Seeded DCSS version 0.33-a0-1038-g2af1c82aae (webtiles) character file. Game seed: 4657555874781359806 (custom seed) 9 Boromir the Sneak (level 2, -1/25 HPs) Began as a Barachi Delver on Mar 3, 2025. Slain by an adder (3 damage) ... on level 5 of the Dungeon. The game lasted 00:00:24 (24 turns). Boromir the Sneak (Barachi Delver) Turns: 24, Time: 00:00:24 Health: -1/25 AC: 3 Str: 13 XL: 2 Next: 16% Magic: 2/2 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 13 Spells: 1/1 levels left rFire . . . a - +0 mace rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (-1 -> -1), hasted, very quick A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 leather armour (worn) Wands g - a wand of digging (3) Scrolls c - a scroll of fog d - a scroll of revelation e - a scroll of fear Skills: + Level 3.7 Fighting + Level 2.2 Maces & Flails + Level 2.2 Dodging + Level 4.8 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Portals: Sewer: D:5 Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You thump the adder! The adder is severely wounded. You feel sick. The adder bites you but does no damage. You hit the adder. The adder is almost dead. You feel sick. The adder closely misses you. You miss the adder. The adder is almost dead. You feel sick. The adder closely misses you. You barely miss the adder. The adder is almost dead. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder misses you. You closely miss the adder. The adder is severely wounded. You feel sick. The adder bites you. You die... .........#..... .........#..# ............# #######..#.# . #>##.######.# #####.##......... .........#######. #####.##†#B~~~~#. ........@SB~∩~~#. #####.##.#~~~~~#. ...##.#######. ###.##......... #............ ########## You could see an adder and 2 giant cockroaches. Vanquished Creatures An adder (D:5) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | Boromir the Barachi Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 18/18 MP: 1/1 3 | D:5 | Found a glowing drain. 19 | D:5 | Reached XP level 2. HP: 11/25 MP: 2/2 24 | D:5 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:5: layout_basic, gup_sewer_entry_glass Action || total ---------------------------++------- Melee: Mace || 13 Use: Potion || 1 Armour: Leather armour || 13 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 27 | 27 | 0 | 0 | 3 | 1 | 27.0 | Dungeon | 27 | 27 | 0 | 0 | 3 | 1 | 27.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 27 daAuts