Boromir Level 1 of the Dungeon (0, 0, D:1) 19 arrows (1, 3, D:1) a +0 club (2, 4, D:1) 13 poisoned darts (11, -3, D:1) a +0 club (16, 1, D:1) 23 arrows (21, 2, D:1) a +0 spear (26, 0, D:1) a +0 dagger 3 stones a scarf of invisibility (41, 47, D:1) a +0 whip (42, -5, D:1) a book of Hexes (46, 16, D:1) a book of Hexes (47, 38, D:1) a +0 club (54, 41, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 10, D:2) 19 sling bullets (7, 14, D:2) a ball python corpse (9, -15, D:2) a +0 robe (20, -15, D:2) a +0 whip 5 stones (25, -13, D:2) a book of Changes (28, -18, D:2) 15 arrows (30, -14, D:2) a +0 animal skin (31, 9, D:2) a +0 spear (32, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (33, 1, D:2) a book of Flames