Boromir Level 1 of the Dungeon (0, 0, D:1) 2 stones a +0 short sword a kobold skeleton (4, 0, D:1) a +0 club a kobold skeleton (7, 35, D:1) a ball python corpse (skeletalised by now) (9, 6, D:1) a +0 club (14, 18, D:1) 5 stones (18, -23, D:1) a +0 dagger a goblin corpse (skeletalised by now) (20, 39, D:1) a +0 dagger (36, 20, D:1) a rat corpse (skeletalised by now) (36, 40, D:1) a +0 robe (46, 27, D:1) a hobgoblin skeleton (47, 15, D:1) a quokka corpse (skeletalised by now) (53, 0, D:1) a +0 club (54, 0, D:1) a rat corpse (skeletalised by now) (58, 37, D:1) a +0 dagger 5 stones a kobold skeleton Level 2 of the Dungeon [Shop] Ewid's Weapon Shoppe a +0 sling (19 gold) a +1 hand axe of flaming (161 gold) a +0 mace (39 gold) a +0 dagger (26 gold) 4 stones (5 gold) a +0 dagger (26 gold) a +2 heavy broad axe (249 gold) a +0 dagger (26 gold) 6 stones (7 gold) 7 stones (9 gold) a +0 dagger (26 gold) a +2 dagger of holy wrath (202 gold) (0, 0, D:2) a human corpse (skeletalised by now) (1, 3, D:2) a +0 hand axe (5, 16, D:2) a +0 club (8, 29, D:2) a +0 morningstar (9, 39, D:2) an adder corpse (skeletalised by now) (15, 6, D:2) a +0 dagger (17, 12, D:2) a +0 spear (19, 30, D:2) 5 poisoned darts (22, -3, D:2) a +0 leather armour (26, 16, D:2) a +0 dagger (33, 22, D:2) a +0 club (34, 17, D:2) a hobgoblin corpse (skeletalised by now) (42, 14, D:2) an adder corpse (skeletalised by now) (42, 16, D:2) a +0 dagger (45, 14, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe a +0 trident (0, 3, D:3) a +0 dagger a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (13, -29, D:3) 8 stones (24, 16, D:3) a +0 robe a +0 dagger a +0 helmet a +0 animal skin a +0 whip (26, 15, D:3) a +0 dagger a +0 robe (28, 9, D:3) 4 poisoned darts (31, 18, D:3) a +0 scale mail (40, -13, D:3) the +9 sling "Dupteome" {heavy, rC- rN++} rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. (40, 12, D:3) a +0 club a goblin skeleton Level 4 of the Dungeon (4, -10, D:4) a +2 quarterstaff of chaos (5, 0, D:4) a +0 leather armour (7, -9, D:4) a +0 hammer (9, 5, D:4) a +2 robe a +0 scythe the human skeleton of Sigmund (20, -1, D:4) a +0 short sword (21, -4, D:4) a +0 war axe (23, 26, D:4) a +2 dagger of venom (24, 7, D:4) a +0 club a +0 dagger (24, 8, D:4) a +0 club a +0 club a +0 dagger a +0 sling (24, 9, D:4) a +0 dagger of protection a +0 robe a +2 dagger of venom a +0 robe a +0 club (24, 10, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 flail a +0 dagger a +0 club a +0 club a +0 club (26, 20, D:4) the +1 ring mail of Death's Door {Int+3} Int+3: It affects your intelligence (+3). (27, 14, D:4) a +0 club (40, 12, D:4) a stone (40, 18, D:4) 4 stones (40, 23, D:4) 5 stones (42, 26, D:4) a staff of cold (46, 19, D:4) 5 stones Level 5 of the Dungeon [Shop] Gemefoa's Hydra Hut a +4 hand axe of flaming (301 gold) a +1 war axe of flaming (146 gold) a +1 broad axe of flaming (156 gold) a +1 halberd of flaming (156 gold) a +1 longbow of freezing (205 gold) a +0 falchion of flaming (81 gold) a +1 lajatang of flaming (374 gold) (0, 0, D:5) a +0 shortbow (18, -5, D:5) a +0 ring mail a +0 club (18, -4, D:5) a +0 ring mail a +0 club (20, -5, D:5) a +0 leather armour a +0 club a +0 scale mail a +0 dagger (22, -8, D:5) a +0 spear (23, -8, D:5) 7 stones (23, -2, D:5) a +0 ring mail a +2 dagger of electrocution a +0 robe a +0 dagger (24, -2, D:5) a +0 scale mail a +0 hand axe a +0 club (24, 29, D:5) a +0 sling (30, 8, D:5) a +0 club (31, 8, D:5) a +0 mace (31, 9, D:5) a +0 leather armour a +1 dagger of distortion (32, 9, D:5) a +0 robe a +0 dagger (33, 12, D:5) a +0 leather armour a boomerang a +0 club (46, -5, D:5) a +0 ring mail (53, 38, D:5) a +0 dagger a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (4, 