Boromir Level 1 of the Dungeon (0, 0, D:1) 6 stones (6, 0, D:1) a +0 pair of gloves (7, -19, D:1) a +0 mace (7, -6, D:1) a +0 dagger a kobold skeleton (11, -6, D:1) a +0 short sword (13, -20, D:1) a bat skeleton (14, -36, D:1) a +0 dagger a goblin skeleton (18, -26, D:1) a ball python skeleton (18, 3, D:1) a stone (18, 15, D:1) a +0 dagger a goblin corpse (skeletalised by now) (20, -25, D:1) a +0 club (21, -26, D:1) a +0 short sword 2 stones (21, 4, D:1) a frilled lizard corpse (skeletalised by now) (27, 1, D:1) 8 stones (29, -12, D:1) a +0 helmet (29, -10, D:1) a +0 ring mail (29, -5, D:1) a hobgoblin skeleton (35, -38, D:1) a +0 helmet (43, -2, D:1) a +0 whip (48, -23, D:1) a +0 dagger a goblin corpse (skeletalised by now) (48, -22, D:1) a +0 dagger (54, -2, D:1) 3 javelins Level 2 of the Dungeon [Shop] Puythuhi's Weapon Shoppe a +0 rapier (52 gold) a +0 whip (32 gold) 2 atropa-tipped darts (23 gold) a +0 hand axe (39 gold) 6 stones (7 gold) a +0 quarterstaff (52 gold) a +0 spear (39 gold) a +0 mace (39 gold) 6 poisoned darts (46 gold) a +1 sling of flaming (126 gold) 7 stones (9 gold) [Shop] Pabb's Antique Weapon Boutique a +0 club (23 gold) a +3 shortbow of draining (515 gold) a +0 mace (69 gold) a +0 partisan (92 gold) a +0 quarterstaff (92 gold) a +0 rapier (92 gold) the +8 halberd of Laedda {holy, Int+4 Dex-5 SInv} (1294 gold) Int+4: It affects your intelligence (+4). Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. a +0 hand axe (69 gold) [Shop] Ciahyn's Antique Weapon Emporium a +0 rapier (128 gold) a +0 sling (48 gold) a +0 club (32 gold) a +0 short sword (96 gold) a +0 dagger (64 gold) a +0 war axe (112 gold) a +0 orcbow (112 gold) a +0 vampiric hand axe (352 gold) [Shop] Eneonlucau's Book Shop a book of Sloth (416 gold) a book of Fire (416 gold) a book of Necromancy (234 gold) a book of Debilitation (286 gold) a book of Dreams (312 gold) a book of Conjurations (260 gold) the Unrestrained Analects (572 gold) a Treatise on Traps (390 gold) a book of Cantrips (208 gold) (0, 0, D:2) a +0 dagger (6, -7, D:2) a +0 orcbow (13, -35, D:2) a +0 dagger 4 stones a kobold skeleton (13, 6, D:2) a hobgoblin skeleton (16, -34, D:2) a +0 sling a +0 dagger a goblin skeleton (16, -33, D:2) 4 javelins (16, -12, D:2) a +0 dagger a +0 scale mail an orc corpse (skeletalised by now) an adder corpse (skeletalised by now) a rat corpse (skeletalised by now) (16, -3, D:2) a ball python skeleton (17, -29, D:2) 2 stones (26, -36, D:2) the +10 sling "Ranur" {speed, *Corrode Fly Str+4 Dex+3} *Corrode: It may corrode you when you take damage. Fly: It grants you flight. Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). (36, 1, D:2) 4 stones (44, -26, D:2) a +0 short sword 3 stones (45, -26, D:2) a +0 club a goblin skeleton (56, -17, D:2) 5 stones Level 3 of the Dungeon (5, -36, D:3) a +0 short sword (9, -27, D:3) a +0 club a kobold corpse (10, -4, D:3) a ball python corpse (18, -20, D:3) a rat skeleton (22, -17, D:3) a +0 short sword (26, -23, D:3) a bat skeleton (26, -20, D:3) a +0 chain mail (31, -31, D:3) a staff of earth (32, -25, D:3) a +0 whip a kobold skeleton (36, -22, D:3) 4 stones (36, -20, D:3) a +0 ring mail (39, -6, D:3) a hobgoblin corpse (skeletalised by now) (41, -19, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a scroll of identify