Boromir Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (1, -10, D:1) a +0 whip (2, -7, D:1) a rat corpse (skeletalised by now) (5, 13, D:1) a rat corpse (7, 1, D:1) a +0 mace (10, 2, D:1) a +0 club (17, -18, D:1) 6 stones (19, 0, D:1) a +0 whip (22, -24, D:1) a +0 dagger a kobold skeleton (24, -35, D:1) a hobgoblin skeleton (29, -24, D:1) a +2 short sword of speed (29, 2, D:1) a +0 whip 3 stones a kobold skeleton (30, 1, D:1) a ball python skeleton (38, -1, D:1) a +0 short sword (39, -32, D:1) a +0 dagger a goblin skeleton (39, -31, D:1) a +0 dagger a goblin skeleton a rat skeleton (42, -29, D:1) a +0 whip (42, 0, D:1) a +0 robe (52, -14, D:1) a +0 short sword a kobold skeleton (52, 18, D:1) a bat corpse (skeletalised by now) (53, 15, D:1) a quokka corpse (skeletalised by now) (54, -7, D:1) a +0 whip a stone (54, 16, D:1) a +0 short sword a kobold corpse (skeletalised by now) (58, -28, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 3 boomerangs