Boromir Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, 0, D:1) 2 poisoned darts (11, -18, D:1) 3 stones a +0 dagger (12, -9, D:1) a hobgoblin skeleton (14, -56, D:1) a quokka skeleton (15, -20, D:1) a +0 ring mail (30, -41, D:1) 5 stones (33, -10, D:1) a +0 buckler (34, -23, D:1) a +0 dagger a kobold corpse (skeletalised by now) (34, -18, D:1) a +0 dagger (35, -32, D:1) a +0 spear (36, -43, D:1) 6 stones (40, -23, D:1) a +0 leather armour (41, -34, D:1) a +0 whip (43, -16, D:1) a +1 heavy hand axe (44, -13, D:1) a bat corpse (skeletalised by now) (45, -47, D:1) a +0 rapier (45, -32, D:1) a ball python corpse (skeletalised by now) (45, -21, D:1) a +0 dagger (46, -27, D:1) 7 stones (47, -53, D:1) a +0 dagger a goblin corpse (skeletalised by now) (47, -46, D:1) a +0 robe (56, -3, D:1) 8 stones (58, -8, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a staff of cold (1, 18, D:2) 8 stones (2, 13, D:2) a quokka corpse (skeletalised by now) (5, -3, D:2) a +2 helmet (15, 7, D:2) a +0 robe (19, -4, D:2) a +0 dagger a kobold corpse (skeletalised by now) (21, -7, D:2) a +0 flail (22, -20, D:2) a +0 dagger (22, -17, D:2) a +0 club a goblin corpse (skeletalised by now) (26, 5, D:2) a +0 dagger a kobold corpse (skeletalised by now) (30, 34, D:2) a +0 dagger a goblin corpse (skeletalised by now) (33, 16, D:2) a bat skeleton (35, -22, D:2) 3 stones (39, -2, D:2) a +0 dagger a goblin corpse (skeletalised by now) (40, -23, D:2) a bat corpse (skeletalised by now) (40, 1, D:2) a +0 leather armour (42, 7, D:2) a quokka skeleton (49, 6, D:2) a +0 club Level 3 of the Dungeon (0, 21, D:3) a +0 club a goblin corpse (3, 0, D:3) 4 stones (3, 9, D:3) a jackal corpse (4, 9, D:3) 5 stones a jackal corpse a jackal corpse (9, 24, D:3) a +0 mace (10, 11, D:3) a +0 club a goblin corpse (17, -2, D:3) a quokka corpse (17, 5, D:3) a rat corpse (18, 40, D:3) a +0 club 8 poisoned darts