Boromir Level 1 of the Dungeon [Shop] Koocrir's Assorted Antiques a +0 flail (70 gold) a potion of enlightenment (100 gold) a +0 long sword of protection (124 gold) a +2 pair of boots of flying (430 gold) a scroll of identify (40 gold) a +0 pair of gloves (90 gold) the +6 plate armour "Kirghea" {Str+5} (1410 gold) Str+5: It affects your strength (+5). (15, 0, D:1) a +1 whip of freezing 5 stones (18, -4, D:1) 5 stones (21, 18, D:1) a +0 dagger (26, 14, D:1) a +0 leather armour (28, 6, D:1) a +0 ring mail (28, 19, D:1) a +0 club a goblin skeleton (29, -4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (31, 5, D:1) 5 stones (47, 18, D:1) a ball python skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (10, -24, D:2) 6 stones (14, -9, D:2) a +0 club a +0 sling a goblin skeleton (14, -8, D:2) a +0 club (16, -9, D:2) a +0 dagger a goblin skeleton (17, -9, D:2) a +0 club a +0 dagger a goblin skeleton a goblin skeleton (17, -7, D:2) a +0 club a +0 club a +3 dagger a +2 animal skin a +0 helmet a +0 club a goblin corpse (skeletalised by now) (17, -6, D:2) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) (17, -5, D:2) a +0 club (18, -5, D:2) a hobgoblin corpse (skeletalised by now) (26, 8, D:2) a +0 club a +0 sling 7 stones a goblin corpse (skeletalised by now) (33, -15, D:2) a +3 dagger 4 stones a kobold skeleton (46, -24, D:2) a +0 club Level 3 of the Dungeon [Shop] Denyet's Book Boutique a book of Spatial Translocations (252 gold) a Trismegistus Codex (420 gold) a book of Conjurations (280 gold) a book of Hexes (616 gold) a book of Beasts (504 gold) Fipp's Atlas of Thunder (280 gold) Spells Type Level a - Mercury Vapours Alchemy/Air 2 b - Plasma Beam Fire/Air 6 (0, 0, D:3) a +0 dagger a kobold corpse (skeletalised by now) (1, -2, D:3) a +0 mace (2, -26, D:3) a bat skeleton (3, 2, D:3) a ring of fire a ring of positive energy a +0 scale mail (4, 3, D:3) a jackal corpse (skeletalised by now) (7, -25, D:3) a scarf of resistance (8, -7, D:3) a +0 sling (11, -34, D:3) a +0 club (11, -32, D:3) a +0 dagger (14, 1, D:3) 5 stones (15, -1, D:3) a +0 short sword an orc skeleton (15, 0, D:3) a +0 club an orc skeleton (16, -2, D:3) a +0 morningstar (16, -1, D:3) a +1 dagger of venom (25, 0, D:3) a staff of conjuration (32, -7, D:3) a frilled lizard skeleton (34, -21, D:3) a +0 scale mail (35, -19, D:3) a hobgoblin skeleton (37, -8, D:3) a +0 hand axe of freezing a +0 chain mail (44, -23, D:3) a +0 dagger a goblin skeleton Level 4 of the Dungeon (16, -9, D:4) 3 gold pieces (16, -8, D:4) a +0 plate armour (16, -7, D:4) a potion of ambrosia (17, -9, D:4) 14 gold pieces (17, -8, D:4) 3 stones (17, -7, D:4) 14 gold pieces (18, -9, D:4) 15 gold pieces (18, -8, D:4) a +0 trident (18, -7, D:4) a potion of enlightenment (18, 0, D:4) a +0 whip a +0 hand axe a +0 hand axe a +0 short sword an orc skeleton an orc skeleton an orc skeleton (22, 15, D:4) a +0 club a +1 whip of freezing a +0 robe a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (22, 16, D:4) a +0 halberd a gnoll corpse (skeletalised by now) (22, 17, D:4) a +0 halberd (26, 20, D:4) a +0 club (27, 2, D:4) a ball python skeleton (27, 12, D:4) a hobgoblin skeleton (27, 13, D:4) a +0 club (32, 1, D:4) a +0 dagger a +0 leather armour (34, 16, D:4) a +0 whip (35, -1, D:4) the +1 leather armour "Zuzxul" {rElec rPois rCorr MP+9} rElec: It insulates you from electricity. rPois: It protects you from poison. MP+9: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. (37, 7, D:4) a scroll of noise (37, 19, D:4) a +0 flail a gnoll skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 robe (9, -45, D:5) a +3 leather armour (9, -41, D:5) a +0 ring mail a +0 falchion a +0 falchion a +0 ring mail a +0 whip (9, -40, D:5) a +0 hand axe (13, -40, D:5) a +0 orcbow (13, -39, D:5) 9 stones (14, -45, D:5) 6 stones (17, -47, D:5) 4 stones (17, -3, D:5) a +0 dagger a +0 leather armour (20, -7, D:5) 8 stones (25, -4, D:5) a +0 flail (31, -56, D:5) a +0 dagger (37, -9, D:5) a +0 leather armour a +0 trident (39, -9, D:5) a +0 short sword a +0 mace an orc skeleton an orc skeleton (40, -9, D:5) a +0 hand axe (60, -36, D:5) a +0 whip of electrocution a +0 robe Level 6 of the Dungeon (0, 0, D:6) 6 stones (8, 28, D:6) a +0 scythe a +2 robe of resistance (8, 29, D:6) a +0 scythe a +0 robe (9, 29, D:6) a +0 scythe a +0 robe (10, 12, D:6) a +0 spear (19, 7, D:6) a +0 