Boromir Level 1 of the Dungeon (2, 34, D:1) a +0 hunting sling (9, 38, D:1) 29 stones (19, 33, D:1) a +0 whip 3 stones (24, 7, D:1) a +0 short sword 4 stones (31, 31, D:1) a +0 dagger (44, 29, D:1) a +0 dagger (44, 45, D:1) a +0 hand axe (49, 35, D:1) 19 bolts (53, 29, D:1) 10 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (2, 1, D:2) a +0 dagger (21, -26, D:2) 21 arrows (34, -4, D:2) a +0 club (35, 15, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (6, -22, D:3) a +0 flail (10, -32, D:3) a +0 short sword (13, -9, D:3) 26 sling bullets (15, -3, D:3) a +0 club (15, -1, D:3) a +0 dagger (24, -32, D:3) a ball python corpse (skeletalised by now) (25, -30, D:3) a ball python corpse (skeletalised by now) (28, -37, D:3) a potion of invisibility (28, -27, D:3) a scroll of teleportation (30, -28, D:3) a scroll of magic mapping (31, -23, D:3) 5 poisoned darts (34, -34, D:3) an adder skeleton (34, -12, D:3) a +0 club (40, -37, D:3) a potion of cancellation (41, -32, D:3) 2 potions of mutation (41, -29, D:3) a ball python corpse (skeletalised by now) (44, -33, D:3) 2 potions of magic (51, -15, D:3) a +0 dagger (62, -16, D:3) a potion of resistance