Boogie Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (9, -18, D:1) a +0 ring mail (16, -2, D:1) a +0 dagger (17, -2, D:1) a +0 whip (34, 6, D:1) a +0 short sword (46, -11, D:1) a +0 leather armour (47, -2, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (1, 0, D:2) a +0 club (4, -11, D:2) a +1 dagger of venom (11, 8, D:2) a +0 dagger (24, 23, D:2) a +0 whip (32, 22, D:2) a +0 dagger (32, 23, D:2) a +0 short sword a +0 animal skin a +0 helmet a +0 scale mail a +0 hand axe (33, 21, D:2) a +0 club a +0 club (33, 23, D:2) a +0 club (34, 23, D:2) a +0 club (44, 21, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (4, 15, D:3) a +0 halberd (5, 15, D:3) a +0 halberd a +0 ring mail (9, -11, D:3) a +0 robe (12, -7, D:3) a +0 ring mail a +0 dagger (12, 18, D:3) a +0 whip (15, 24, D:3) a dragon-blood talisman (19, -1, D:3) a +0 dagger (23, -3, D:3) a +0 whip (32, 15, D:3) a +0 ring mail (34, 10, D:3) a +0 club (34, 14, D:3) a +0 buckler (34, 22, D:3) a +0 robe (35, 8, D:3) a +4 dagger (35, 10, D:3) a +0 club a +0 sling (36, 8, D:3) a +0 club (38, 17, D:3) a +0 spear Level 4 of the Dungeon [Shop] Jatus's Antique Armour Shop a +0 robe (19 gold) a +0 scale mail (112 gold) a +0 cloak (126 gold) a +0 ring mail (112 gold) a +0 robe (19 gold) a +3 ring mail of cold resistance (728 gold) [Shop] Ocson Igi's Magic Scroll Boutique a scroll of immolation (40 gold) a scroll of teleportation (30 gold) a scroll of fog (40 gold) a scroll of identify (20 gold) a scroll of revelation (75 gold) a scroll of identify (20 gold) a scroll of blinking (75 gold) 3 scrolls of identify (60 gold) a scroll of teleportation (30 gold) [Shop] Ynusad's Antique Weapon Shop a +7 arbalest of freezing (1307 gold) a +3 heavy falchion (649 gold) a +0 hand axe (87 gold) a +2 heavy war axe (530 gold) a +0 quarterstaff (116 gold) a +0 hand axe (87 gold) a +0 spear (87 gold) a +2 vampiric spear (609 gold) the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} (2752 gold) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. a +0 sling (43 gold) the +5 long sword of Disorder {freeze, rN+ Dex+2} (1354 gold) Dex+2: It affects your dexterity (+2). rN+: It protects you from negative energy. (0, 0, D:4) a +0 leather armour (23, 17, D:4) a maw talisman (46, 9, D:4) a +0 whip (53, 3, D:4) a +0 sling (53, 4, D:4) a +0 club a +0 sling Level 5 of the Dungeon [Shop] Quosuck's Vocational Training a manual of Invocations (1120 gold) a manual of Evocations (1120 gold) (5, 8, D:5) a +0 giant spiked club (7, 9, D:5) a +0 war axe (7, 13, D:5) a +0 rapier (12, 24, D:5) a +0 robe (14, 26, D:5) a +0 leather armour a +0 trident (28, 21, D:5) a +0 pair of gloves (29, 23, D:5) a +0 mace (32, 3, D:5) a +0 club (32, 5, D:5) a +0 robe a +0 whip (33, 4, D:5) a +0 robe a +0 dagger a +0 scale mail a +1 flail of holy wrath (34, 4, D:5) a +0 robe a +0 war axe (43, 19, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 long sword (13, -11, D:6) a +0 war axe (22, 34, D:6) 5 large rocks (22, 36, D:6) 3 large rocks (23, 32, D:6) a +0 club a +0 dagger (23, 33, D:6) a +0 dagger a +0 giant club a +0 club a +0 club a +0 club a +0 club a +0 club (26, 9, D:6) a +0 club (31, -1, D:6) a +0 triple sword (34, 19, D:6) 5 large rocks (44, -15, D:6) a +0 giant club (45, -15, D:6) a potion of degeneration Level 7 of the Dungeon (12, 9, D:7) a +0 robe (29, 17, D:7) a +0 dagger (30, 18, D:7) a +0 club a +0 short sword a +0 short sword (31, 16, D:7) a +0 whip a +0 short sword (34, 18, D:7) a +0 shortbow (34, 34, D:7) a +0 ring mail (36, 18, D:7) a +0 club (38, 3, D:7) a +0 dagger (38, 10, D:7) a +1 short sword of protection (39, -6, D:7) a +0 short sword (39, 24, D:7) a +0 whip (40, 8, D:7) a +0 dagger a +0 short sword (40, 9, D:7) a +0 whip (41, 7, D:7) a +0 short sword a +0 dagger (41, 9, D:7) a +0 short sword (58, 39, D:7) a potion of degeneration Level 8 of the Dungeon (0, 0, D:8) a +0 long sword (1, 6, D:8) a +0 club (3, 5, D:8) a +0 dagger (5, 3, D:8) the +9 dagger of Legih {holy, Fly rElec rC- Stlth+} rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. Fly: It grants you flight. Stlth+: It makes you more stealthy. a +0 robe (5, 4, D:8) a +0 hand axe a +0 robe (7, -3, D:8) an orb of mayhem (7, 6, D:8) a +0 dagger (7, 8, D:8) a +0 ring mail (8, -3, D:8) +0 acid dragon scales a +0 orcbow (9, -3, D:8) a +0 short sword (14, 7, D:8) a +0 short sword (15, 7, D:8) a +0 short sword (15, 8, D:8) a +0 club a +0 club a +0 whip a +0 whip a +2 short sword of holy wrath (16, 7, D:8) a +1 whip of freezing a +0 robe of willpower (20, 2, D:8) a +0 scale mail a +0 halberd (21, 3, D:8) a +0 war axe a +0 robe (32, 38, D:8) a +0 mace (33, 20, D:8) an orb of guile (36, -15, D:8) a +0 club (36, -14, D:8) a +0 club a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (1, -26, D:9) a +0 battleaxe (4, -4, D:9) a +0 buckler (6, 10, D:9) a +0 quarterstaff (8, -26, D:9) a +0 club (8, -25, D:9) a +0 flail a +0 war axe a +0 short sword (8, -24, D:9) a +0 dagger a +0 dagger (9, -25, D:9) a +0 club a +0 short sword a +0 chain mail a +0 club a +0 short sword a +0 dagger (11, -25, D:9) a book of Debilitation (31, -3, D:9) a +0 whip (31, -1, D:9) a +0 flail (32, -3, D:9) a +0 flail (33, -3, D:9) a +0 trident a +0 scale mail (33, -2, D:9) a +0 spear (33, -1, D:9) a +2 spear of freezing (35, -13, D:9) a +0 arbalest (51, -5, D:9) a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +1 pair of boots of rampaging (unseen) (0, 1, Lair:1) a +0 heavy hand axe (unseen) (0, 2, Lair:1) a scroll of identify (1, 0, Lair:1) 27 gold pieces (1, 2, Lair:1) 5 stones (6, -27, Lair:1) a water moccasin corpse (7, -15, Lair:1) a wolf corpse (8, -28, Lair:1) a rime drake corpse (16, -24, Lair:1) a water moccasin corpse (skeletalised by now) (16, 0, Lair:1) a +0 hand axe