Boromir Level 1 of the Dungeon (0, 0, D:1) a +2 short sword of speed (8, 34, D:1) a stone (10, -1, D:1) a bat skeleton (11, 14, D:1) a rat corpse (skeletalised by now) (11, 36, D:1) a +0 club (13, 16, D:1) a +0 club (15, 43, D:1) a staff of alchemy (20, 4, D:1) a +0 dagger (26, 4, D:1) a +0 scale mail (30, -1, D:1) 6 stones (30, 27, D:1) a bat skeleton (32, 38, D:1) 7 stones (34, 29, D:1) a +0 dagger (34, 30, D:1) a rat skeleton (34, 39, D:1) a +0 short sword (37, 15, D:1) a jackal skeleton (38, 15, D:1) a jackal skeleton (39, 26, D:1) a +0 whip (40, 34, D:1) a bat skeleton (44, 34, D:1) a rat skeleton (46, -2, D:1) a +0 dagger (47, 5, D:1) a +0 dagger (51, 33, D:1) a ring of flight (55, 29, D:1) 5 stones Level 2 of the Dungeon [Shop] Washom's Distillery a potion of resistance (130 gold) a potion of mutation (104 gold) a potion of degeneration (13 gold) a potion of brilliance (52 gold) a potion of curing (39 gold) a potion of ambrosia (104 gold) a potion of might (52 gold) a potion of invisibility (104 gold) a potion of lignification (39 gold) (0, 0, D:2) a ball python corpse (skeletalised by now) (3, -22, D:2) a +0 club (5, -19, D:2) a hobgoblin corpse (skeletalised by now) (6, 1, D:2) a +0 sling (7, -33, D:2) a +0 club a kobold corpse (skeletalised by now) (10, -29, D:2) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (11, -30, D:2) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (19, 6, D:2) 5 stones (20, -26, D:2) 4 stones (24, 7, D:2) a +0 helmet (27, 1, D:2) a ball python skeleton (27, 2, D:2) a hobgoblin skeleton (28, 3, D:2) 5 stones (31, -23, D:2) a +2 dagger of venom (31, -16, D:2) a +0 club a goblin corpse (skeletalised by now) (35, -16, D:2) a +0 whip (38, -21, D:2) a +0 club a goblin skeleton (41, -25, D:2) a +0 spear (42, 3, D:2) a +0 robe (44, -34, D:2) a bat corpse (skeletalised by now) (44, -8, D:2) a bat corpse (skeletalised by now) (53, -9, D:2) an orb of light (53, 16, D:2) a +0 short sword 3 stones a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) an adder corpse (1, -21, D:3) a +0 whip a gnoll corpse (1, -11, D:3) the Guide on Astrapomancy Spells Type Level a - Mercury Vapours Alchemy/Air 2 b - Freezing Cloud Conjuration/Ice/Air 5 c - Silence Hexes/Air 5 (unseen) (2, -23, D:3) a +0 dagger (3, -21, D:3) a +2 whip of venom (still there?) a throwing net (still there?) a +0 whip (still there?) a gnoll corpse (still there?) (5, -17, D:3) a potion of haste (6, 2, D:3) a ball python corpse (7, 2, D:3) a +0 hand axe (9, 0, D:3) 2 stones (9, 4, D:3) a +0 club a boomerang an orc corpse (9, 6, D:3) a bombardier beetle corpse (24, 15, D:3) a +0 scythe of venom a +0 robe (26, -18, D:3) a bat corpse (skeletalised by now) (27, 0, D:3) a hobgoblin corpse (skeletalised by now) (29, 0, D:3) a rat corpse (skeletalised by now)