Boromir Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -1, D:1) a +0 sling (7, -6, D:1) a +0 ring mail (8, 41, D:1) a +0 whip (10, 31, D:1) a +0 dagger (13, -8, D:1) a +0 mace (18, 0, D:1) a +0 dagger (18, 35, D:1) a +0 short sword a kobold corpse (skeletalised by now) (19, 33, D:1) a +0 short sword (25, 27, D:1) a +0 dagger a kobold skeleton (29, 9, D:1) a quokka skeleton (37, 13, D:1) a +0 helmet (38, 35, D:1) a +0 dagger (40, 18, D:1) a frilled lizard skeleton (41, 17, D:1) a bat skeleton (42, 13, D:1) a +0 short sword (45, 5, D:1) a +0 whip a kobold corpse (skeletalised by now) (45, 15, D:1) a +0 dagger (48, 25, D:1) a +0 short sword a kobold corpse (skeletalised by now) (52, 13, D:1) 5 stones Level 2 of the Dungeon (11, 8, D:2) a +0 mace (19, 9, D:2) a +0 club (20, 1, D:2) a +1 vampiric short sword an amulet of guardian spirit (20, 8, D:2) a +0 great sword (24, 9, D:2) 8 stones (24, 13, D:2) a rat skeleton (28, -4, D:2) a +0 spear (29, -4, D:2) a +0 spear a gnoll corpse (30, 10, D:2) a frilled lizard corpse (skeletalised by now) (36, 11, D:2) a +0 short sword 5 stones