Boromir Level 1 of the Dungeon (0, 0, D:1) a +0 animal skin (7, 9, D:1) 27 bolts (14, -6, D:1) a bat corpse (skeletalised by now) (16, -12, D:1) a +0 hunting sling (17, 17, D:1) a +0 falchion (23, -6, D:1) a +0 mace (33, -1, D:1) a +0 dagger (33, 12, D:1) a +0 ring mail (34, 9, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (4, 16, D:2) a staff of cold (10, 11, D:2) a ball python corpse (16, -13, D:2) a +0 dagger (28, -1, D:2) a scroll of immolation (29, -6, D:2) a rat corpse (29, -4, D:2) a hobgoblin corpse (30, -4, D:2) an adder corpse (44, -16, D:2) a throwing net