Boromir Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 6, D:1) 18 bolts (3, 27, D:1) a +0 short sword (9, 4, D:1) a +0 spear (15, 1, D:1) a +0 club (20, 39, D:1) a +0 club (22, 38, D:1) a +0 short sword 2 stones (25, 6, D:1) a +0 club (26, 45, D:1) a +0 hand axe (28, 36, D:1) 22 arrows (32, 29, D:1) a +0 mace (33, 0, D:1) a +0 club 3 stones (43, 8, D:1) a +0 leather armour (49, 6, D:1) 14 poisoned darts Level 2 of the Dungeon (14, -2, D:2) a +0 whip (17, -12, D:2) a +0 dagger (20, -3, D:2) 20 arrows (25, 8, D:2) a +0 mace (28, 17, D:2) 24 stones (30, 10, D:2) a +0 dagger (36, 5, D:2) 8 stones (37, 21, D:2) a +0 dagger (41, 8, D:2) a +0 club a goblin skeleton (56, 29, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) 12 gold pieces (6, -6, D:3) the Catalogue of Ice Spells Type Level Known a - Ozocubu's Armour Ice 3 no b - Simulacrum Ice/Necromancy 6 no (10, -27, D:3) a +1 dagger of protection an orc corpse (11, -3, D:3) 21 stones (12, 4, D:3) a scroll of teleportation