Seeded DCSS version 0.25-a0-413-g3b4b6a4 (webtiles) character file. Game seed: 1261219637004542875, levelgen mode: deterministic 5 Boromir the Twirler (level 1, 0/16 HPs) Began as a Formicid Wanderer on Jan 14, 2020. Slain by a hobgoblin ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:50 (67 turns). Boromir the Twirler (Formicid Wanderer) Turns: 67, Time: 00:00:51 Health: 0/16 AC: 2 Str: 17 XL: 1 Next: 88% Magic: 1/1 EV: 11 Int: 9 God: Gold: 7 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis + a - +2 quarterstaff rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +2 quarterstaff (weapon) Armour d - a +0 robe (worn) Scrolls e - a scroll of enchant weapon {unknown} g - a scroll of noise {unknown} h - a scroll of amnesia {unknown} i - a scroll of immolation {unknown} Potions b - a potion of lignification c - a potion of curing Comestibles f - a ration Skills: + Level 2.2 Fighting + Level 4.2 Staves + Level 1.2 Stealth Level 1.2 Shields + Level 1.0 Unarmed Combat Level 1.1 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History No target in view! No target in view! A rat comes into view. You barely miss the rat. The rat closely misses you. You hit the rat. You kill the rat! No target in view! No target in view! A hobgoblin comes into view. It is wielding a +0 club. The hobgoblin shouts! Found 16 gold pieces. The hobgoblin hits you with a +0 club. You barely miss the hobgoblin. The hobgoblin hits you with a +0 club. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The hobgoblin hits you with a +0 club. The hobgoblin hits you with a +0 club. You die... .... .# ####...##.# #.........# #.........# #.........# ..........# ##.....g..####. .#.....@##..... #..##.......... { #.##.#.##$.... #....#.# ###. #..###.#### ######### #..#......# #..>....# #...†..##.# ....###.####.#.### # #.#....).....#.# You could see a hobgoblin. Vanquished Creatures An ooze (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Boromir the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Boromir set off with the following items: a +2 | quarterstaff, a potion of lignification, a potion of | curing, a +0 robe, a ration 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 67 | D:1 | Slain by a hobgoblin Levels and vault maps discovered: D:1: onia_arrival_mini_spirals, layout_loops_cross, nicolae_ashenzari_panopticon Action || total -------------------------++------- Melee: Quarterstaff || 5 Dodge: Dodged || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 8 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 8 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------