27, D:6) a +0 hand axe (10, 10, D:6) a +0 cloak (10, 31, D:6) a +0 dagger a +0 robe (11, 5, D:6) a +0 quarterstaff (11, 39, D:6) a +0 club a +0 dagger (12, 2, D:6) 6 poisoned darts (12, 39, D:6) a +0 flail a +0 ring mail (15, 39, D:6) a +0 leather armour (23, 3, D:6) a +0 giant spiked club (23, 4, D:6) a +0 whip of flaming a +0 robe (29, -1, D:6) a +0 leather armour (51, 19, D:6) a +0 glaive (53, 3, D:6) a +0 great sword (55, 36, D:6) a +0 helmet (57, 41, D:6) a +2 rapier of venom a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 spear (2, 0, D:7) a +2 heavy flail a +0 spear (3, 0, D:7) a +0 flail (4, 0, D:7) a +0 spear (4, 2, D:7) a +0 spear (5, 2, D:7) a +0 buckler a +0 hand axe a +0 ring mail (6, 15, D:7) a +0 long sword (12, 16, D:7) 5 stones (16, 7, D:7) a +0 whip (18, 26, D:7) 4 stones a +0 dagger a +0 club a +0 whip (19, 27, D:7) 2 poisoned darts a +0 short sword (28, 24, D:7) a +0 scale mail a +0 trident (28, 36, D:7) 7 stones (29, 24, D:7) a +0 scale mail a +0 mace (30, 24, D:7) a +0 club a +0 leather armour (39, 1, D:7) a +0 short sword (43, 39, D:7) a +0 kite shield (52, -2, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 dagger of venom a +0 club a +0 dagger 3 stones (1, 0, D:8) a +0 short sword a +0 short sword a +0 whip 7 poisoned darts (2, 0, D:8) a +0 mace a +0 dagger a +0 leather armour a +0 short sword (4, -1, D:8) a +0 club (8, -1, D:8) a +0 trident a +0 plate armour (9, -1, D:8) a +0 club a +0 leather armour (10, 2, D:8) a +0 dagger a +0 robe (11, 2, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) the +11 rapier of Winaiq {elec, +Blink rC++ Str-4 Stlth+} Str-4: It affects your strength (-4). rC++: It greatly protects you from cold. +Blink: It lets you blink. Stlth+: It makes you more stealthy. (0, 37, D:9) a +0 falchion a +0 robe (0, 38, D:9) a +0 morningstar a +0 robe (1, 16, D:9) a +0 great sword (1, 38, D:9) a +3 mace a +0 robe (2, 0, D:9) 4 poisoned darts (2, 30, D:9) a +0 robe (11, 4, D:9) a +0 long sword a +0 plate armour (12, 7, D:9) a +0 morningstar (12, 8, D:9) a +0 club (12, 12, D:9) a +0 hand axe (18, 18, D:9) a blade talisman (22, -2, D:9) a +0 short sword a curare-tipped dart (22, 0, D:9) a +0 dagger (23, 0, D:9) a +0 dagger Level 10 of the Dungeon (4, 34, D:10) a +0 flail a +0 short sword (5, 33, D:10) a +0 trident a +0 robe (7, 15, D:10) a +0 scale mail (7, 25, D:10) a +0 war axe (7, 27, D:10) a +0 trident (7, 31, D:10) a +0 whip (8, 25, D:10) a +0 halberd 2 boomerangs a +0 plate armour (10, 33, D:10) a +0 ring mail (11, 17, D:10) a +0 battleaxe a +0 orcbow a +0 plate armour (12, 17, D:10) a +0 whip a +0 battleaxe a +0 plate armour (12, 25, D:10) a +0 dagger a +0 ring mail (12, 43, D:10) a ring of flight (14, 24, D:10) a +0 dagger (15, 27, D:10) a +0 short sword of venom (16, 24, D:10) a +0 rapier (20, 31, D:10) a +0 robe a +2 dagger of draining (21, 29, D:10) a +0 leather armour a +0 morningstar (21, 31, D:10) a +2 whip of flaming a +0 robe a +0 dagger (22, 30, D:10) a +0 ring mail a +0 flail (23, 6, D:10) a +0 chain mail a +0 halberd (26, 6, D:10) a +0 dagger (34, 1, D:10) a +0 giant club a +0 robe (41, 34, D:10) a +0 orcbow Level 11 of the Dungeon (0, 0, D:11) 9 gold pieces (still there?) a staff of cold (still there?) a +1 robe of cold resistance (still there?) (1, 0, D:11) 7 gold pieces (5, 14, D:11) 53 gold pieces (5, 15, D:11) 23 gold pieces (5, 18, D:11) 5 gold pieces a +0 mace (6, 21, D:11) 4 gold pieces a +0 dagger a +0 ring mail (7, 21, D:11) 5 gold pieces a +0 halberd a +0 orcbow a +0 plate armour (7, 22, D:11) 8 gold pieces a +0 dagger a +0 robe (8, 0, D:11) 4 stones (9, 16, D:11) 8 stones (12, 25, D:11) a ring of protection from fire the Ecumenical Temple an ice cave (0, 0, IceCv) 19 gold pieces