Boromir Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (4, -26, D:1) a +0 club (6, -11, D:1) a flux talisman (11, -2, D:1) 4 large rocks (12, -23, D:1) a rat corpse (skeletalised by now) (18, -32, D:1) 9 stones (19, -30, D:1) a bat corpse (skeletalised by now) (21, -30, D:1) a rat corpse (skeletalised by now) (22, -7, D:1) 7 stones (23, 1, D:1) a +0 ring mail (25, 13, D:1) a +0 leather armour (26, -22, D:1) a hobgoblin skeleton (28, 3, D:1) a rat skeleton (33, -20, D:1) a +0 battleaxe (37, -13, D:1) a quokka skeleton (46, -31, D:1) a quokka corpse (skeletalised by now) (48, 12, D:1) a +0 short sword (49, 12, D:1) a frilled lizard corpse (skeletalised by now) (52, -4, D:1) a frilled lizard corpse (skeletalised by now) (52, 9, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a dart slug corpse (6, 2, D:2) a bat corpse (8, 13, D:2) a +0 dagger (12, -12, D:2) 5 stones (12, 3, D:2) a +0 ring mail (13, -6, D:2) a +0 short sword 3 stones