Boromir Level 1 of the Dungeon (5, 29, D:1) a +0 spear (6, 27, D:1) a +0 club a stone a kobold corpse (skeletalised by now) (17, 8, D:1) a +0 ring mail (18, 0, D:1) 4 stones (35, 33, D:1) a +0 dagger (37, 37, D:1) a ball python skeleton (53, 21, D:1) a +0 ring mail (55, 14, D:1) a +0 dagger (59, 4, D:1) a frilled lizard corpse (skeletalised by now) (59, 36, D:1) a +4 dagger (60, 9, D:1) a frilled lizard corpse (skeletalised by now) (61, 9, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (62, 32, D:1) a +0 spear Level 2 of the Dungeon [Shop] Qoafan's Distillery a potion of heal wounds (55 gold) a potion of brilliance (unknown) (44 gold) a potion of curing (33 gold) a potion of heal wounds (55 gold) a potion of resistance (unknown) (110 gold) a potion of curing (33 gold) a potion of heal wounds (55 gold) 2 potions of heal wounds (110 gold) a potion of ambrosia (unknown) (88 gold) [Shop] Tats's Jewellery Emporium a ring of see invisible (unknown) (195 gold) an amulet of magic regeneration (unknown) (390 gold) a ring of protection from fire (unknown) (325 gold) a ring of protection from fire (unknown) (325 gold) a +4 ring of slaying (unknown) (468 gold) a ring of fire (325 gold) a ring of poison resistance (unknown) (260 gold) the ring "Iqegel" {rF++ rC- rN+++ rCorr AC+4} (1041 gold) [ring of protection] rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. AC+4: It affects your AC (+4). an amulet of magic regeneration (unknown) (390 gold) a +4 ring of slaying (unknown) (468 gold) [Shop] Zeuklimm's Antique Armour Emporium a +0 pair of gloves (85 gold) a +0 ring mail (76 gold) the +3 pair of gauntlets of War {Slay+5} (902 gold) Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). a +0 leather armour (38 gold) a +0 ring mail (76 gold) a +0 robe (13 gold) a +0 scale mail (76 gold) a scarf of shadows (228 gold) a +0 pair of gloves (85 gold) [Shop] Igoliodd's Jewellery Shoppe a +5 ring of evasion (unknown) (468 gold) a +6 ring of intelligence (unknown) (468 gold) a ring of positive energy (unknown) (260 gold) a ring of resist corrosion (unknown) (260 gold) an amulet of guardian spirit (unknown) (390 gold) a ring of magical power (unknown) (260 gold) a ring of protection from fire (unknown) (325 gold) a +4 ring of slaying (unknown) (468 gold) a +6 ring of dexterity (unknown) (468 gold) [Shop] Rienuen's Armour Emporium a +0 scale mail (52 gold) a +0 cloak (58 gold) the +1 robe of Resonance {*Silence Int+7 Dex-5} (146 gold) *Silence: It may silence you when you take damage. Int+7: It affects your intelligence (+7). Dex-5: It affects your dexterity (-5). a +0 chain mail (58 gold) a +0 robe (9 gold) a +2 robe of willpower (230 gold) a +0 scale mail (52 gold) an orb of light (208 gold) the +5 chain mail of Xuyda {rElec rC+ rCorr} (729 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. a +0 robe (9 gold) a +0 scale mail (52 gold) (4, -4, D:2) a hobgoblin corpse (skeletalised by now) (5, -4, D:2) a +0 dagger (5, 9, D:2) a beast talisman (6, -4, D:2) a rat corpse (skeletalised by now) (16, 1, D:2) a +0 dagger a stone a kobold corpse (skeletalised by now) (17, 1, D:2) a bat corpse (skeletalised by now) (22, 16, D:2) a +0 spear (23, 11, D:2) a +0 dagger a goblin corpse (skeletalised by now) (24, 12, D:2) a quokka corpse (skeletalised by now) (33, 27, D:2) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (37, 17, D:2) a +0 club a +0 sling (38, 15, D:2) a +0 short sword (40, -3, D:2) a bat corpse (skeletalised by now) (48, 5, D:2) a +0 dagger (50, 19, D:2) a +0 chain mail (55, 40, D:2) a +0 quarterstaff Level 3 of the Dungeon (0, 0, D:3) 9 stones (1, 2, D:3) 4 stones (2, -1, D:3) a +0 pair of gloves (2, 8, D:3) a +0 robe (3, 8, D:3) 8 stones (4, 3, D:3) a +0 dagger a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) a rat corpse (skeletalised by now) (5, 7, D:3) a +0 dagger a +0 sling (5, 8, D:3) a +0 hand axe a +0 chain mail 2 javelins an orc corpse (skeletalised by now) (7, 24, D:3) a +0 quarterstaff (10, 31, D:3) a +0 dagger 2 stones (12, 23, D:3) a +0 short sword (35, 17, D:3) a +0 hand axe (41, 39, D:3) 5 stones (48, 30, D:3) 7 stones (50, 13, D:3) a +0 ring mail (51, 19, D:3) a quokka skeleton (53, 36, D:3) 5 stones Level 4 of the Dungeon (0, 0, D:4) 2 gold pieces