Boromir Level 1 of the Dungeon (0, 0, D:1) a frilled lizard skeleton (1, 14, D:1) a +0 whip 3 stones (2, 13, D:1) a +0 dagger a stone (9, 7, D:1) 4 stones (17, -11, D:1) a +0 animal skin (20, -17, D:1) a bat skeleton (27, 0, D:1) a +0 sling (29, 2, D:1) a frilled lizard skeleton (29, 7, D:1) a ball python corpse (skeletalised by now) (30, 21, D:1) a quokka skeleton (32, 18, D:1) a +0 robe (50, -5, D:1) a +0 dagger (51, -7, D:1) a +0 club 3 stones Level 2 of the Dungeon (0, 0, D:2) 9 stones (0, 2, D:2) 3 stones (3, -10, D:2) a +0 club (7, -35, D:2) a +0 whip (12, -20, D:2) an adder corpse (skeletalised by now) (24, -38, D:2) a +0 whip (27, -32, D:2) a frilled lizard corpse (skeletalised by now) (27, 1, D:2) a hobgoblin corpse (skeletalised by now) a rat corpse (skeletalised by now) (34, -19, D:2) a +0 club a +0 robe (34, -12, D:2) a +0 ring mail (35, -20, D:2) an adder skeleton (37, -14, D:2) a bat skeleton (40, -21, D:2) 2 atropa-tipped darts a hobgoblin corpse (skeletalised by now) (45, 10, D:2) a +0 club (48, -7, D:2) a +0 spear a goblin corpse (skeletalised by now) (53, -8, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club a kobold corpse (1, -3, D:3) a +0 longbow (3, -6, D:3) a +0 leather armour (5, 16, D:3) a +0 robe (7, 13, D:3) a hobgoblin corpse (17, -18, D:3) a +0 short sword (19, -18, D:3) a +0 dagger a +0 robe a +0 club an orc corpse (22, -17, D:3) an amulet of magic regeneration