Boromir Level 1 of the Dungeon (4, -43, D:1) a +0 short sword 4 stones a frilled lizard corpse (skeletalised by now) (11, -5, D:1) a quokka corpse (skeletalised by now) (15, -45, D:1) a jackal corpse (skeletalised by now) (15, -44, D:1) a jackal corpse (skeletalised by now) (18, -21, D:1) a +0 plate armour (21, -19, D:1) a +0 dagger (25, -8, D:1) a +0 club (25, 7, D:1) 8 stones (29, -30, D:1) a hobgoblin corpse (skeletalised by now) (34, 8, D:1) a jackal corpse (skeletalised by now) (35, -34, D:1) 8 stones (38, -12, D:1) a +0 dagger a kobold corpse (skeletalised by now) (38, -10, D:1) a +0 spear (39, -1, D:1) a +0 scale mail (42, -35, D:1) a +0 ring mail (47, -34, D:1) a +0 sling (51, -28, D:1) a +0 dagger a kobold corpse (skeletalised by now) (53, 1, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 sling (9, 12, D:2) a +0 dagger of draining (13, 14, D:2) a quokka skeleton (14, 2, D:2) a ball python skeleton (14, 3, D:2) a +0 club 2 stones (16, 35, D:2) a frilled lizard corpse (21, -1, D:2) a +0 club (24, 6, D:2) a +0 mace (29, 23, D:2) a +0 robe