Boromir Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (18, 21, D:1) a dwarf skeleton (19, 23, D:1) a dwarf skeleton (21, 13, D:1) a +0 ring mail (22, 24, D:1) 9 stones (23, 20, D:1) a dwarf skeleton (26, 13, D:1) a +0 animal skin (26, 18, D:1) a dwarf skeleton (30, 1, D:1) a ball python skeleton (30, 2, D:1) 7 stones (32, 18, D:1) 5 stones (34, -3, D:1) a +0 sling (41, 23, D:1) a jackal corpse (skeletalised by now) (42, -4, D:1) 3 stones (42, 24, D:1) a jackal corpse (skeletalised by now) a ball python corpse (skeletalised by now) (43, -2, D:1) a +0 club 2 stones a kobold skeleton (43, -1, D:1) a bat skeleton (44, -1, D:1) a bat skeleton (48, 29, D:1) a ball python corpse (skeletalised by now) (48, 38, D:1) a book of Storms (50, 34, D:1) a +0 ring mail (52, 17, D:1) a quokka skeleton (57, 22, D:1) 3 poisoned darts Level 2 of the Dungeon (0, 0, D:2) a giant cockroach corpse a giant cockroach corpse (1, -2, D:2) a bat corpse (6, -19, D:2) a giant cockroach corpse (8, 0, D:2) a book of Chaos (9, -16, D:2) a bat corpse (11, -17, D:2) a rat corpse (12, -14, D:2) a +0 dagger (16, 3, D:2) an adder corpse (20, -24, D:2) a +0 short sword (24, 6, D:2) a ball python corpse (26, -19, D:2) a bat corpse (28, -15, D:2) an amulet of faith (34, -28, D:2) a +0 trident