29, 31, D:8) a +0 club a +0 dagger a +0 ring mail a +0 hand axe a +0 antimagic trident a +0 club a +0 flail a +0 chain mail a +0 dire flail a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a +0 club a +0 hand axe (1, -1, D:9) a +0 dagger a +0 robe a +0 short sword (1, 0, D:9) a +0 dagger a +0 robe (1, 22, D:9) a +0 giant spiked club a +0 giant spiked club (2, 24, D:9) a +0 shortbow (7, 10, D:9) a +0 club a +0 leather armour (7, 12, D:9) a +0 dire flail a +0 plate armour (7, 35, D:9) a +0 ring mail (8, 10, D:9) a +0 club a +0 chain mail (8, 11, D:9) a +0 dagger a +0 robe (8, 12, D:9) a +0 flail (18, 10, D:9) a serpent talisman (22, 29, D:9) the +11 dagger of Distraction {heavy, rPois rF+ rN++ Dex-2} Dex-2: It affects your dexterity (-2). rF+: It protects you from fire. rPois: It protects you from poison rN++: It greatly protects you from negative energy. (26, 0, D:9) a +0 leather armour (29, 8, D:9) a +0 flail (32, 7, D:9) a +0 dagger (32, 10, D:9) a +0 robe a +0 dagger (39, -2, D:9) a +0 ring mail Level 10 of the Dungeon [Shop] Quaqimod's General Store a +0 dagger (22 gold) a +0 chain mail (49 gold) a wand of paralysis (3) (79 gold) a +0 quarterstaff (44 gold) a wand of iceblast (3) (79 gold) a wand of paralysis (5) (132 gold) 3 stones (3 gold) the +6 hand axe of the Walnut {freeze, Int+2 Dex+7} (674 gold) Int+2: It affects your intelligence (+2). Dex+7: It affects your dexterity (+7). a +0 scale mail (44 gold) (9, -22, D:10) a +0 rapier (11, -21, D:10) a +0 hand axe (11, -20, D:10) a +0 whip a +0 leather armour (12, -21, D:10) a +0 club a +0 short sword a +0 dire flail a +0 chain mail (12, -20, D:10) a +0 whip a +0 ring mail a +0 club a +0 ring mail a +0 dagger a +0 flail a +0 short sword (12, -8, D:10) a +0 quarterstaff (13, -20, D:10) a +0 war axe a +0 club a +0 plate armour a +0 flail (14, -21, D:10) a +0 mace a +0 leather armour a +0 mace a +0 leather armour (14, -20, D:10) a +0 hand axe a +0 leather armour a +0 flail a +0 scale mail a +0 hand axe a +0 leather armour a +0 dagger a +0 ring mail a +0 halberd a +0 chain mail (14, -19, D:10) a +0 plate armour a +0 short sword (15, -19, D:10) a +0 whip a +0 chain mail (22, -25, D:10) a +0 hand axe (31, 2, D:10) a +0 plate armour (39, -32, D:10) a +0 shortbow (46, -20, D:10) a +0 dagger (47, -2, D:10) a +0 heavy halberd a +0 orcbow a +0 plate armour (51, -10, D:10) a +0 rapier a +0 robe (52, -19, D:10) a +0 giant club a +0 giant club (52, -1, D:10) a +0 giant spiked club a +0 giant club (60, -8, D:10) a +0 falchion (64, 2, D:10) a +0 giant spiked club a +0 dire flail (67, -11, D:10) a +0 dagger a +0 robe Level 11 of the Dungeon (33, 0, D:11) +0 acid dragon scales (40, -37, D:11) 47 stones (41, 8, D:11) a +0 troll leather armour (48, -21, D:11) a +0 helmet (50, -6, D:11) a +6 ring of intelligence (57, -36, D:11) a +0 spear a +0 animal skin Level 12 of the Dungeon [Shop] Harojeb's Antique Armour Emporium a +0 plate armour (598 gold) a +0 robe (18 gold) a +2 plate armour of poison resistance (962 gold) a +0 scale mail (104 gold) a +2 plate armour of fire resistance (1040 gold) the +8 plate armour of the Hanged Man {Harm Int+4 Slay+3} (2366 gold) Int+4: It affects your intelligence (+4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Harm: It increases damage dealt and taken. a +0 scale mail (104 gold) a +0 plate armour (598 gold) (0, 0, D:12) a +0 scale mail (2, -8, D:12) 3 large rocks (3, 5, D:12) 2 stones (7, -21, D:12) a +0 pair of gloves (15, -23, D:12) a serpent talisman (17, -4, D:12) a +0 ring mail (18, -4, D:12) a +2 orcbow of freezing (21, -28, D:12) a +0 hand axe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (22, -27, D:12) a +0 whip (31, -20, D:12) a +0 giant club a +0 giant club (43, -21, D:12) 5 large rocks (62, -24, D:12) a blade talisman (63, -14, D:12) a +0 war axe (63, -10, D:12) a +0 troll leather armour Level 13 of the Dungeon (0, 0, D:13) a +2 whip of venom a +0 scale mail a +0 mace a +0 leather armour an orc corpse (1, 0, D:13) a +0 dagger a +0 robe (2, 7, D:13) a +0 shortbow a centaur corpse the Ecumenical Temple