Boromir Level 1 of the Dungeon (0, 0, D:1) a flux talisman (20, -29, D:1) a +0 spear (24, -12, D:1) a hobgoblin skeleton (25, -31, D:1) a +0 dagger a goblin corpse (skeletalised by now) (32, 19, D:1) a +0 leather armour (35, -23, D:1) a +0 rapier (40, -30, D:1) a +0 dagger (40, 14, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (skeletalised by now) (1, -2, D:2) a +0 short sword (1, 1, D:2) a +0 whip 2 stones a kobold corpse (skeletalised by now) (1, 9, D:2) a +0 mace (4, -1, D:2) an adder corpse (skeletalised by now) (5, 0, D:2) a +0 dagger (8, -3, D:2) a +0 ring mail (8, 0, D:2) 3 poisoned darts (15, 16, D:2) a +0 leather armour (25, 20, D:2) a frilled lizard corpse (34, -12, D:2) a jackal corpse (skeletalised by now) (35, -19, D:2) 5 stones (35, -12, D:2) a jackal corpse (skeletalised by now) (36, 13, D:2) a hobgoblin corpse (39, 11, D:2) a +0 dagger a goblin corpse (42, -14, D:2) 8 stones (44, -1, D:2) a +0 whip 2 stones (49, -16, D:2) a +0 short sword a +0 chain mail