Boromir Level 1 of the Dungeon (3, -25, D:1) a +0 robe (6, -6, D:1) a jackal corpse (skeletalised by now) (6, 7, D:1) a +0 short sword a stone (6, 8, D:1) a bat skeleton (7, 10, D:1) a +0 mace (8, -4, D:1) a bat corpse (skeletalised by now) (22, -23, D:1) a hobgoblin skeleton (27, -7, D:1) a +0 dagger a quokka skeleton a goblin skeleton (28, -7, D:1) a rat skeleton a bat skeleton a rat skeleton (37, -5, D:1) a +0 dagger (39, -6, D:1) a quokka skeleton (39, -4, D:1) a +0 dagger (40, -4, D:1) a +0 dagger (41, -5, D:1) a bat skeleton (44, -17, D:1) a +0 spear (44, -16, D:1) a ball python corpse (skeletalised by now) (44, 4, D:1) a frilled lizard corpse (45, 5, D:1) a frilled lizard corpse (46, 5, D:1) a frilled lizard corpse a frilled lizard corpse (55, 8, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) 3 stones (4, -1, D:2) a +0 club (4, 0, D:2) a giant cockroach corpse (4, 36, D:2) 7 stones (10, 4, D:2) a bat corpse (10, 13, D:2) a +0 hand axe