Boromir Level 1 of the Dungeon (0, 0, D:1) a +0 flail (11, -14, D:1) a frilled lizard corpse (skeletalised by now) (15, -8, D:1) a jackal corpse (skeletalised by now) (16, -9, D:1) a jackal corpse (skeletalised by now) (18, -21, D:1) a +0 dagger (20, -13, D:1) 5 stones (23, 11, D:1) a bat skeleton (30, -27, D:1) a quokka corpse (skeletalised by now) (31, 8, D:1) a +0 helmet (41, -2, D:1) a rat skeleton (42, -4, D:1) a rat skeleton (43, -25, D:1) a ball python skeleton (43, 2, D:1) a +0 sling (45, -5, D:1) a +0 dagger a goblin skeleton (45, 0, D:1) a +0 ring mail (47, -14, D:1) a +0 dagger a kobold skeleton (48, -4, D:1) a +0 club (49, -13, D:1) 2 javelins (50, -10, D:1) a bat skeleton (51, -9, D:1) a +0 dagger 6 poisoned darts (53, -1, D:1) 6 poisoned darts (54, -33, D:1) a +0 dagger 3 stones (56, -30, D:1) a +0 spear (57, -7, D:1) a +0 short sword 2 stones (58, -22, D:1) a rat corpse (skeletalised by now) (60, -24, D:1) a scarf of repulsion Level 2 of the Dungeon [Shop] Jawk's Jewellery Emporium a ring of positive energy (unknown) (280 gold) a ring of protection from cold (350 gold) a ring of poison resistance (280 gold) a +6 ring of intelligence (unknown) (504 gold) the ring "Tuynk" {rF+ rC- rN+ rCorr MP+9} (515 gold) [ring of magical power] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. MP+9: It affects your magic capacity (+9). a +5 ring of evasion (unknown) (504 gold) a +4 ring of protection (unknown) (504 gold) a beast talisman (280 gold) a ring of wizardry (unknown) (420 gold) (0, 0, D:2) an adder corpse (skeletalised by now) (2, 6, D:2) 6 poisoned darts 3 stones (7, 14, D:2) a +0 dagger (12, -3, D:2) a jackal skeleton (15, -17, D:2) a +0 chain mail (16, 5, D:2) a ball python skeleton (17, -9, D:2) a +0 robe (19, -19, D:2) a +0 club a kobold corpse (skeletalised by now) (26, -18, D:2) a +0 scale mail (27, -16, D:2) the +4 falchion of Onaisari {drain, *Rage rPois Dex+4 Stlth+} *Rage: It berserks you when you make melee attacks (+20% chance). rPois: It protects you from poison. Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. (unseen) (28, -18, D:2) a +0 rapier (28, -17, D:2) a wand of flame (15) (28, -16, D:2) 2 boomerangs (34, 23, D:2) 4 large rocks (35, -22, D:2) an adder corpse (skeletalised by now) (36, 13, D:2) a +0 robe (40, -26, D:2) a +0 dagger a goblin corpse (skeletalised by now) (61, -4, D:2) a +0 club Level 3 of the Dungeon [Shop] Juferahu's Antique Weapon Shop a +0 spear (72 gold) a +0 club (24 gold) a +0 falchion (72 gold) a +2 glaive of venom (475 gold) a +0 club (24 gold) the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (1939 gold) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). [Shop] Ode Uli's Distillery 2 potions of attraction (unknown) (78 gold) a potion of haste (unknown) (130 gold) a potion of mutation (104 gold) a potion of brilliance (unknown) (52 gold) a potion of ambrosia (104 gold) a potion of lignification (39 gold) a potion of ambrosia (104 gold) a potion of moonshine (13 gold) [Shop] Plog's Antique Weapon Emporium the +8 shortbow "Lialel" {antimagic, rN++ Int+3 Dex-5 Stlth+} (1562 gold) rN++: It greatly protects you from negative energy. Int+3: It affects your intelligence (+3). Dex-5: It affects your dexterity (-5). Stlth+: It makes you more stealthy. the +8 dagger "Ymiownah" {freeze, rF++} (1634 gold) rF++: It greatly protects you from fire. a +0 war axe (84 gold) a +2 dagger of flaming (374 gold) a +0 whip (60 gold) a +0 dagger (48 gold) a +2 glaive of venom (475 gold) (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (0, 37, D:3) a +1 flail of holy wrath a +0 ring mail a +0 short sword (8, 23, D:3) a +0 trident (9, 35, D:3) a ball python corpse (skeletalised by now) (9, 37, D:3) a +0 dagger a +0 club a +0 ring mail (12, 1, D:3) a +0 falchion (13, 0, D:3) a +0 scale mail (15, -2, D:3) a +0 giant spiked club a jackal skeleton (19, 39, D:3) the felid skeleton of Natasha (19, 44, D:3) 6 stones (20, 34, D:3) a staff of cold (26, 30, D:3) a +2 short sword of speed a kobold skeleton (32, 23, D:3) a ball python skeleton (40, 9, D:3) a +0 spear (44, 30, D:3) a scroll of identify (45, 1, D:3) the felid corpse of Natasha (skeletalised by now) (48, 3, D:3) a +0 club a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe a +0 dagger a +0 dagger a +0 leather armour an orc corpse an orc corpse (1, -1, D:4) a +0 dagger a +0 mace a +0 leather armour an orc corpse (4, -1, D:4) a +0 trident (9, 7, D:4) a +0 hand axe a +0 robe a +5 war axe a +0 robe (14, -3, D:4) a giant cockroach corpse