Boromir Level 1 of the Dungeon (0, 0, D:1) a book of Weapons (10, -14, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (16, -9, D:1) a hobgoblin corpse (skeletalised by now) (17, -38, D:1) a +0 ring mail (20, -13, D:1) a +0 club (21, -18, D:1) a bat skeleton (21, -15, D:1) a rat skeleton (22, 20, D:1) a +0 dagger (26, -22, D:1) a +0 club (28, 9, D:1) a +0 short sword (30, 20, D:1) a +0 club 3 stones (32, -20, D:1) a Compendium of Siegecraft a frilled lizard skeleton (37, -19, D:1) a ball python corpse (skeletalised by now) (37, -12, D:1) 2 stones (42, -2, D:1) a +0 dagger a goblin skeleton a hobgoblin skeleton (43, 6, D:1) a +0 animal skin (45, 5, D:1) 4 stones (47, -27, D:1) a +0 dagger (47, -19, D:1) 6 stones (53, -18, D:1) a +3 mace Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -1, D:2) a +0 club (2, -1, D:2) a potion of magic (4, 7, D:2) a ribbon worm corpse (15, -1, D:2) a hobgoblin corpse