club (19, 8, D:6) a +0 giant club (19, 18, D:6) a +0 scale mail of fire resistance (20, 8, D:6) a +0 dagger a +0 robe a +0 dagger (21, 8, D:6) a +0 flail a +0 chain mail (32, 2, D:6) a +0 plate armour (35, 33, D:6) a flux talisman (39, 22, D:6) a +2 trident of draining a +0 robe an orb of guile (46, 22, D:6) a +0 plate armour (46, 25, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a serpent talisman (7, -2, D:7) 8 stones (9, 19, D:7) a book of Spatial Translocations (10, 29, D:7) a +0 spear of flaming (11, 8, D:7) 4 stones (13, 8, D:7) a +0 plate armour (13, 30, D:7) the +0 pair of gloves of Gaereof {Harm Int+3} Int+3: It affects your intelligence (+3). Harm: It increases damage dealt and taken. (17, 4, D:7) a serpent talisman (23, -12, D:7) 7 stones (24, -10, D:7) a +0 scale mail (59, -8, D:7) a +0 war axe Level 8 of the Dungeon (8, -7, D:8) a +1 heavy mace a +0 leather armour a +2 dagger of venom a +0 leather armour a +1 orcbow of flaming a +0 hand axe a boomerang a +0 flail (8, -6, D:8) a +0 club a +0 leather armour (14, 16, D:8) a +0 dagger 5 stones (15, -4, D:8) 4 boomerangs (15, 16, D:8) a +0 dagger a +0 dagger 8 stones (16, 15, D:8) a +0 dagger of venom a +0 short sword 2 stones (16, 16, D:8) a +0 club a curare-tipped dart a +0 whip 2 stones (17, -8, D:8) a -2 spear a +0 animal skin (20, -4, D:8) a +0 rapier (21, 9, D:8) a +0 club a +0 leather armour (22, 7, D:8) a +0 mace (22, 9, D:8) a +0 glaive a +0 chain mail (22, 16, D:8) a storm talisman (23, 7, D:8) a +0 flail (27, -5, D:8) a +0 short sword a +0 long sword a +0 robe a +2 great sword a +0 robe a +0 battleaxe a +0 robe a +0 short sword a +0 robe a +0 short sword a curare-tipped dart a +0 hand axe a +0 robe (28, -5, D:8) a +0 short sword (31, -7, D:8) a +0 short sword (46, 0, D:8) a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) 7 stones (1, 0, D:9) a +4 scale mail (7, -41, D:9) a +0 halberd a +0 whip (9, -10, D:9) a +0 sling (11, -47, D:9) a beast talisman (12, -39, D:9) a +4 short sword a +0 robe (13, -39, D:9) a +0 scimitar of flaming (14, -37, D:9) a +0 flail 3 stones a +0 robe a +0 great sword a +0 robe (15, -36, D:9) a +2 dire flail a +0 robe (22, -45, D:9) a +0 halberd a +0 robe (23, -44, D:9) a +0 spear 6 stones (23, -42, D:9) a +0 club a +0 plate armour (28, -21, D:9) a +0 scimitar a +0 robe (30, -24, D:9) a +0 great sword a +0 robe (30, -23, D:9) a +0 morningstar a +0 robe (30, -22, D:9) a +0 halberd a +0 robe (32, -28, D:9) a +0 falchion a +0 robe (34, -26, D:9) 2 stones (47, -4, D:9) a +0 scale mail Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (3, -16, D:10) a +0 leather armour (6, -19, D:10) a +0 hand axe (16, 0, D:10) the +4 orcbow "Pigaithu" {drain, rN+++ MP+5 Str-3 Dex+3} Str-3: It affects your strength (-3). Dex+3: It affects your dexterity (+3). rN+++: It renders you almost immune to negative energy. MP+5: It affects your magic capacity (+5). (19, 6, D:10) a +0 war axe (31, -16, D:10) a +0 mace a +0 leather armour (34, -14, D:10) a +0 dagger a +0 robe (35, -12, D:10) a +0 club (39, -3, D:10) a +0 shortbow (50, -35, D:10) an orb of light (55, -5, D:10) a +0 morningstar Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (1, -47, D:11) a +0 robe (4, -27, D:11) 5 stones (9, -33, D:11) a +0 giant club a +0 giant club (9, -32, D:11) a +0 robe a +0 dagger (10, -35, D:11) a +0 robe a +0 dagger (13, -34, D:11) a +0 leather armour a +0 falchion (17, -28, D:11) 6 stones (18, -27, D:11) 5 large rocks (18, -19, D:11) a +0 dagger a +0 robe (18, -18, D:11) a +0 dire flail of holy wrath a +0 chain mail a +0 short sword a +0 scale mail (19, -19, D:11) a +0 hand axe (19, -18, D:11) a +0 shortbow (31, -31, D:11) 5 stones (35, -28, D:11) a +0 long sword (43, -27, D:11) 3 stones (48, -51, D:11) a stone (48, -47, D:11) a large rock (48, -33, D:11) a +0 giant club a +0 dire flail (50, -46, D:11) a stone (56, -47, D:11) a stone (57, -48, D:11) a stone Level 12 of the Dungeon (0, 0, D:12) 10 gold pieces (3, -7, D:12) a book of Flames the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 4 gold pieces (25, 6, Lair:1) a scroll of immolation Level 2 of the Lair of Beasts (0, 0, Lair:2) 9 gold pieces (1, 7, Lair:2) a potion of attraction (2, -1, Lair:2) 7 gold pieces (3, 0, Lair:2) 7 gold pieces a scroll of enchant weapon (11, 2, Lair:2) 20 gold pieces (13, 1, Lair:2) 17 gold pieces (13, 2, Lair:2) 33 gold pieces