Boromir Level 1 of the Dungeon [Shop] Metiri Hudghu's Book Shoppe a book of Displacement (288 gold) a book of Burglary (240 gold) a book of Displacement (288 gold) the Volume of Anarchy (408 gold) Spells Type Level Known a - Ice Form Ice/Transmutation 4 no b - Petrify Transmutation/Earth 4 no c - Iron Shot Conjuration/Earth 6 no a book of the Senses (384 gold) a book of Pain (336 gold) a book of Geomancy (216 gold) a book of Winter (408 gold) Woimuem's Collected Works on Earthen Calling (456 gold) Spells Type Level Known a - Call Imp Summoning 2 no b - Stone Arrow Conjuration/Earth 3 no c - Summon Mana Viper Hexes/Summoning 5 no d - Summon Forest Summoning/Translocation 5 no (0, 0, D:1) a +0 short sword 3 stones (1, 9, D:1) a +0 dagger (2, -17, D:1) a +0 robe (2, -12, D:1) 28 stones (6, -23, D:1) a +0 dagger (18, -15, D:1) a +0 whip (25, -24, D:1) a +0 leather armour (27, 0, D:1) 27 bolts (35, -1, D:1) 6 poisoned darts (41, 4, D:1) a +0 glaive (55, 13, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 quarterstaff (8, -2, D:2) 19 bolts (12, -6, D:2) 18 stones (15, 4, D:2) a +0 spear (20, -13, D:2) a +0 dagger (22, -13, D:2) a +0 vampiric dagger (26, -14, D:2) a +0 scale mail (32, 5, D:2) a +1 whip of flaming (34, -3, D:2) a +0 dagger a +0 hunting sling 20 stones (37, -9, D:2) a +0 vampiric whip (44, -15, D:2) a +0 dagger (45, -15, D:2) a +0 dagger (50, -14, D:2) a +0 morningstar Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, -8, D:3) a +0 club a +0 hunting sling 43 stones (16, 18, D:3) a +0 dagger (22, -3, D:3) 28 arrows (24, -10, D:3) a +0 club (27, 35, D:3) a +0 dagger (28, 24, D:3) a +0 robe (37, 20, D:3) a +0 mace (45, 8, D:3) a +0 club Level 4 of the Dungeon [Shop] Reolari's Antique Weapon Shoppe a +2 eveningstar of protection (870 gold) a +0 long sword (101 gold) a +0 dagger (58 gold) a +0 hunting sling (43 gold) a +0 hunting sling (43 gold) the +8 flail "Ovir" {drain, Fragile rElec rF+ Str+7} (2215 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+7). rF: It protects you from fire. rElec: It insulates you from electricity. Fragile: It will be destroyed if unequipped. a +0 dagger (58 gold) (0, 0, D:4) a +1 flail of distortion a +0 ring mail (1, 12, D:4) 20 arrows (12, -10, D:4) a +0 spear (13, -11, D:4) a +0 club (13, -10, D:4) a +0 flail (22, 15, D:4) 19 stones (26, -13, D:4) a +0 trident (29, -10, D:4) 22 stones (42, 21, D:4) a +0 mace (44, -8, D:4) 6 poisoned darts a +0 whip (57, 1, D:4) an adder corpse