Boromir Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (3, 35, D:1) a rat corpse (skeletalised by now) (7, 37, D:1) 4 stones (10, 43, D:1) a +0 dagger a goblin corpse (skeletalised by now) (18, 48, D:1) 3 stones (19, 34, D:1) a ball python corpse (skeletalised by now) (20, 12, D:1) a +0 whip a +0 dagger a ball python corpse (skeletalised by now) a kobold corpse (skeletalised by now) (20, 13, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (20, 14, D:1) a +4 short sword (24, 46, D:1) a ball python corpse (skeletalised by now) (29, 38, D:1) a +0 club a goblin skeleton a bat skeleton (30, 37, D:1) a +0 dagger (30, 38, D:1) a +0 short sword a kobold skeleton (38, 24, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (4, 1, D:2) 5 stones (15, 12, D:2) a hobgoblin corpse (skeletalised by now) (20, -10, D:2) a ribbon worm corpse (22, 10, D:2) a +0 dagger 4 stones (23, -15, D:2) a +0 robe (40, -7, D:2) a +0 club (49, 15, D:2) 2 poisoned darts